Hello everyone,
First of all, thanks for your time and attention

Many times upon a time, there was a fairly weak mage able to summon spirits, and he wanted to kill the president/steal my teddy bear/become the master of the universe ... And he made it ! (except for the teddy bear part...)
Basically, this could come true with the spirit remote service rules as they are stated in the core rule book. Maybe I read them wrong, or there was an update I missed (or a topic at least

Of course there is always a way around to avoid these, but that's my problem actually. Obviously the president can have an throng of protective mages to cover his moves and privacy, but how tedious and bothering to death would that be for a magical team to spend their whole day and night switch summoning spirits to counter a would be burst of goblin legion... Actually this just breaks the fun, and can't seriously be done, even more so that it also implies that the mages aren't supervising astral security meanwhile, allowing an easier strike for other kinds of magical attacks... Meaning anyone important on the planet would resort to living underground or something. No way !
Of course there is always the "don't abuse spirits" point, but what if a few dedicated guys decided to abuse them, be it just for once? Simply because of this possible threat, it means that countermeasures must be taken, and that this would make many a people's life a nightmare. Or even in combat, the mages would simply stick to chain summoning spirits in order to hamper the opposite team (and with great effisciency), switching to spell slinging at critical times maybe... Not to mention a pool of 1-3 (1-3 not being too abusive I guess...) "big" spirits a mage could have summoned beforehand with the order to "attack our foes when I snap", or all the terrific options I forgot ...
Given how big the issue would be, I'm obviously missing something here (mana barriers could be the start of a very partial answer, but still...) and I wouldn't mind to read your opinions/options/solutions on the matter

The solution I think I'll be implementing, is simply that a single spirit can be sent on a remote task, and chain services, like "at 16 clean my bedroom, at 17 star mawing the lawn, at 18 meet me for dinner..." are allowed (costing one service each time of course) BUT, if at any time another spirit is summoned, the first one is freed. This basically means that he will very probably leave things as they are, and get back to his meta sweet home. Now, if the mage is respecting the spirit, has an afinity with him or something, the spirit might keep going, but that would definitely never be something a mage could plan an action on.
Anyway, thanks again for your time guys. Any critics/comment is more than welcome
