I am only familiar with 3rd Ed and a sprinkle of 4th so with that disclaimer established:
QUOTE (pbangarth @ Sep 4 2022, 04:56 PM)
A magic weapon ceases to function magically when it leaves contact with the one to whom it is bonded.
If you mean a Weapon Focus, yes. If you meant an astral construct, then it's independent:
QUOTE (Ancient History @ Nov 19 2004, 08:38 PM)
Well, provided you come across an astral construct of a gun and astral construct of a bullet that said gun can fire, you could conceivably kill a magician's astral form.
QUOTE (pbangarth @ Sep 4 2022, 04:56 PM)
An artificial hand is considered part of the individual who has paid Essence for it.
If that artificial hand were detachable,
I ran through a similar scenario considering a mechadendrite versus a cybertail; can a cybertail
paid for with Essence deliver Touch spells? I think this is similar to the Ocular Drone cybereyes in 4th Edition. They are
paid for with Essence so you can cast spells through the LoS they grant. But they are also detachable. The
notorious FAQ has this to say about that:
QUOTE (SR4a FAQ)
Can I cast a spell through an ocular drone, since I have paid Essence for it, when the drone is not in my body?
Magicians cannot normally target spells through electronic imaging devices; they can only target spells through cybereyes because they are paid for with Essence. A magician can cast spells through an ocular drone while it is “docked” in their eye socket, because it is acting like a regular cybereye. Once the drone has left the character’s body, it can no longer be used to target spells.
so it's a good question, but I think this precedent is the general stance taken officially.
QUOTE (pbangarth @ Sep 4 2022, 04:56 PM)
If that artificial hand were detachable, and hurled at an opponent while clutching a magic weapon, would that weapon be considered to be still touching the person to whom it is bonded?
I am going to go with a "that depends". Specifically, that depends just where the detachment occurs. If you detach the artificial hand
at the ankle and hurl the artificial hand (trailing a wrist, arm, torso, neck, head, and various appendages) then I'd say the weapon focus remains active. If you detach at the hip, probably a similar story. If you detach somewhere in the region of the ribs, I think the weapon focus would initially remain active but unless the Time Of Flight was pretty brief, it would be deactivated by the time it hit its target. If you detach at the shoulder or more distally, I think it would not deactivate immediately; it would deactivate as soon as it was no longer in the owner's astral aura.
Certain life forms like starfish and certain bushes can be sectioned and each part remains alive and regrows whatever parts it needs to remain whole and viable (provided certain conditions are met). If such a being bonded the focus, regrew itself entirely, and then hurled a weapon held onto by its clone, I believe the weapon focus would remain active because both clones would share the same astral signature which is what ties the focus to its owner.
Probably the easiest ways to
go-go-Gadget-arms an attack is to use Telescoping Cyberlimbs (MM.40) if you're happy with only a 1 metre extension. If you're just wanting to "shoot" a manifesting spirit/magician then you could bond a whole series of taser or speargun weapon foci. Fire one and its projectile remains in contact with you via the tether. But it's a one-shot item so then you fire the next speargun, and so on. All those tethers might impose some penalty. You'd need to be astrally present (eg Astrally Perceiving) if your target were purely astral. In theory you could
find astral constructs of firearms and ammunition on the astral plane but it's pretty rare to encounter alchera, scrounge through them, and return to your body alive without the construct floating off. Whether combustion causing heat and expanding gases propel ammunition in an astral construct of a firearm is probably purely academic.
It might be possible to design a specific weapon focus which is a firearm/bow which uses replenishable propulsion like a CO2 cannister to fire arrows/flechettes which trail a monowire spool connecting them to the weapon itself. You craft the focus with (for example) 20 such units of ammunition wired into it all along, so they are all part of the formula. You only need to bind the focus once to activate all the arrows. Then you can fire each of them in order to trigger the weapon's damage code. Crucially though you've created a
weapon focus where bits of it move quickly rather than creating
ammunition foci. It would be very niche!