QUOTE (tisoz @ Aug 14 2017, 03:31 AM)

The autosoft interpretation system is like an encephalon, if it was like skillwires, it would be something like rigger adaptation.
Ah right! Yes, I think I see what you mean. Indeed, the connection is something like brain-VCR-datajack-fibreoptic-RCDeck-RCNetwork-RCInterface-Rigger Adaptation-servos and pistons. Naturally, the VCR at one end handles the whole convert-brain-activity-to-electronic-signals part (R3.26). But then the Rigger Adaptation at the other end is a "black box" that translates machine code into neurological stimuli and vice versa (R3.130). Hadn't that been done already by the VCR?
I can see what you're saying about Skillwires and Rigger Adaptation - they are essentially the inverse of each other: Skillwires allow electronics to drive a meat body; Rigger Adaptation allows a meat brain to drive an electronic body.
QUOTE ('R3 p142')
The autosoft interpretation system comes equipped with a number of chip ports equal to the drone's Pilot rating.
This is indeed like the SR2 Encephalon and like the SR3 Multi-slot Chipjack (MM p22). But the SR3 Encephalon doesn't mention having a port.
QUOTE (tisoz @ Aug 14 2017, 03:31 AM)

I have never seen any explanation why they suddenly quit working in 3rd edition.
A similar thing happened to the Program Carrier. I mean, there's a single reference in Shadowtalk that says it was deprecated because taking Matrix damage corrupted cellular integrity, but that's it. I haven't seen even a Shadowtalk rumour for why Encephalons changed.
QUOTE (tisoz @ Aug 14 2017, 03:31 AM)

All the explanations so far ignore Rigger 2 as quoted above.
Although I first cited the excerpt from Rigger 2 the only potential explanation I offered was:
QUOTE (Bodak @ Aug 4 2017, 04:44 AM)

It would make sense for such "inactive" Active skills as Computer, Small Unit Tactics, etc. to be addressable in simsense from a chipjack without Skillwires, but I guess someone decided the rules were complicated enough (!) already that it wasn't worth deciding.
QUOTE (tisoz @ Aug 14 2017, 03:31 AM)

Depending on how much one allows chipjacks to interpret knowsofts and linguasofts, maybe just the chipjack is enough to interpret the driving skillsoft.
While Skillwires have a limit to the rating of an Activesoft that can run on them (CC.58) there's no such limit imposed on chipjacked Know/Lingua/Datasofts. In contrast, Autosoft Interpreters limit Autosofts (like Activesofts)
and Knowsofts (unlike chipjacks) to a rating equal to the Pilot. Therefore a Rigger Adaptation is inadequate prerequisite for Autosoft Interpretation; a Remote Control Interface is also necessary to provide the Pilot rating.