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Jack VII
post Sep 16 2014, 01:34 PM
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Just FYI... and we might want to retcon a bit, but Amy does have a F4 Spirit with the search power currently called up and ready to go.
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Lobo0705
post Sep 16 2014, 01:49 PM
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QUOTE (Jack VII @ Sep 16 2014, 08:34 AM) *
Just FYI... and we might want to retcon a bit, but Amy does have a F4 Spirit with the search power currently called up and ready to go.


Thanks - I remembered Amy having that, but then I thought I wasn't sure if she wanted to use that one or if she wanted to summon another more powerful spirit instead.

I'm happy to have the Spirit of Beasts search (wouldn't take much of a retcon - Amy could simply say no thank you to Grease's offer - that she already has one available, etc).

Once Chrome posts (either to use the spirit you have or to summon and use a different one), we can get moving (IMG:style_emoticons/default/smile.gif)

While it is searching we can just skip time if you want, or if you wanted to do something specific - it may take a while before the spirit finds whoever you send it to look for.
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Jack VII
post Sep 16 2014, 02:05 PM
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I think regardless of who we want to search for, we should probably do it closer to Commerce City. It's closer to the LMs territory and it seems like a lot of the cops worked out of that area. Without further information, we can take a stab and assume that Bradshere probably lives/works somewhere in the proximity of those officers (Precinct Office or possibly HQ). We can definitely just head straight to the Rust if we want. I just didn't know if we wanted to get anything else done while the spirit is doing its thing.
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Lobo0705
post Sep 16 2014, 02:12 PM
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Makes sense - I can put up a transition scene to the Rusty Bar-rel (I don't want to pick sides in the Great Bar Name War of 2014) if you want, no problem.

But before that, did you want to go check on Honeypot?
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Jack VII
post Sep 16 2014, 02:16 PM
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QUOTE (Lobo0705 @ Sep 16 2014, 09:12 AM) *
But before that, did you want to go check on Honeypot?

I did. Do you want me to put up a post to that effect? Basically a "If y'all want to work this out, I'm going to go check in with someone who's staying here" deal. Jack would grant Overkill MARKs on his commlink in case there are still lingering trust issues.
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Lobo0705
post Sep 16 2014, 02:23 PM
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QUOTE (Jack VII @ Sep 16 2014, 10:16 AM) *
I did. Do you want me to put up a post to that effect? Basically a "If y'all want to work this out, I'm going to go check in with someone who's staying here" deal. Jack would grant Overkill MARKs on his commlink in case there are still lingering trust issues.



Sure - that works (IMG:style_emoticons/default/smile.gif)
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Chrome Head
post Sep 16 2014, 02:52 PM
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Amy will use the already summoned spirit. Even though summoning has becoming somewhat routine in this game, each dice roll is risky, especially at force 5+.
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Jack VII
post Sep 16 2014, 02:55 PM
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QUOTE (Chrome Head @ Sep 16 2014, 08:52 AM) *
Amy will use the already summoned spirit. Even though summoning has becoming somewhat routine in this game, each dice roll is risky, especially at force 5+.

Lobo does seem to roll surprisingly poorly with summoning resists. LOL

I don't think I actually left Honeypot a firearm, at least not IC, and I've definitely been walking around with the Streetline like I still have it. I guess I probably should have left it with her...
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Chrome Head
post Sep 16 2014, 03:00 PM
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QUOTE (Jack VII @ Sep 16 2014, 09:55 AM) *
Lobo does seem to roll surprisingly poorly with summoning resists. LOL

Yup so far, not complaining! (IMG:style_emoticons/default/biggrin.gif)
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Lobo0705
post Sep 16 2014, 03:49 PM
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Ok - fixed her having Jack's gun (we'll assume she had one concealed on her hen you whisked her away from her hotel).

Who are you having the spirit search for? Bradshere or Lynx?

Just to confirm, we are going to the Rusty Bar-rel to initiate the search? The only reason I ask is that you keep mentioning Commerce City, and the Rusty-Bar-rel isn't really in Commerce City, its in Montbello (although that is certainly closer to Commerce City than here).




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Jack VII
post Sep 16 2014, 04:42 PM
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Hmm... yeah, checking the map, that's a lot of area. Especially if the threshold increases by 1 per kilometer. Finding Bradshere is going to be something of a crapshoot. We might want to start the search somewhere in the vicinity of I-70 between Newton and Jackson's murders. Finding Lynx may be easier if we think he's going to be in/around Los Mags territory (if he is actually there).

ETA: On the way out of the hotel, Jack is going to put the screws to ole' Jim to have him repair the A/C unit in Honeypot's room. If it takes a roll, I imagine I could make a Negotiations roll with his Contracts expertise to point out that the hotel is likely in violation of their agreement by not providing A/C. At worst, I imagine he could get him to move her to another room where the A/C unit is working. If he succeeds, he'll send her a message to that effect so she doesn't shoot Jim on accident.
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Lobo0705
post Sep 16 2014, 05:12 PM
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QUOTE (Jack VII @ Sep 16 2014, 12:42 PM) *
Hmm... yeah, checking the map, that's a lot of area. Especially if the threshold increases by 1 per kilometer. Finding Bradshere is going to be something of a crapshoot. We might want to start the search somewhere in the vicinity of I-70 between Newton and Jackson's murders. Finding Lynx may be easier if we think he's going to be in/around Los Mags territory (if he is actually there).

ETA: On the way out of the hotel, Jack is going to put the screws to ole' Jim to have him repair the A/C unit in Honeypot's room. If it takes a roll, I imagine I could make a Negotiations roll with his Contracts expertise to point out that the hotel is likely in violation of their agreement by not providing A/C. At worst, I imagine he could get him to move her to another room where the A/C unit is working.



Jack:
Negotiation 3 + Charisma 3
Jim is wildly neutral to basically everyone - no modifier
Advantageous to Jim - doesn't want to lose his job +1

7d6.hits(5)=3


Jim resists
He has only a rudimentary knowledge of Negotiation and a poor charisma (for an elf)
5d6.hits(5)=2

Jim will noncommitally agree to have the AC fixed in the room (IMG:style_emoticons/default/smile.gif)
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Jack VII
post Sep 16 2014, 05:16 PM
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QUOTE (Lobo0705 @ Sep 16 2014, 12:12 PM) *
Jack:
Negotiation 3 + Charisma 3
Jim is wildly neutral to basically everyone - no modifier
Advantageous to Jim - doesn't want to lose his job +1

7d6.hits(5)=3


Jim resists
He has only a rudimentary knowledge of Negotiation and a poor charisma (for an elf)
5d6.hits(5)=2

Jim will noncommitally agree to have the AC fixed in the room (IMG:style_emoticons/default/smile.gif)

Hey! I get two more dice up in that deal, assuming I can parley it to a breach of contract (IMG:style_emoticons/default/wink.gif) Either way, I'm good with the results.
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Jack VII
post Sep 16 2014, 08:15 PM
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Just an FYI, but I got an email from Google that our map is going to be "upgraded" soon. I'm not sure if this is the current "upgrade" that screwed up the map (requiring us to use the old maps option), but if so, I will have to reconstitute it. No big deal if that's the case, it just may take a bit.
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Lobo0705
post Sep 16 2014, 09:12 PM
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QUOTE (Jack VII @ Sep 16 2014, 04:15 PM) *
Just an FYI, but I got an email from Google that our map is going to be "upgraded" soon. I'm not sure if this is the current "upgrade" that screwed up the map (requiring us to use the old maps option), but if so, I will have to reconstitute it. No big deal if that's the case, it just may take a bit.


As always, I am supremely appreciative of your work on the map!
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Chrome Head
post Sep 16 2014, 09:32 PM
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Yeah we'll be searching for Lynx, but only once we're ready to actually get on the offensive, equipment-wise and otherwise. As soon as the spirit finds him, things might escalate quickly, since the spirit might conceivably be discovered during its searching. In any case, we'll need to act fast to get there before Lynx is elsewhere, and the information isn't that useful anymore.

ETA: We should discuss strategy IC when Jack comes back to our room.
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Jack VII
post Sep 16 2014, 10:01 PM
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I'm back in the room. I was going to hit Jim up on the way out.
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Lobo0705
post Sep 17 2014, 12:18 AM
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Ok, IC here's what I think we need before we push forward.

One - agreement on who the spirit is searching for (technically it is going to search for whoever Amy tells it to search for, but in post 1440 IC, Jack seems to indicate that you will be looking for Bradshere, while in the OOC thread Chrome indicated you will be looking for Lynx.

Two, an actual place where you will be making the search from. OOC, I know exactly where Bradshere and Lynx are, but I need a reference point on the map from where the spirit will be making the search so that I can calculate how long it is going to take the spirit to find whichever one you are looking for.

Jack had suggested a location (I-70 between Newton and Jackson's murders) - as long as everyone else is okay with that we can start there.

As far as IC posts, I think we need:

1) A post where all of that gets said (IMG:style_emoticons/default/smile.gif)

2) A post of Jack interacting with Jim on the way out

3) A post transitioning the four of you to the location (wherever you pick) and the beginning of the search.

I can do any or all of those if you would like (I will definitely do #3)
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Chrome Head
post Sep 17 2014, 01:02 AM
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Well ok here's the rundown imo on Lynx vs Bradshere:

Lynx:
- More likely to find him, and to find him quickly.
- Higher priority target.

Bradshere:
- Probably harder to find.
- Less dangerous.
- If we can hack his link and/or the rest of his stuff, it might help us when we go against Lynx. Similarly if we can cast Influence on him.
- If we spook him, it's possible that Lynx decides to just leave the Metroplex and disappear.

I'm honestly not sure what's best. If everone prefers Bradshere, that's absolutely fine by me.
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Jack VII
post Sep 17 2014, 03:01 AM
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I think Lynx should be the target if we can grab him. Now... if the spirit shows him being in Los Mags territory, that might change things. But I agree that he and his crew is the higher priority.

I can do Post #2 if someone else wants to handle Post #1
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Lobo0705
post Sep 17 2014, 03:08 PM
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Should I post a transition scene to Nic's now?
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Jack VII
post Sep 17 2014, 03:14 PM
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That or a transition to the Rust ( (IMG:style_emoticons/default/wink.gif) ) or spot where Amy is going to task the spirit. We can just assume we grabbed whatever gear we needed and update our first IC posts appropriately if we want to move this along.
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Lobo0705
post Sep 17 2014, 03:51 PM
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Ok - transition post up. Is it your plan to just sit at the Rusty Bar-rel until the spirit returns?

ETA - at least 1 hour passses and the spirit has not yet returned.
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DrZaius
post Sep 17 2014, 09:58 PM
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QUOTE (Lobo0705 @ Sep 17 2014, 10:51 AM) *
Ok - transition post up. Is it your plan to just sit at the Rusty Bar-rel until the spirit returns?

ETA - at least 1 hour passses and the spirit has not yet returned.


I don't know what else we can do in the meantime; unless Overkill can do some relevant hacking. I can't think of how any of Grease's contacts would be helpful at the moment. I'd put my fly-spies in the air around the bar to scout for trouble.

Grease will buy the team some burgers and beers while they wait in the Bar-rel (I think I am one of the few team members not nearly broke).

-DrZ
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Chrome Head
post Sep 17 2014, 10:50 PM
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QUOTE (Lobo0705 @ Sep 17 2014, 10:51 AM) *
Ok - transition post up. Is it your plan to just sit at the Rusty Bar-rel until the spirit returns?

ETA - at least 1 hour passses and the spirit has not yet returned.


Can Amy tell if the spirit is somehow disrupted/banished/leaves her control? I would assume that yes, but it's pretty important to know if it's not the case.

ETA: There's not much more to do, at least from Amy's point of view, than to just wait.
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