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#26
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Ambidexterous Quality i think.
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#27
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
That's... not quite the answer I was looking for. Mäx's reply implied that a four-armed changeling is inherently more probable than a cybered-up gun freak, and I would like to know why. No i just ment that it was more likely to be a four armed changeling who was quadwielding in the build that was being refenced. Can anyone give me a tip about where is stated that Smartlink doesn't apply when dual wielding? In ranged combat modifiers list under the header "Attacker Using a Second Firearm" in page 141(SR4)/150(SR4A) |
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#28
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 ![]() |
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#29
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 ![]() |
because even if you plaster weapon mounts all over your body, you are not really quadruple-wielding anything. Wow, split hairs much? Are you saying that if I have a Predator in my right hand and an external mount on my right forearm with another Predator attached to it, I wouldn't have to split my dice pool to fire them both at once? Because I have to tell you, that sounds totally batshit insane to me. |
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#30
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
But it's true.
More or less. You can effectively use them as self targetting Attachments that have their own Attributes and their own Initiative Score and so have nothing to do with your character. Aside from being mounted onto him. You CAN use them to fire on Targets you yourself have specified. But you would not be using the appropriate Weapons-Skill, but Gunnery. Technically, you have just become a more or less biological Vehicle which has Weapon-Moints. And those Mounts are used by yourself, like a Vehicle would with an Agent. Yes those are the chaps, I wonder if you would suffer penalties QUAD wielding Same as with Dual-Wield. You can buy the Ambidexterity Edge for each pair of Arms. And you have to buy it, if you wanna be half-way-effective . . Hmm . . 6 Halves is still 3 Times as effective O.o . . |
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#31
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 ![]() |
Is that in Augmentation? How does it work for balance purposes? It seems to me that it allows a character to sidestep the balancing mechanism of split dice pools just by spending nuyen and Essence/capacity.
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#32
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Balance Factor that the Attributes of those mounts are generally so bad that only a lucky hit can do anything . .
and the question:"do you want your guns to decide who to shoot?" |
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#33
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 ![]() |
So what would be the actual issue behind using a Nartaki and having all four arms fire at once?
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#34
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Nothing, if you ask me.
It's more or less what they are built for. There is no real advantage to having more arms. You only use it for style, and then you are easy to find. And it's hard enough to get them to do that good enough. But it is the only way to do it too. There are no rules for getting more Arms through Cyber. |
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#35
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Moving Target ![]() ![]() Group: Members Posts: 616 Joined: 30-April 07 From: Edge of the Redmond Barrens, Borderline NAN. Runnin' the border for literal milk runs. Member No.: 11,565 ![]() |
I don't think it was mentioned earlier (I could have missed it), but I prefer dual wielding SMG's. While the Ingram & Uzi is not the best weapon for this purpose, dual wielding them just makes me smile.
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#36
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 ![]() |
I don't think it was mentioned earlier (I could have missed it), but I prefer dual wielding SMG's. While the Ingram & Uzi is not the best weapon for this purpose, dual wielding them just makes me smile. Reminds me of Ghost from the 1e/2e cover. Can anyone give me a tip about where is stated that Smartlink doesn't apply when dual wielding? SR4 pg 141 under the Attacker Using a Second Weapon section |
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#37
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 ![]() |
Reminds me of Ghost from the 1e/2e cover. SR4 pg 141 under the Attacker Using a Second Weapon section Does the smartlink limitation limit to only one gun when dual wielding (i.e. cannot switch between two smartlinked weapons) period or one gun at a time? Its a subtle but important distinction... - J. |
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#38
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Dual-Wield meaning you fire BOTH GUNS using THE SAME ACTION.
In that case Smartlink does not apply AT ALL. If you fire your weapons left, right, left, right, with different Actions, you get the Smartlink Bonus to both weapons, as per the Rules. |
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#39
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 ![]() |
Dual-Wield meaning you fire BOTH GUNS using THE SAME ACTION. In that case Smartlink does not apply AT ALL. If you fire your weapons left, right, left, right, with different Actions, you get the Smartlink Bonus to both weapons, as per the Rules. Ok. That makes a lot more sense. Thanks. - J. |
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#40
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
No Problemo.
For such a Built, i would not use Smartlink anyway. Laser-Pointer would get the Bonus while dual-wielded i think . . |
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#41
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
If you shoot both weapons in the same action phase, Laser Sights don't work either. If you shoot them one after the other they work. The only difference between them and the smartlink is that they only give +1 each but don't need a free action to switch.
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#42
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 ![]() |
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#43
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Okay, yes, i forgot about that.
Now with SMG's and big clips, with at least two of them, would you really need to switch clips like all that often at all? |
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#44
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 ![]() |
Smartlinks also allow you to change firing modes as a free action. Very handy if you're using automatics.
-paws |
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#45
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Moving Target ![]() ![]() Group: Members Posts: 616 Joined: 30-April 07 From: Edge of the Redmond Barrens, Borderline NAN. Runnin' the border for literal milk runs. Member No.: 11,565 ![]() |
While I could be wrong (can't check right now), I do believe Tracers do work while dual wielding. So if you fire bursts, basically gives you the effect of Smartlink/Laser Sights.
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#46
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 ![]() |
While I could be wrong (can't check right now), I do believe Tracers do work while dual wielding. So if you fire bursts, basically gives you the effect of Smartlink/Laser Sights. Hmm. I hadn't considered that, but it looks like you're right. Since they're only usable beyond Short range though, they're not the best pick for a close up firefight. Looks like it stacks with l;aser sights, but not smartlinks. Weird. -paws |
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#47
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Target ![]() Group: Members Posts: 95 Joined: 6-March 09 Member No.: 16,949 ![]() |
Anyone played a pistol/melee weapon combo (here comes the chummer with his predator and monofilament sword) ?? Is it useful per your experience ?? Tx in advance.
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#48
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Built gun into Handle of sword.
Not Gunblade, that the bullet goes out parallel to the blade, but that you hold the sword on the guns grip and the blade extends from the barrel upwards. Gives a nice way to clear up the locked stalemate. Usually, it's not really usefull to be dual-wielding close combat and ranged weapon. |
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#49
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Moving Target ![]() ![]() Group: Members Posts: 992 Joined: 23-December 08 From: the Tampa Sprawl Member No.: 16,707 ![]() |
Except for style or you been playing to much WH40K SMurfs with lots of Assault Marines.
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#50
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
No Problemo. For such a Built, i would not use Smartlink anyway. Laser-Pointer would get the Bonus while dual-wielded i think . . No they don't Neither Smartlink nor Laser Pointer.Not Akimbo Style (= Dual wielding) By the Way ,I'm playing a Nartaki (Well actually its a surged Elf but never mind) he is Maximised in Holdouts and MPs with about 12 to 14 Dice + Specialisation (and Ambidextrous 1) to get full ambidexterity (no Mali) you have to take the Advantage 3 Times His Dicepool gets ridiculously Low with more than 2 Weapons at the same Time (4-6 Dice each with 3 Weapons and 2-4 Dice each with all 4 depends upon his combinations) he's very Good at mowing down Mooks,but only under ideal Circumstances (close Range,good sight no Cover for Enemies) and also very Good at Melee fighting (4 Tulwars with personalized Grip) What I really like about him is his Options ;he Can use Firearms & Melee Weapons in a lot of Kombinations And Tracers add their Bonus after the Poolsplitting (its a Modifier) with a four Legged Dance Medicineman |
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