Hi chummers!

I put together a

**CharGen sheet in Excel**and I am pretty sure there's problems in there (nothing is ever that good on first draft), so I am asking for

**help**in spotting mistakes I made. This is

**not**a fully fledged Character Generator and it will never be. The design goal is a rather lightweight support tool to help with the number crunching of Priority system based character creation.

The sheet can be downloaded here: https://docs.google.com/file/d/0B9ilRupFha7...3RHa2RGbzA/edit

**V0.6d**

**This sheet uses VB scripts!**If you don't trust me in that I have no reason whatsoever to spread a virus or something, don't download it.

Any help is greatly appreciated.

**Changelog**V0.6d - Fixed spelling mistake

V0.6c - Fixed calculation of Modified Initiative on Character Creation page; expanded Cyber/Bioware field on Character Creation page; fixed error in Astral Initiative visuals; removed unnecessary Additional Connection Points field; changed method of Qualities karma gain/cost calculation; various formating fixes

V0.6b - Fixed error in calculation of Magic and Resonance attribute on Character Sheet page;

V0.6a - Fixed calculation of 'Power Points Left' on Character Sheet page; fixed calculation of Initiative on Character Sheet page; fixed Magic attribute reference on Character Sheet page

V0.6 - Fixed calculation of Attributes-Only Test pools; Added the first page -

**Character Sheet**

V0.5b - Karma raise of free skills and skillgroups should now work correctly

V0.5a - added Modified Rating and Karma point raise to Knowledge and Language skills box

V0.5 - added option for Mystic Adept Power Points; Free skills of certain Magic user types fixed

V0.4 - Karma cost for Attribute, skill group and skill raises now calculated by sheet (kudos to

**Flaser**for passive help with the formula!); method of Karma raise changed (again, kudos to

**Flaser**for the idea)

V0.3 - Added Attribute-Only Tests and base carrying capability; calculation of Magic and Resonance attribute now factors in loss of Essence; modified Limits now factor in Karma Raise

V0.2 - Fixed spelling (Resources), added Contacts, fixed calculation of Resources (Lifestyle cost now factored in correctly)

V0.1 - Initial Draft

**Known bugs/problems:**The sheet does

**NOT**support breaking up Skillgroups when spending Karma. At this point I am not sure if it ever will.

**Known mistakes:**None at the moment