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#151
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
Yeah, I have it pre-calcated as formulas in an excel sheet so I can drop in my 'hacking software package' and my 'non hacker software package' and my 'body 3/4/5 armour packages' googles, guns, etc, but thats really just a band aid fix because it breaks as soon as I try and make something that deviates slightly from cookie cutter.
Which is why I always use the same guns because I see no practical difference between the the SMGs in terms of flavour and one is good and the others are not - actually one in arsenal is better but is also 16F so thats not really useful. Like I tried to make an orc that wore a bunker suit and had a shotgun and an axe. It was extremely annoying because the armour mods pretty much only help impact or both, which is fine in the basic book because you have high ballistic low impact armours. Not so much in arsenal because there is a sudden rash of high impact low ballistic armour. |
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#152
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Remember, *you* were the one who threw down the gauntlet. Funny, but I seem to recall that it was you that 'threw down the gauntlet' by making the original challenge, and Synner was the person that accepted said challenge. QUOTE That's actually interesting, because no one has ever asked what I consider to be a viable character. I recall someone asking you for a definition of a 'working character', which you then provided and then subsequently Synner quoted above. Is a 'viable' character different from a 'working' character in your opinion? If so, in what ways do they differ? QUOTE At any event, curve balls or not, you sound supremely confident that you can accomplish this in under two hours. Why not up the ante? Do this on your lunch break, 30 min or less. If you really think you're that infallible, this shouldn't be a problem. Why do you feel the need to change the parameters in your favor now that someone has accepted your challenge? Is it because you are worried about being proven wrong? And before you go accusing me of stalking you purely for the purplses of slamming your every post (as you have done before), I will say that I have made what I consider a decent effort to not bother responding to your posts at all, since it seems to distress you so much. Be that as it may though, I am still allowed to post my thoughts, so I have decided to do so. Hopefully you won't get too upset by my actions. |
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#153
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
QUOTE I recall someone asking you for a definition of a 'working character', which you then provided and then subsequently Synner quoted above. Is a 'viable' character different from a 'working' character in your opinion? If so, in what ways do they differ? Actually, yes. In a standard game, a viable character (one people would be willing to play, as opposed to a "working" character that should be able to survive) needs to have at least one specialty at 10-15+ dice, and have all the other bases covered with pools of 8-10 dice. The main bases here being: social, combat, defense, sneaking, and technical. All these are needed for a shadowrunner to do his job. Sometimes you can get away with letting one or two of those areas slide, by cross-compensating in other areas or getting the right contacts. But for a character to be truly "viable"-- capable of handling a shadowrun-- he needs to be able to address all of those areas well. QUOTE Why do you feel the need to change the parameters in your favor now that someone has accepted your challenge? Is it because you are worried about being proven wrong? I didn't set the parameters of this challenge. Heck, I didn't make it at all. All I said was that I hadn't seen anyone attempt to prove me wrong; Synner got offended and took it as a challenge. His statements basically amount to: "I can do it in 45 minutes. Give me two hours." I called him on that once before, and he tried to weasel out of it. So, I'm going to call him on it again, and see what his reply is. I'm not flaming the guy, insulting his intelligence or his mother, or saying that he's got an axe to grind. I am pushing him back to his original claim, though. |
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#154
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 ![]() |
I can think of a dozen people here on Dumpshock who do that very thing. They already have characters to cover each and every concieveable niche. I don't know your proclivity for creating characters, but for the sake of this argument and your credibility, I'd like to see this be pure. Remember, *you* were the one who threw down the gauntlet. Actually you threw down the gauntlet I just picked it up. This may turn out to be a problem, since I have no intention of getting a webcam for this purpose. I'll give other solutions some thought, because I don't honestly think a webcam would resolve any of your trust issues anyway (too many ways to cheat). QUOTE And I'm going to stick with books only. That's what most of us use, it'd be unfair to do anything else. I'm unclear on whether this means I can't use the indexes and tables from the books, or whether I can. QUOTE That's actually interesting, because no one has ever asked what I consider to be a viable character. You may not have stipulated what you think a viable character is but you've defined what you believe a "working character" is. That's good enough for me. QUOTE But in the interest of fairness, let's start with you. What do you consider to be a viable character? A viable shadowrunner character at my table depends on the campaign/adventure we're running and the dynamics (and size) of the team as a whole. As a very vague guideline all that's needed is dice pool of 6+ in a number of essential skills (infiltration, perception, dodge or gymnastics, computer, and either a combat or a social skill), without these the other players in the group probably wouldn't accept a character as a regular team member. They also need at least a couple of contacts, ideally more than that. That's about it though. I'd prefer it if he/she had dice pools of 10+ in the essential skillsets relating to his chosen field of specialization, though I certainly don't enforce it. I tailor adventures and opposition to the runners I have, and certainly don't shoehorn players into situations where their characters are out of their depth (unless of course that's the point of the encounter). For their part my players know that if they build optimized, top-of-their-field runners they'll face appropriate opposition and missions, and if they build "working characters" they'll have suitable challenges for that powerlevel. The choice at any given time is theirs not mine. QUOTE At any event, curve balls or not, you sound supremely confident that you can accomplish this in under two hours. Why not up the ante? Do this on your lunch break, 30 min or less. If you really think you're that infallible, this shouldn't be a problem. I am confident I can turn something out in under two hours, even on my worst day. I do not believe myself to be infallible and since I've never claimed anything to that effect I see no need to change any parameters. I simply claimed that your statement that no one can build an SR character in under two hours "including the line developer" is false and that I could prove it by doing just that. So why up the ante? I'm well in my comfort zone. And its certainly not my fault that you are no longer certain of the statement you made. [edited to reflect changes in Cain's post] I have said that at my table we do take as little as 45 minutes to build an SR4 character from scratch. I have also stated that in the 3 years we've been playing, as we've become more experienced with the system, we have adopted a number of solutions that speed up our chargen process (such as the expanded quick reference table based on p.88 which I mentioned above and which has become an integral part of our creation process, but also stuff like our pregenerated "packages"). For some reason you've decided this gives my guys an unfair advantage even though it is something that anyone who wants can do and gain the same universal benefit. If you're arbitrarily removing options that are acceptable at my table, I do not see a reason why I should limit myself to a "best time performance." Fortunately I don't have to to prove your statement is false. 2 hours was the time frame you set, and that's all I have to beat to make my point. QUOTE As for me, let's just say that you learn a lot about a person by both how they treat their yes-men and their constructive criticism. Just because I don't go: "SR4, Rah Rah Rah!" means I get a lot of flack from people who do. Sorry, SR4 is not perfect holy canon, and people who believe otherwise go nuts whenever their Bible is shown to be just another book. The problem has never been that you don't think that SR4 is the holy grail. The problems, simply put, are that there is nothing "constructive" about your criticism and that you are unable to recognize that you are wrong even in the face of evidence. I get plenty of constructive criticism, I actually enjoy it. Some of my fondest moments as a developer and freelancer have been huge (constructive) discussions with Frank Trollman, Ancient History, mfb and others. Even the occassional constructive feedback from people like SLJames/Crimsondude has proved useful and enlightening. Just yesterday I recieved some serious (constructive) criticism from someone whose opinion I value on a product we both worked on. It made me go back to the material being discussed and make several changes. Likewise, constructive criticism—well-thought out feedback and suggestions on fixes or interpretations—voiced on Dumpshock and elsewhere regarding recent books will manifest in upcoming errata and FAQs. Unfortunately, you aren't a "constructive critic" but simply a naysayer. Your opinions are unrelentingly negative, biased, uncompromising, and offer little that might be construed as constructive or useful feedback. SR4 is by no means perfect, and its certainly not holy canon. Fortunately its also not as problematic as you believe it to be. |
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#155
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Actually, yes. Fair enough. QUOTE I'm not flaming the guy, insulting his intelligence or his mother, or saying that he's got an axe to grind. I am pushing him back to his original claim, though. You're also requiring him to keep up a running commentary, which takes time and effort away from completing the task at hand. You made a challenge with certain particular parameters and Synner accpeted that specific challenge. Seems to me that you keep trying to stack the deck in your favor. |
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#156
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
QUOTE I'm unclear on whether this means I can't use the indexes and tables from the books, or whether I can. You can use the books, and only the books, like the rest of us. Not everyone has the luxury of free PDFs and hardcopies, so one copy of each book would be the most fair simulation of what character creation is like for the average player. QUOTE A viable shadowrunner character at my table depends on the campaign/adventure we're running and the dynamics (and size) of the team as a whole. As a very vague guideline all that's needed is dice pool of 6+ in a number of essential skills (infiltration, perception, dodge or gymnastics, computer, and either a combat or a social skill), without these the other players in the group probably wouldn't accept a character as a regular team member. They also need at least a couple of contacts, ideally more than that. That's about it though. I'd prefer it if he/she had dice pools of 10+ in the essential skillsets relating to his chosen field of specialization, though I certainly don't enforce it. We're not too far off on this point. Please see my response to Fortune, and tell me if my definitions work for you. QUOTE I am confident I can turn something out in under two hours, even on my worst day. I do not believe myself to be infallible and since I've never claimed anything to that effect I see no need to change any parameters. I simply claimed that your statement that no one can build an SR character in under two hours "including the line developer" is false and that I could prove it by doing just that. So why up the ante? I'm well in my comfort zone. Nun-uh. You claimed that character creation took you 45 minutes, and that the only reason why you wanted the full two hours was because of any "curve balls" I might throw at you. If you're "well in your comfort zone", then why not push things a little? The waiting audience here won't need to wait a few weeks for your schedule to clear up. Mind you, I understand it if you're busy, routinely work through lunch or something like that. But if you have the 45 minutes free, I'd love to see you try and pull it off. QUOTE I get plenty of constructive criticism, I actually enjoy it. Some of my fondest moments as a developer and freelancer have been huge (constructive) discussions with Frank Trollman, Ancient History, mfb and others. Even the occassional constructive feedback from people like SLJames/Crimsondude has proved useful and enlightening. Just yesterday I recieved some serious (constructive) criticism from someone whose opinion I value on a product we both worked on. It made me go back to the material being discussed and make several changes. Likewise, constructive criticism—well-thought out feedback and suggestions on fixes or interpretations—voiced on Dumpshock and elsewhere regarding recent books will manifest in upcoming errata and FAQs. Unfortunately, you aren't a "constructive critic" but simply a naysayer. Your opinions are unrelentingly negative, biased, uncompromising, and offer little that might be construed as constructive or useful feedback. I, and many other "naysayers", have been the main force behind several Dumpshock arguments that resulted in rules changes. You know full well which one's I'm referring to. I wrote a glowing review of Jay Levine's work on Runner Havens on Rpg.net. I've also complimented both your and AH's work in this very thread, as well as tried to get discussion started on something constructive. People seem to like controversy, and I'm a controversial figure. None of the positive things I post are ever noticed. But that doesn't change the fact that criticism is still constructive, rather it comes from someone you like or not. There's a lot of Dumpshockers who are behind many of the changes to SR4, and I don't see any of them getting credit. So, you can continue to call us "naysayers" and mine our ideas all you like. Just don't think we haven't noticed. |
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#157
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
You can use the books, and only the books, like the rest of us. Not everyone has the luxury of free PDFs and hardcopies, so one copy of each book would be the most fair simulation of what character creation is like for the average player. anyone who owns 1 copy of the PDF, paid for or not, [edit] (this is intended to denote that synner's access to free copies is irrelevant, and not that people can illegally obtain copies) [/edit] can print off the indexes for their own personal use. anyone who owns the printed book can get a photocopy, though for some it may be more difficult (i happen to have a printer here that doubles as a photocopier, and it is far from top of the line. others may be stuck using libraries, or even professional shops that charge you quite a bit. regardless, it is entirely possible to get a photocopy of the already-provided indexes and tables right from the main books). This post has been edited by Jaid: Jun 4 2008, 03:34 AM |
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#158
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
anyone who owns 1 copy of the PDF, paid for or not, [edit] (this is intended to denote that synner's access to free copies is irrelevant, and not that people can illegally obtain copies) [/edit] can print off the indexes for their own personal use. anyone who owns the printed book can get a photocopy, though for some it may be more difficult (i happen to have a printer here that doubles as a photocopier, and it is far from top of the line. others may be stuck using libraries, or even professional shops that charge you quite a bit. regardless, it is entirely possible to get a photocopy of the already-provided indexes and tables right from the main books). Do you have one? |
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#159
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
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#160
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
That's not what I asked.
Point is, most people don't have a dedicated copy of the index; and even though they could make one, they probably wouldn't be doing it in the middle of character creation. If they did, they'd probably take as much time as they'd save. |
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#161
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
but seriously my entire gaming group has a computer and uses excel to make characters in every RPG we play, but you've already excluded those.
From a poll on enworld, I gather a significant proportion of all gaming groups use a laptop during gameplay. Now thats self selecting for computers as its an online forum, but I seriously doubt that most gamers do not use computers , laptops and technology given that WoTC is pitching 'look, its online' as a significant part of its offering. Letting someone use the index is hardly a problem when most people use a computer. That and most people new to char gen do it in roups, anecdotally. |
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#162
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 ![]() |
Rhetorical question: Is it possible to have a thoughtful productive discussion in Dumpshock without Cain barging in and crapping all over everything?
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#163
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
That's not what I asked. Point is, most people don't have a dedicated copy of the index; and even though they could make one, they probably wouldn't be doing it in the middle of character creation. If they did, they'd probably take as much time as they'd save. the fact that someone else wouldn't necessarily choose to print one off is irrelevant. synner would, and therefore for him it is perfectly reasonable to do it. if you want to arbitrarily start giving him pointless handicaps, then why don't you just require him to do it without reading any books at all, because an illiterate person wouldn't be able to read the books. you challenged him to make a character quickly, and that's part of how he does it. at most, you could argue that he would have to take the time at the start of creating his character to print off his sheets, which means that while he's deciding background or what the basic framework he's gonna hang his character around is going to be, he can be printing off the relevant pages, and by the time he's ready to do anything he needs the indexes for, they're already done. but even that would be stupid, because we're not discussing how mr. totallyunpreparedandunqualifiedtomakeacharacter handles things, we're discussing whether or not someone (in this case synner) could create a character using within a certain time frame (which you seem to insist on reducing from your original challenge, since apparently if it's possible for him to do it that's not good enough for you). honestly, it's times like this i wonder why i even bothered to unmute you in the first place. it would be nice if i could just filter out the half of your posts where you take an unreasonable stance and start trying to change the parameters of your challenge to one where you somehow 'win'. alas, any filter capable of separating out such garbage would probably be intelligent enough to not want to read it either, and would probably just mute you also. someone let me know when he starts making sense again, please? i'm not gonna bother paying attention to his nonsense this time around. |
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#164
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 ![]() |
Rhetorical question: Is it possible to have a thoughtful productive discussion in Dumpshock without Cain barging in and crapping all over everything? I'm still trying to figure out why he post's here at all. Maybe he gets some kind of perverse pleasure from trolling on forums... |
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#165
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
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#166
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
QUOTE Letting someone use the index is hardly a problem when most people use a computer. I'm not holding a gun to his head and saying he can't use an index. I'm saying he has to use the index in the books, just like the rest of us. QUOTE but even that would be stupid, because we're not discussing how mr. totallyunpreparedandunqualifiedtomakeacharacter handles things, we're discussing whether or not someone (in this case synner) could create a character using within a certain time frame (which you seem to insist on reducing from your original challenge, since apparently if it's possible for him to do it that's not good enough for you). Once again, I didn't make the challenge. Synner did. He made the claim that he could create a character in 45 minutes, then asked for two hours. He also is asking to have his private concordance already set and ready for him. Since the average shadowrun player won't have his private notes, or insider information, I don't think it's fair that he get to use those either. He asked for the challenge, not me. I'm just saying what's fair and what's not. |
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#167
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 ![]() |
Good for you.
To get back to the original purpose of the thread. I wasn't a huge fan of the metavarients in SR3, but I do like the idea of giving optional rules for playing infected, shifters, etc. |
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#168
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 ![]() |
Once again, I didn't make the challenge. Synner did. He made the claim that he could create a character in 45 minutes, then asked for two hours. No, you made the challenge by stating no one has "put their money were there mouth is" and proven that they could construct a working character in under two hours. Synner accepted your challenge, and now you are trying to alter the parameters after it has been accepted. It does not matter how fast Synner claims to be able to complete the character for this challenge - be it 20 minutes or an hour and 59 minutes - both are under the two hour limit. You are trying to guilt him into doing it during one of his lunch breaks by claiming people will not need to wait - I seriously doubt more than at most two or three people, other than yourself, would be the least bit bothered by a few weeks wait for this. Put simply, you issued a challenge. Once it was accepted, you are trying to change said challenge in favor of Synner's failure. You are the only one claiming it is unfair for him to use his personally created charts & resources for this. And finally, you are the only one involved in this discussion who believes character generation always takes over two hours. |
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#169
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Moving Target ![]() ![]() Group: Members Posts: 182 Joined: 18-May 08 From: A hippo's natural habitat Member No.: 15,984 ![]() |
I'm not holding a gun to his head and saying he can't use an index. I'm saying he has to use the index in the books, just like the rest of us. Once again, I didn't make the challenge. Synner did. He made the claim that he could create a character in 45 minutes, then asked for two hours. He also is asking to have his private concordance already set and ready for him. Since the average shadowrun player won't have his private notes, or insider information, I don't think it's fair that he get to use those either. He asked for the challenge, not me. I'm just saying what's fair and what's not. I don't get it, Cain; what this whole "challenge" going to prove? With enough practice and knowledge of the game mechanics, you can quickly create characters. For example, in D&D, after 8 years of 3rd edition, I could crank out a viable character, stats and all, in less than 10 minutes, where, when I first started out, it took me lots of book-learnin' to make a character on my first go. |
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#170
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Moving Target ![]() ![]() Group: Members Posts: 346 Joined: 17-January 08 Member No.: 15,341 ![]() |
so, ah, sorry for going back on topic, but i thought of something i'd really like to see: hideout customization. i'd love to see rules and pricing guidelines for adding panic rooms, escape routes, and traps to my own personal space. perhaps even going so far as to set up a briefing/command room.
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#171
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
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#172
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
QUOTE I don't get it, Cain; what this whole "challenge" going to prove? With enough practice and knowledge of the game mechanics, you can quickly create characters. For example, in D&D, after 8 years of 3rd edition, I could crank out a viable character, stats and all, in less than 10 minutes, where, when I first started out, it took me lots of book-learnin' to make a character on my first go. Once again, and contrary to what the anti-Cain crowd is trying to say, I didn't make the challenge. Synner apparently got offended at me saying that templates are faster than point buy, and took us on this tangent. I was trying to steer the discussion to the point where we could debate creating a template system for SR4, but I was attacked by trolls first. |
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#173
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
I'm not holding a gun to his head and saying he can't use an index. I'm saying he has to use the index in the books, just like the rest of us. I'm still not clear on the reasoning behind this. You specifically called out the line developer. Why should he not be able to use anything at his disposal? QUOTE Once again, I didn't make the challenge. Synner did. Just because you keep saying it, doesn't make it true. Your quotes ... So, even the implacable Synner can't get characters generated in less than three hours. Gotcha. This is a very clear example of one of your challenges. QUOTE Bottom line: no one has ever put their money where their mouth is, and proven that they can create a SR4 character in under two hours. Not even the line developer. This one is also similarly clearly another example (in the same post) of you calling Synner out. QUOTE He made the claim that he could create a character in 45 minutes, then asked for two hours. As to the whole '45 minute thing, it was originally mentioned by Synner about his players, as seen in this quote here ... QUOTE (Synner) These days, anyone of them can turn out a brand spanking new character with a full load of gear and implants in under 45 minutes - one thats within 1-3 dice from the top of their specialty and still covers all the basics they know they'll require in my game. Once again, you were the first to claim he could not do it. And then you began to list all kinds of limitations on when, how, and with what resources he could go about creating the character. QUOTE He asked for the challenge, not me. I'm just saying what's fair and what's not. Yet again, you are the challenger. Traditionally, it is seen as fair for the person that is challenged should have the choice of 'weapons', or in this case 'creation tools'. This is moot though, as Synner has already agreed to your 2 hour challenge, and has not actually argued about any of your 'fair' limitations (bar the web cam, for which I don't blame him at all), but merely questioned your meaning and intent on the specifics of a couple of items. |
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#174
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
Once again, and contrary to what the anti-Cain crowd is trying to say, I didn't make the challenge. Synner apparently got offended at me saying that templates are faster than point buy, and took us on this tangent. I was trying to steer the discussion to the point where we could debate creating a template system for SR4, but I was attacked by trolls first. Pretty sure we've all read the posts, and have come the conclusion, one of us either 'forgot' they they posted, or is 'creatively reinterpreting' what they posted. I'm pretty sure its not the rest of us, so that leaves...... |
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#175
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 ![]() |
Bottom line: no one has ever put their money where their mouth is, and proven that they can create a SR4 character in under two hours. Not even the line developer. That is a pretty blatant challenge. So, shut up about never issuing one - intentionally or not, you did |
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Lo-Fi Version | Time is now: 23rd June 2025 - 03:16 PM |
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