![]() |
![]() ![]() |
![]() |
![]()
Post
#4726
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
I just kind of left it hanging out there in case anyone wanted to use that idea themselves or had another idea. I think the more immediate concern is how we deal with the cart transportation situation. We really could use a van right about now... (IMG:style_emoticons/default/wink.gif) I am but one rigger! I'd love the proverbial "runner van"; but as you can tell I am stretched thin here (IMG:style_emoticons/default/cyber.gif) |
|
|
![]()
Post
#4727
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
I am but one rigger! I'd love the proverbial "runner van"; but as you can tell I am stretched thin here (IMG:style_emoticons/default/cyber.gif) LOL, it was more directed at Lobo, who had to be a killjoy and not let us take the last van. (IMG:style_emoticons/default/biggrin.gif) ETA: I went ahead and put in a throw-away line about exterminators to get things moving, IC. |
|
|
![]()
Post
#4728
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
LOL, it was more directed at Lobo, who had to be a killjoy and not let us take the last van. (IMG:style_emoticons/default/biggrin.gif) ETA: I went ahead and put in a throw-away line about exterminators to get things moving, IC. Lol - I'm a GM not a car dealer (IMG:style_emoticons/default/wink.gif) Reminds me of Jayne in Serenity - "Boy, it would be really nice if we had some grenades right about now!" |
|
|
![]()
Post
#4729
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
I could buy 4 or 5 GMC Bulldogs with the amount of Activesoft I have in memory.
OK, so... I figure if we're going to try this plan (and I really think we need actual eyes-on recon before we do), we have two options: 1) Finding a 24-hour industrial supply store where we could buy a cart and assemble it on-site since we really only need it going in and out, I figure we can keep the bodies in trunks between the two cars we have available. 2) Try to boost a van/cart for a limited time. We also would need to contact Chapel if we want to try to get our hands on CS grenades (note that we would also be affected if we were in the room since none of us are impervious to contact vector toxins... the toxin rules need more granularity, IMO). I'm thinking we toss the grenades in, have the spirit go in, then close the door and keep it closed as best as possible until everything hopefully quiets down. ETA: OK, Jack just sketched out a plan IC, feel free to pick at it! |
|
|
![]()
Post
#4730
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Neuro-stun VIII Grenades are going to have 14R availability and cost 100 (IMG:style_emoticons/default/nuyen.gif) each (meaning it falls in the lowest category time-wise of 6 hours). A CS grenade has 6R availability and costs 60 (IMG:style_emoticons/default/nuyen.gif) each.
P.S. I don't really have any money left to donate to the cause. Well, I may have 80 (IMG:style_emoticons/default/nuyen.gif) |
|
|
![]()
Post
#4731
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
2 things:
1. I think Grease has the most funds left, so he would contribute to any additional gear (especially if it's the type of stuff that will make sure he stays alive) 2. I am going to be out of town Wednesday afternoon, and most of Thursday- just figured I'd give everyone a heads up ahead of time like I normally do. Thanks, -DrZ EDIT: Actually- 3 things. Lobo; could I attempt to acquire either type of grenade on my own? It feels like this falls under a general availability test, right? So I'd roll my Negotiation + Charisma (11) vs. the items availability? Additionally, can I try for 2 different types of grenades on 2 different tests, or is it the type of thing that has to be done sequentially? I guess the timing of the tests are a bit up in the air- It says if I fail, I can try again in twice the time listed on the table, but it's unclear how long the actual test itself takes (I am presuming that falls under GM discretion). EDIT2: 4 things. I bought beer and dinner for everyone; my current resource tracker puts me at 1,866 (IMG:style_emoticons/default/nuyen.gif) , minus whatever that costs. |
|
|
![]()
Post
#4732
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
2 things: 1. I think Grease has the most funds left, so he would contribute to any additional gear (especially if it's the type of stuff that will make sure he stays alive) 2. I am going to be out of town Wednesday afternoon, and most of Thursday- just figured I'd give everyone a heads up ahead of time like I normally do. Thanks, -DrZ EDIT: Actually- 3 things. Lobo; could I attempt to acquire either type of grenade on my own? It feels like this falls under a general availability test, right? So I'd roll my Negotiation + Charisma (11) vs. the items availability? Additionally, can I try for 2 different types of grenades on 2 different tests, or is it the type of thing that has to be done sequentially? I guess the timing of the tests are a bit up in the air- It says if I fail, I can try again in twice the time listed on the table, but it's unclear how long the actual test itself takes (I am presuming that falls under GM discretion). EDIT2: 4 things. I bought beer and dinner for everyone; my current resource tracker puts me at 1,866 (IMG:style_emoticons/default/nuyen.gif) , minus whatever that costs. Good to know about you being out of town - we'll get what we can done before then - but obviously we'll wait until your return to keep moving forward (IMG:style_emoticons/default/smile.gif) As far as availability, the way it works is this. You want to find a single NeuroStun VII grenade. This is 100 (IMG:style_emoticons/default/nuyen.gif) making the base time 6 hours. In character, you call Chapel (or whomever) and see if he knows someone who can get their hands on it. If you get 1 net hit, Chapel says "Sure, let me check." and six hours later he calls back with the stuff. If you get 2 net hits, the same thing, only he calls back after 3 hours. If you get 0 net hits, then it takes him 12 hours to get back to you with the stuff. If you fail, then he still says "let me check" and then 6 hours later he comes back and says "Sorry, couldn't find anything." At which point you are allowed to try again. I would say the fair way to do it would be to lump all like product together into a single test, with a cumulative cost. Thus, if you are looking for a CS grenade at 60 (IMG:style_emoticons/default/nuyen.gif) and an SMG at 1500 nuyen, those are two different tests with two different base times. If, however, you were looking for 10 CS grenades, then you would use the cost of 600 (IMG:style_emoticons/default/nuyen.gif) to determine the base time - to factor in the difficulty in finding that quantity of material. |
|
|
![]()
Post
#4733
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
As far as availability, the way it works is this. I think (at least my reading of it) is to differentiate between calling contacts and using general shady dealings. If I roll on my own, I'm using my dice, limited by my social limit. If I call Chapel specifically, he rolls HIS dice, plus his connection rating (whatever that happens to be). I am not sure I need to roll to get him to look- he is my contact after all, and he gets a "finder's fee" for the item. I am not really sure how it's supposed to work in game for the first method- I post on ShadowList, "WTB: Gently used crowd control grenades; no calls plz" or somesuch? -DrZ |
|
|
![]()
Post
#4734
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
I think (at least my reading of it) is to differentiate between calling contacts and using general shady dealings. If I roll on my own, I'm using my dice, limited by my social limit. If I call Chapel specifically, he rolls HIS dice, plus his connection rating (whatever that happens to be). I am not sure I need to roll to get him to look- he is my contact after all, and he gets a "finder's fee" for the item. I am not really sure how it's supposed to work in game for the first method- I post on ShadowList, "WTB: Gently used crowd control grenades; no calls plz" or somesuch? -DrZ True - you and I are on the same page, but I worded it poorly. If you go to a contact, like Chapel - everything is the way I described it except as you say, he uses his dice. It also means you are putting an order in, and you can go and do whatever you want with the time. If you do it on your own - it isn't clear, but it could very well mean that you are actually "beating the pavement" so to speak (via the Matrix, over the phone, physically) hunting for someone who has the material you need. Which would mean that you are actually spending that much time finding the product. |
|
|
![]()
Post
#4735
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
True - you and I are on the same page, but I worded it poorly. If you go to a contact, like Chapel - everything is the way I described it except as you say, he uses his dice. It also means you are putting an order in, and you can go and do whatever you want with the time. If you do it on your own - it isn't clear, but it could very well mean that you are actually "beating the pavement" so to speak (via the Matrix, over the phone, physically) hunting for someone who has the material you need. Which would mean that you are actually spending that much time finding the product. This seems like a dumb question, but would this be subject to a teamwork test? -DrZ |
|
|
![]()
Post
#4736
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
If you do it on your own - it isn't clear, but it could very well mean that you are actually "beating the pavement" so to speak (via the Matrix, over the phone, physically) hunting for someone who has the material you need. Which would mean that you are actually spending that much time finding the product. IMO, I think that's the fairest way to do it. Doing it yourself should probably take you out of the action for as long as it takes to have the item delivered, you'd be contacting potential leads, negotiating prices, coordinating logistics, making the pick-up, avoiding scrutiny, etc. |
|
|
![]()
Post
#4737
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
IMO, I think that's the fairest way to do it. Doing it yourself should probably take you out of the action for as long as it takes to have the item delivered, you'd be contacting potential leads, negotiating prices, coordinating logistics, making the pick-up, avoiding scrutiny, etc. That would be my impression as well- there's a reason fences get finder's fees! That said, Grease has this skill in his toolbox, and if we want we can use it going forward for downtime, or when Chapel is unavailable. Or heck, even when we don't want to pay additional costs. Since the 6 hour time frame takes us to morning, it's probably best to avoid trying to use it on this particular item. I'm ok moving forward; just figured we should get this hashed out while we're thinking about it. I wish my connection rating was higher- we could borrow a van from someone. Or at least try. The cost of an abundance of acquaintances instead of a few close friends. |
|
|
![]()
Post
#4738
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Since the 6 hour time frame takes us to morning, it's probably best to avoid trying to use it on this particular item. I'm ok moving forward; just figured we should get this hashed out while we're thinking about it. Depends on which one you go for. A single CS grenade (Avail 6R, 60 something nuyen) could probably be acquired in an hour or two given your skills. So... have we OOC decided to put this off until tomorrow night to try and get a hold of all the items (grenades, vehicles, uniforms, etc) we need to try to pull this off? I assume we would still want to get disguised and head over to do a little recon and make sure everything squares with our thinking. I've got an L4 Connection, but it's Nic and he probably would not have access to a van. He may have some grubby, mismatched coveralls and exterminator-looking gear if we're desperate. |
|
|
![]()
Post
#4739
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
This seems like a dumb question, but would this be subject to a teamwork test? -DrZ I don't have a problem letting you make it subject to a teamwork test, but that would mean that all of you are out looking for it. So if you were looking for something that took you 6 hours to find, and Jack and Amy helped, then all three of you would be busy for the whole time it took you to find it. |
|
|
![]()
Post
#4740
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
Depends on which one you go for. A single CS grenade (Avail 6R, 60 something nuyen) could probably be acquired in an hour or two given your skills. So... have we OOC decided to put this off until tomorrow night to try and get a hold of all the items (grenades, vehicles, uniforms, etc) we need to try to pull this off? I assume we would still want to get disguised and head over to do a little recon and make sure everything squares with our thinking. I've got an L4 Connection, but it's Nic and he probably would not have access to a van. He may have some grubby, mismatched coveralls and exterminator-looking gear if we're desperate. I think we can still do it IC tonight. Let's call Chapel and see if he has any CS grenades lying around. If not, I can do some searching. We need to recon the place, but I think our plan is pretty solid at the moment. I don't trust they'll stick to one location; not to mention that if they saw Amy's spirit they may already be hightailing it out of there. Uniforms shouldn't be a problem at all- I've got a disguise kit, and it's not like it's hard to get coveralls; in fact, I may have some; I do have a garage at my house where I work on my cars. -drZ |
|
|
![]()
Post
#4741
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Logistics
Disguises: Check (Jack wants a Magnum P.I. mustache) Costumes: Check (or at least, should be easy to acquire) Grenades: Working Auxiliary Gear: Spray containers, etc? Do we need these? Vehicle & Cart: No idea. Are we still doing this? |
|
|
![]()
Post
#4742
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
Logistics Disguises: Check (Jack wants a Magnum P.I. mustache) Costumes: Check (or at least, should be easy to acquire) Grenades: Working Auxiliary Gear: Spray containers, etc? Do we need these? Vehicle & Cart: No idea. Are we still doing this? For extra equipment that might be more convincing, Amy can create an illusion if need be. It's unlikely that they would look through it in too much detail. Just get stuff that looks close to the right thing, and noticing the difference will be really difficult. I'm still in favor of getting a cart, but the vehicle is going to be really hard to get (and that's too bad, really). Maybe stealing one just before starting the attack wouldn't be too hard? I dunno. It wouldn't have time to be reported stolen, found, and reached by law-enforcement (who has better things to do than to look for stolen vehicles in the Warrens I'm sure) in just the half-hours or so that we will need it. I wouldn't use it as our escape vehicle in any case. |
|
|
![]()
Post
#4743
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Whatever we decide to do, let's try to get the planning details done before DrZ is out on Wednesday, then we can knock out any legwork rolls while he's gone, and be fresh to try to start it off when he gets back (or the following Monday).
|
|
|
![]()
Post
#4744
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
How many grenades do you want?
For the purposes of the actual roll, I'm assuming you want more than 1 and less than 17 (IMG:style_emoticons/default/smile.gif) Chapel's roll 14d6.hits(5)=6 Item's roll 6d6.hits(5)=1 So, 5 net hits, so he will have it in about 5 hours. Gas masks are legal so he will have them on hand. How many are you looking for? |
|
|
![]()
Post
#4745
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
How many grenades do you want? For the purposes of the actual roll, I'm assuming you want more than 1 and less than 17 (IMG:style_emoticons/default/smile.gif) Chapel's roll 14d6.hits(5)=6 Item's roll 6d6.hits(5)=1 So, 5 net hits, so he will have it in about 5 hours. Gas masks are legal so he will have them on hand. How many are you looking for? 4 masks, I would think. Don't net hits divide the time, not reduce it, or am I remembering that wrong? -DrZ |
|
|
![]()
Post
#4746
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Unless the masks are just for show, Jack doesn't need one.
|
|
|
![]()
Post
#4747
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
4 masks, I would think. Don't net hits divide the time, not reduce it, or am I remembering that wrong? -DrZ Cost of 1 CS grenade =60 (IMG:style_emoticons/default/nuyen.gif) - so as long as you are ordering more than 1, that makes the base time 1 day. If you are ordering 17 or more, that would make it the next threshold up, and jump the base time to 2 days. Net hits do divide the time, and 24 hours divided by 5 is roughly 5 hours. |
|
|
![]()
Post
#4748
|
|
Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
For what it's worth, I don't know if we need more than one CS grenade. The area of effect is a 10 meter radius sphere. 20 meters should probably cover the entire common area of the apartment. Granted, if they're staying in the bedrooms and/or bathrooms, it may not be as effective.
|
|
|
![]()
Post
#4749
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
For what it's worth, I don't know if we need more than one CS grenade. The area of effect is a 10 meter radius sphere. 20 meters should probably cover the entire common area of the apartment. Granted, if they're staying in the bedrooms and/or bathrooms, it may not be as effective. This is true - the roll stands either way - you just have to give me final totals and then I can do Chapel's response IC. ETA - to be clear, I mean the number of successes on the roll. If you only get 1 grenade, it means that the base time is 6 hours, and the 5 net hits would reduce the time to slightly more than an hour. |
|
|
![]()
Post
#4750
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
Cost of 1 CS grenade =60 (IMG:style_emoticons/default/nuyen.gif) - so as long as you are ordering more than 1, that makes the base time 1 day. If you are ordering 17 or more, that would make it the next threshold up, and jump the base time to 2 days. Net hits do divide the time, and 24 hours divided by 5 is roughly 5 hours. Per usual, you know what you're doing. Jack- do we need more than 1? I think we'd probably want 2-3, right? -DrZ EDIT: So, I think we'd be happy with 1. We wanted something we could use tonight. -DrZ |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 26th April 2025 - 03:43 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.