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#1
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Moving Target ![]() ![]() Group: Members Posts: 418 Joined: 20-September 07 Member No.: 13,346 ![]() |
So on my 7th read through of Arsenal and about my 30th read through of the armor section I just notice that the Armor Capacity rules are optional.
When did you notice it? --- Just thought I would share my stupidity. |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 ![]() |
Everything in Arsenal is optional.
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#3
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Moving Target ![]() ![]() Group: Members Posts: 418 Joined: 20-September 07 Member No.: 13,346 ![]() |
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#4
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,629 Joined: 14-December 06 Member No.: 10,361 ![]() |
They're a guideline for game balance. If you're full up on capacity and you want to have some feedback technology built into your bodysuit, then it's not a hard rule, and you can talk to your gamemaster about it.
So if you want to have a game where everyone doesn't have 6 levels of Thermal Dampening, Insulation, Nonconductivity, Ruthenium Chameleon Coat, Environtmental Resistance, etc. Then stick to the rules. I don't think of them so much as optional but bendable. |
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#5
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 ![]() |
Everything in Fixed that for you. (IMG:style_emoticons/default/grinbig.gif) "When the rules get in the way of the story, ignore the rules and tell the story." SR4 core rules, p.54. |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 418 Joined: 20-September 07 Member No.: 13,346 ![]() |
They're a guideline for game balance. If you're full up on capacity and you want to have some feedback technology built into your bodysuit, then it's not a hard rule, and you can talk to your gamemaster about it. So if you want to have a game where everyone doesn't have 6 levels of Thermal Dampening, Insulation, Nonconductivity, Ruthenium Chameleon Coat, Environtmental Resistance, etc. Then stick to the rules. I don't think of them so much as optional but bendable. I wouldn't mind them (I like the concept) if they made any damn sense. Getting a skinlink built into your armor takes the same amount of capacity as getting Nonconductivity Rating 6. Or getting a Feedback System. And the chameleon coating takes up no capacity. (IMG:style_emoticons/default/biggrin.gif) |
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#7
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 ![]() |
I wouldn't mind them (I like the concept) if they made any damn sense. Getting a skinlink built into your armor takes the same amount of capacity as getting Nonconductivity Rating 6. Or getting a Feedback System. And don't even get me started on the vision mods. The same vision mods that you can get in a pair of contacts take up 1-3 armor suit capacity slots? I'm not buying it. |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 418 Joined: 20-September 07 Member No.: 13,346 ![]() |
And don't even get me started on the vision mods. The same vision mods that you can get in a pair of contacts take up 1-3 armor suit capacity slots? I'm not buying it. 14 total actually (IMG:style_emoticons/default/biggrin.gif) And if you add in the hearing enhancements then you have just filled up a suit of Heavy Mil Spec |
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#9
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 ![]() |
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