QUOTE (Tymeaus Jalynsfein @ May 26 2010, 07:38 PM)
This is where I have to disagree with you... If you read Cyborg Adaptation, it is just a more involved version of Rigger adaptation... Unfortunately, the CCU is an additional Cost that is NOT included with the vehicle... it is an independant entity unto itself...
Yeah, that's BS, and if you bothered to actually READ the mod, instead of spouting the party line and complaining about being unable to find pricing/availability, you'd know better. The first paragraph does indeed tell you that its basically a Rigger Adaptation Plus - and the second tells you what the CCU does, when you pay for it, at the cost listed. Yeah. The second paragraph - what the CCU does - doesn't magically dissappear, just because you insist that all the mod does is what you say it does.
[img]http://img31.imageshack.us/img31/9079/cyborgadapt.jpg[/img]
Blam. Availability, cost. Moving on..
QUOTE (Arsenal 134, Cyborg Adaptation(Standard))
A cranial containment (CCU) is a necessary component for full-body cyborgs(see Cyborgs, p 158 augmentation) - it is the "box" that encases and protects the jarhead's brain. Equipping a drone or vehicle to accomodate a CCU requires renovations more extensive than the bare bones rigger adaptation.
The CCU includes a Control rig, a commlink with firewall 4, response 4, signal 4, and system 4(all upgradable as normal), and a hot-sim modified sim module. A cybernetic skillwire system is also installed(see p. 160, augmentation). If aditional cyberware is required/desire, the CCU has a capacity of 12(bioware is not compatable). The CCU also includes all of the necessary support equipment to keep the brain it contains alive, and easily accessible ports are also installed so that the nutrients and medications can be changed. As it is isolated from the exterior environment, the brain contained within the CCU is immune to both contact and inhaled toxins. Installing a metahuman brain inside a CCU requires a delta clinic and a Logic+medicine(Implant Surgery) (20, 1 hour) Extended Test.
You will also note the order of printing. Augmentation came first(July 07), then Arsenal(Jan 08). Therefore, the arsenal rules are newer, and take precedence - but they also tell you to look at the other book for what you can do with your CCU. And, you know, the devs going 'whoopsie. We made all these great rules for cyborgs, but forgot to tell them how to get one. Oh! I know! Lets shoehorn it into arsenal!'
Now think about the steps involved.
1)You configure a drone to operate with a cyborg interface with the Modificat. You may acquire a CCU at the same time, because it has a price listed right there.
1a) If you already have a CCU, and just want to set up another body to use it with, you just apply the basic mod, without the CCU. If you do not want another CCU, you are not forced to pay for it.
Once you actually
have a CCU,
then you move onto Augmentation to deal with putting a brain inside it.(delta clinic, essense loss, sanity checks, et cetera).
2)Once you have all of those steps complete - a configured body, a ccu to plug in, a brain inside it - then you have a functional jarhead. Easy-peasy, rules are compatable, no harm done.