IPB

Welcome Guest ( Log In | Register )

2 Pages V  < 1 2  
Reply to this topicStart new topic
> Military Armor And Strength Enhancement, They mention it but I see not cost or rules....
Medicineman
post Jan 19 2009, 03:07 PM
Post #26


Shooting Target
****

Group: Members
Posts: 1,748
Joined: 25-January 05
From: Good ol' Germany
Member No.: 7,015



What about the old SR3 Jim Suit ?
Transfer it to SR4 ...Tadaaah ?!

HeyaHeyaHeyaJa
Medicineman
Go to the top of the page
 
+Quote Post
raggedhalo
post Jan 19 2009, 03:21 PM
Post #27


Moving Target
**

Group: Members
Posts: 343
Joined: 3-October 07
From: Birmingham, UK
Member No.: 13,515



QUOTE (Ryu @ Jan 19 2009, 10:51 AM) *
Which suffers somewhat from the medium drones that are designed to carry passengers. I agree that the "Doberman" would become a walking rigger cocoon with gun on top, but it could be done.


Aren't the only passenger-carrying drones the ones that are basically walking seats? Like the medicare/wheelchair combo drone?

OK, so maybe riding on its back is a goer but I'm pretty sure a rigger cocoon is out for the Doberman...
Go to the top of the page
 
+Quote Post
AllTheNothing
post Jan 19 2009, 04:34 PM
Post #28


Moving Target
**

Group: Members
Posts: 997
Joined: 20-October 08
Member No.: 16,537



QUOTE (Medicineman @ Jan 19 2009, 04:07 PM) *
What about the old SR3 Jim Suit ?
Transfer it to SR4 ...Tadaaah ?!

HeyaHeyaHeyaJa
Medicineman

Pardon my ignorance, what would a Jim Suit be?
Go to the top of the page
 
+Quote Post
Ryu
post Jan 19 2009, 05:33 PM
Post #29


Awakened Asset
********

Group: Members
Posts: 4,464
Joined: 9-April 05
From: AGS, North German League
Member No.: 7,309



QUOTE (raggedhalo @ Jan 19 2009, 04:21 PM) *
Aren't the only passenger-carrying drones the ones that are basically walking seats? Like the medicare/wheelchair combo drone?

Just found something in the "drone size table": drones that carry standard humans should be large. Please to be ignoring the Doberman suggestion, yes?

But how about this?
DC Horseman (enhanced Freight): Mod(Slots): Walker Mode(2), Armor (1), Rotating Remote Weapon Mount(2)
Go to the top of the page
 
+Quote Post
Medicineman
post Jan 19 2009, 06:45 PM
Post #30


Shooting Target
****

Group: Members
Posts: 1,748
Joined: 25-January 05
From: Good ol' Germany
Member No.: 7,015



QUOTE (AllTheNothing @ Jan 19 2009, 12:34 PM) *
Pardon my ignorance, what would a Jim Suit be?


A Hardshell Diving Suit .A oneman vehicle with Arms and Legs
http://www.marinebio.net/marinescience/01intro/beimg/jim.jpg
It was in the Underwater Part of the Rigger Book (IIRC too much time has passed)

HokaHey
Medicineman
Go to the top of the page
 
+Quote Post
Brigandier
post Jan 19 2009, 09:23 PM
Post #31


Target
*

Group: Members
Posts: 10
Joined: 5-January 08
From: Midwest
Member No.: 15,062



My basic idea in attempting to put a rigger cocoon on a Tomino would honestly be very simple. It's described in the book as being bulkier than a troll in full military grade armor and weighing in at 250kg or more. Considering that I play a dwarf, were I ever able to afford that drone, and were I to ever really actually attempt to put a rigger cocoon on the Tomino, I'd actually probably be looking at the back of the drone for this. Basically I'd have to clear it with my game master, but what I'd probably do is use that generic mod for things they didn't cover (Special Machinery/Storage) and a rigger cocoon put together to create something akin to pilot pod off the Tachikomas from GiTS:SAC, just dwarf sized and more flush with the back, kinda like a giant drone sized backpack with a hard, clam shell covering.

And yeah, I know it's completely impractical, and it'd probably get me killed... but sometimes a person's just gotta lose the black leather, reveal their pink mohawk, and try to do something just because it's awesome. (IMG:style_emoticons/default/grinbig.gif)
Go to the top of the page
 
+Quote Post
Ryu
post Jan 19 2009, 09:26 PM
Post #32


Awakened Asset
********

Group: Members
Posts: 4,464
Joined: 9-April 05
From: AGS, North German League
Member No.: 7,309



You die in a mech, you die as a mechwarrior. Style over substance in that regard!
Go to the top of the page
 
+Quote Post
AllTheNothing
post Jan 19 2009, 11:50 PM
Post #33


Moving Target
**

Group: Members
Posts: 997
Joined: 20-October 08
Member No.: 16,537



QUOTE (Medicineman @ Jan 19 2009, 07:45 PM) *
A Hardshell Diving Suit .A oneman vehicle with Arms and Legs
http://www.marinebio.net/marinescience/01intro/beimg/jim.jpg
It was in the Underwater Part of the Rigger Book (IIRC too much time has passed)

HokaHey
Medicineman

Una muta da palombaro!
Thanks.
Go to the top of the page
 
+Quote Post
The Jake
post Jan 20 2009, 12:00 AM
Post #34


Shooting Target
****

Group: Members
Posts: 1,849
Joined: 26-February 02
From: Melbourne, Australia
Member No.: 872



QUOTE (AllTheNothing @ Jan 19 2009, 03:08 PM) *
Tomino is an atroform, a drone with a body shaped after metahuman shape and using similar propulsion method (limbs), It's not a suit of armor, the space within its shell is filled by its interal workings, it can be adapted to contain a CCU so probably a head can fit in but the rest of the body? Rigger Cocoon is meant to be installed on vehicles or drones large enough that can be converted into vehicles. So unless you get your brain extracted from your body and fitted into a CCU no Tomino armor suit for you.


Arguable. Very arguable.

Worst case scenario, there's nothing stopping a PC designing their own and basing the design on the Tomino.

QUOTE (GreyBrother @ Jan 19 2009, 12:18 PM) *
Question about MilSpec in General: Can you install Stuff like Skimmer discs in it and if so, are there any rules for such stuff?
If not, how would you handle the Armor Modification of such Cyberlimb Mods?


Yes you can. I did look this up the other day.

One character concept I was toying with was a character that wore a heavily customised mask, form fitting body armor and a lined coat. The FFBA + mask is environmentally sealed, with rebreathers/air filter out the mouth, commlink built into the help with a trode connection (or DNI via datajack - either way). Said mask would have all eye and ear mods out the wazoo and some other goodies built in. Specifically I was thinking software for judging intentions, skillsofts, etc. Other ideas involved making the suit fireproof, water proof, coating the jacket/mask/FFBA with ruthenium polymers, turning the jacket into a flying squirrel suit for low altitude jumps, etc.

I had a stack of ideas....

While not milspec armor, it was designed intentionally to be far more flexible and usable in multiple environments (and appear to be little more than run of the mill clothing).

- J.
Go to the top of the page
 
+Quote Post
GreyBrother
post Jan 20 2009, 11:03 AM
Post #35


Moving Target
**

Group: Members
Posts: 619
Joined: 24-July 08
From: Resonance Realms, behind the 2nd Star
Member No.: 16,162



Where did you look it up, J? I talked with my GM about it and he only said something along the lines "What you build in yourself is your own beer."
Go to the top of the page
 
+Quote Post
The Jake
post Jan 20 2009, 11:09 AM
Post #36


Shooting Target
****

Group: Members
Posts: 1,849
Joined: 26-February 02
From: Melbourne, Australia
Member No.: 872



QUOTE (GreyBrother @ Jan 20 2009, 12:03 PM) *
Where did you look it up, J? I talked with my GM about it and he only said something along the lines "What you build in yourself is your own beer."


P.44 and P.128 of Arsenal covers basic modification rules for armor.

P. 128 also covers Vehicle & Weapon mods.

In short, all Vehicles/Weapons/Armor can support a finite number of mods. Players can pick and choose what items they want. There's zero reason why you can't install skimmer discs into armor, unless your GM is a total asshat or you as the player are coming up with lame/bizarro ideas.

If you're getting skimmer discs in say, boots that are part of FFBA or full body armor or greater, I don't see the issue.

- J.
Go to the top of the page
 
+Quote Post
GreyBrother
post Jan 20 2009, 12:54 PM
Post #37


Moving Target
**

Group: Members
Posts: 619
Joined: 24-July 08
From: Resonance Realms, behind the 2nd Star
Member No.: 16,162



Ah, thank you.
Go to the top of the page
 
+Quote Post
JFixer
post Jan 20 2009, 06:26 PM
Post #38


Moving Target
**

Group: Members
Posts: 130
Joined: 1-January 09
Member No.: 16,727



QUOTE (The Jake @ Jan 20 2009, 12:00 AM) *
... Other ideas involved making the suit fireproof, water proof, coating the jacket/mask/FFBA with ruthenium polymers, turning the jacket into a flying squirrel suit for low altitude jumps, etc.

I had a stack of ideas....

While not milspec armor, it was designed intentionally to be far more flexible and usable in multiple environments (and appear to be little more than run of the mill clothing).

- J.


And he would be called... THE BATMAN!
Go to the top of the page
 
+Quote Post
AllTheNothing
post Jan 20 2009, 10:59 PM
Post #39


Moving Target
**

Group: Members
Posts: 997
Joined: 20-October 08
Member No.: 16,537



QUOTE (The Jake @ Jan 20 2009, 12:09 PM) *
P.44 and P.128 of Arsenal covers basic modification rules for armor.

P. 128 also covers Vehicle & Weapon mods.

In short, all Vehicles/Weapons/Armor can support a finite number of mods. Players can pick and choose what items they want. There's zero reason why you can't install skimmer discs into armor, unless your GM is a total asshat or you as the player are coming up with lame/bizarro ideas.

If you're getting skimmer discs in say, boots that are part of FFBA or full body armor or greater, I don't see the issue.

- J.

FFBA has boots only in the full body version, and has no capacity rating (it makes sense it's made to be worn under clothes/armor, adding stuff would make it too bulky).
Also the only armors that display the ability of accepting enhacements similar to the one seen for cyberware a the military grade ones, I would leave it that way; beside that I think that almost any enhacement that can be installed in a cyber-limb/torso/skull can be installed in the relevant part of the armor as long it doesn't require replacement of part of the wearer body to work (such as telescopic cybrelimbs, just to make an example).
Go to the top of the page
 
+Quote Post
The Jake
post Jan 21 2009, 12:05 AM
Post #40


Shooting Target
****

Group: Members
Posts: 1,849
Joined: 26-February 02
From: Melbourne, Australia
Member No.: 872



QUOTE (AllTheNothing @ Jan 20 2009, 11:59 PM) *
FFBA has boots only in the full body version, and has no capacity rating (it makes sense it's made to be worn under clothes/armor, adding stuff would make it too bulky).
Also the only armors that display the ability of accepting enhacements similar to the one seen for cyberware a the military grade ones, I would leave it that way; beside that I think that almost any enhacement that can be installed in a cyber-limb/torso/skull can be installed in the relevant part of the armor as long it doesn't require replacement of part of the wearer body to work (such as telescopic cybrelimbs, just to make an example).


I don't know what armors have what capacity rating as my books aren't here. But most of them do have capacity IIRC.

If it has capacity, it can be done.

- J.
Go to the top of the page
 
+Quote Post

2 Pages V  < 1 2
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 16th May 2025 - 09:06 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.