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Chrome Head
post May 21 2014, 05:53 PM
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Amy watches on both in astral and physical. Does the chanting spring up the aura of a spell or ritual? Can Amy find out anything about it if it is indeed magical in nature?
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Lobo0705
post May 21 2014, 06:21 PM
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QUOTE (Chrome Head @ May 21 2014, 01:53 PM) *
Amy watches on both in astral and physical. Does the chanting spring up the aura of a spell or ritual? Can Amy find out anything about it if it is indeed magical in nature?


Are you going to interrupt him, or wait until he is done (assuming that doesn't take very long)?
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Chrome Head
post May 21 2014, 06:28 PM
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If it's just one combat turn long, I will not interrupt him unless given the word by Overkill. He makes the decisions and he can see just as well as Amy that a spell is being cast. If the grenade goes off, I'll assume we should interrupt him (IMG:style_emoticons/default/smile.gif)

Otherwise, perhaps I can have an idea of what the spell is about (force, type, tradition) by watching him cast it.

ETA: Well maybe he can't see this as well as Amy, but there's a fair chance that he spots it himself.
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Lobo0705
post May 21 2014, 06:49 PM
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QUOTE (Chrome Head @ May 21 2014, 02:28 PM) *
If it's just one combat turn long, I will not interrupt him unless given the word by Overkill. He makes the decisions and he can see just as well as Amy that a spell is being cast. If the grenade goes off, I'll assume we should interrupt him (IMG:style_emoticons/default/smile.gif)

Otherwise, perhaps I can have an idea of what the spell is about (force, type, tradition) by watching him cast it.

ETA: Well maybe he can't see this as well as Amy, but there's a fair chance that he spots it himself.


Ok - what he is doing will only take him one combat turn - is anyone else interrupting?
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Lobo0705
post May 21 2014, 07:05 PM
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I will be gone in a couple minutes to go head to my PnP Shadowrun game tonight - I will check back late tonight when I get home.
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Jack VII
post May 21 2014, 09:52 PM
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Jack will wait for Overkill's call. That sucks that they aren't all in the radius. I was hoping to place the grenades in a way that it would have caught all of them in the blast based on their positions from the previous night. I guess that wasn't really possible?
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DrZaius
post May 21 2014, 10:21 PM
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QUOTE (Jack VII @ May 21 2014, 05:52 PM) *
Jack will wait for Overkill's call. That sucks that they aren't all in the radius. I was hoping to place the grenades in a way that it would have caught all of them in the blast based on their positions from the previous night. I guess that wasn't really possible?


They may be in position after they kill the girl / start the ritual? That'd sort of make the whole thing moot, though.

-DrZ
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Chrome Head
post May 21 2014, 10:31 PM
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QUOTE (DrZaius @ May 21 2014, 06:21 PM) *
They may be in position after they kill the girl / start the ritual? That'd sort of make the whole thing moot, though.

-DrZ

Again, depending how much more risk we want to take just to save the girl's life. I hope it's no one we can recognize (IMG:style_emoticons/default/nyahnyah.gif)
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Always Overkill
post May 21 2014, 11:24 PM
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If the ritual goes down the same as we saw last night, we have time before they will sacrifice the girl, they will all have to move into range of the cross to complete it, so there should still be a chance for us to catch all of them in the blast.

There could be a lot of spells that they have to cast in order to complete the ritual, so I doubt Overkill is going to want to blow the flashbangs prematurely not knowing whether the spell is an actual threat.

@Lobo: Just to be sure; in the video feed we saw last night, were all the cultists nearby the cross when they were conducting the parts of the ritual we were privy to? (potentially bringing them all within range of the flashbang.)

Edit: As he is no magic expert, (nor I in RL,) Overkill will ask Amy if she recognizes the spell in my next IC to determine whether it is a significant enough threat to risk opening fire early.
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Always Overkill
post May 21 2014, 11:36 PM
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@Lobo: BTW, I need the results of Drave's Matrix Perception check when you have a chance.
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Lobo0705
post May 22 2014, 12:09 PM
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@Overkill,

Yes, during the video feed last night, all the cultists were in range of the grenade prior to the death of the girl.

Remember that the girl was killed at midnight, and it is only 11:00 PM

With regards to the Matrix Perception check looking for their commlinks:

8d6.hits(5)=2

You are able to find two of their commlinks (without marking them and running a trace, you are unable to identify whose)

Let me know if you guys want to post IC, and if not, I'll continue with what they are doing.
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Jack VII
post May 22 2014, 02:39 PM
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I don't really have an IC post to add. Waiting for the fireworks...
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Chrome Head
post May 22 2014, 03:28 PM
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It'll probably come down to Overkill calling the attack.

You can assume that Amy will be watching the astral throughout and assensing spells and whatnot.
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Lobo0705
post May 22 2014, 03:46 PM
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Ok - since Overkill has said he isn't going to blow the flashbangs until they are all in position, I'll advance the action a little.
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Lobo0705
post May 22 2014, 04:16 PM
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Ok - at this point Truck, and the two men inscribing patterns on the ground are well within range of the flashbang, while the summoner and the man with the blond hair are not.

Any reaction as of yet?
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Chrome Head
post May 22 2014, 04:42 PM
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Are any spells cast? And does assensing give me any information as to their nature/force/type/tradition?

Assensing the spirit, can I know its force?

I'll post IC after you let me know these things, to tell the team which mage is the summoner and that taking him down gets rid of the spirit as well.
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Lobo0705
post May 22 2014, 04:54 PM
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QUOTE (Chrome Head @ May 22 2014, 11:42 AM) *
Are any spells cast? And does assensing give me any information as to their nature/force/type/tradition?

Assensing the spirit, can I know its force?

I'll post IC after you let me know these things, to tell the team which mage is the summoner and that taking him down gets rid of the spirit as well.


Assensing the spirit, you can tell that its force is lower than your magic.

They are currently not casting any spells.
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Chrome Head
post May 22 2014, 05:48 PM
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QUOTE (Lobo0705 @ May 22 2014, 12:54 PM) *
Assensing the spirit, you can tell that its force is lower than your magic.

They are currently not casting any spells.

What about the one-turn long spell, was it just the summoning?
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DrZaius
post May 22 2014, 05:56 PM
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@Lobo: Just FYI, I'm checking the post throughout the day; if there's anything that I feel warrants Grease jumping in or causing a ruckus I'll mention it, but otherwise am waiting for the signal.

Thanks,
-DrZ
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Lobo0705
post May 22 2014, 06:04 PM
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QUOTE (Chrome Head @ May 22 2014, 12:48 PM) *
What about the one-turn long spell, was it just the summoning?


Yes
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Lobo0705
post May 22 2014, 07:13 PM
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@Chrome,

You have a typo - the man with the long blonde hair is the mundane. One of the dark haired men is the summoner.
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Chrome Head
post May 22 2014, 07:20 PM
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My bad, will fix immediately.
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Lobo0705
post May 22 2014, 07:37 PM
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No problem (IMG:style_emoticons/default/smile.gif)

Overkill? Any response? If not, then I'll advance.
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Always Overkill
post May 22 2014, 11:08 PM
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Sorry for the delay, Internet was down over here.
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Lobo0705
post May 23 2014, 01:12 AM
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Also bear in mind that your spirit is able to be seen by the other spirit - it isn't in a hidey-hole.
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