![]() |
![]() ![]() |
![]() |
![]()
Post
#26
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
What i always found a bit puzzling is that cyberware doesn't effect spells like shapechange. Imagine turning into a mouse and having a human sized cyberleg (IMG:style_emoticons/default/grinbig.gif) I would imagine the cyberware/bioware would be affected like drakes: only available in metahuman form, subsumed by the other form. |
|
|
![]()
Post
#27
|
|
Moving Target ![]() ![]() Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 ![]() |
So...when magic is beneficial in a healing sense the game takes low essence into consideration. But when casting something like...a lvl 10 stun/force ball essence means absolutely nothing? Or when using something like enhance ability on the cyber freaked troll to make his 15 str go even higher again essence means nothing? We really have no idea how to take this one because on both sides of the field it can fuck you over. Which is why I suggested that it affect the casting of DC spells. That and a few other changes to the casting mechanic of DC spells fix them the right way. Or at least closer than the way it is now. |
|
|
![]()
Post
#28
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
So...when magic is beneficial in a healing sense the game takes low essence into consideration. But when casting something like...a lvl 10 stun/force ball essence means absolutely nothing? Or when using something like enhance ability on the cyber freaked troll to make his 15 str go even higher again essence means nothing? We really have no idea how to take this one because on both sides of the field it can fuck you over. This doesn't work because Direct Combat spells affect objects and people equally (except mana spells, which would selectively target the person and leave the cyber out of the mix). |
|
|
![]()
Post
#29
|
|
Target ![]() Group: Members Posts: 57 Joined: 11-July 07 Member No.: 12,213 ![]() |
Health spells wants to restore the body, so cyberware will hinder them as they are present in the body and disturbs the flow of mana. Direct combat spells will act contrary to the helth spells as they destroy the body. If there is allready damage (implants) it will only be easier for them, because it is one part less of the body to be destroyed.
|
|
|
![]()
Post
#30
|
|
Moving Target ![]() ![]() Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 ![]() |
Health spells wants to restore the body, so cyberware will hinder them as they are present in the body and disturbs the flow of mana. Direct combat spells will act contrary to the helth spells as they destroy the body. If there is allready damage (implants) it will only be easier for them, because it is one part less of the body to be destroyed. But technology is resistant to mana (Object resistance) and cyberware dirupts the flow of mana through the body (essence loss) so it is not that far fetched. |
|
|
![]()
Post
#31
|
|
Moving Target ![]() ![]() Group: Members Posts: 604 Joined: 1-December 08 From: Sacramento, California Member No.: 16,646 ![]() |
I know that this thread has been somewhat dead, but the original post of this thread got me thinking. Page 207 of SR4A does state that low-essence characters are harder to heal. It also says that:
QUOTE Negative Health Spells: Spells that negatively affect a character require an Opposed Test, pitting Spellcasting + Magic vx. the target's appropriate attribute (+ Counterspelling, if available). What strikes me about that is that there is no reference to how essence affects Negative Health Spells. In previous editions of SR all health spells were affected by essence. The following quote is from the SR4 FAQ: QUOTE Does the penalty for low Essence (noted in Healing Characters with Implants, p. 199, SR4) apply to all Health spells or simply those that heal damage? It applies to all Health spells, including Negative Health spells. This brings me to my question. Did something change, and essence no longer affects negative health spells? Or, did they simply overlook a chance to clarify this in a Core book; leaving it to be clarified via the FAQ? Until I hear otherwise, my table will still be using the FAQ answer. |
|
|
![]()
Post
#32
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
Use the FAQ answer. That's how it was intended.
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 17th May 2025 - 01:16 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.