![]() |
![]() ![]() |
![]() |
![]() ![]()
Post
#1
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 ![]() |
Quick, simple question: Does an adept's Improved Ability power break up a skill group?
Example: Gunslinger Adept has Firearms Group: 4 and Improved Ability (Pistols): 2. This modifies the Pistols skill to 4(6). What say you, Dumpshockers? Is the group broken or not? -paws |
|
|
![]()
Post
#2
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
No,It doesn't break the Group because by RAW its no Spezialisation.
with an improved Dance Medicineman |
|
|
![]()
Post
#3
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 ![]() |
Quick, simple question: Does an adept's Improved Ability power break up a skill group? Example: Gunslinger Adept has Firearms Group: 4 and Improved Ability (Pistols): 2. This modifies the Pistols skill to 4(6). What say you, Dumpshockers? Is the group broken or not? -paws All that happens is Firearms is used at Skill level 4. When using Pistols, you use Firearms 4 and add 2 dice (from Improved Ability) to the pool. |
|
|
![]()
Post
#4
|
|
Moving Target ![]() ![]() Group: Members Posts: 386 Joined: 28-November 08 From: Germany Member No.: 16,638 ![]() |
I'd actually wager that by RAW it does break.
Improved ability is an actual skill increase, not a dice modifier, and skill groups break if you raise one of the skills in them on its own. |
|
|
![]()
Post
#5
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,228 Joined: 24-July 07 From: Canada Member No.: 12,350 ![]() |
I'd actually wager that by RAW it does break. Improved ability is an actual skill increase, not a dice modifier, and skill groups break if you raise one of the skills in them on its own. The Gunslinger Archetype in SR4A has the Firearms Group with Improved Ability Pistols. It doesn't break the group. |
|
|
![]() ![]()
Post
#6
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,173 Joined: 27-July 05 From: some backwater node Member No.: 7,520 ![]() |
|
|
|
![]()
Post
#7
|
|
Moving Target ![]() ![]() Group: Members Posts: 386 Joined: 28-November 08 From: Germany Member No.: 16,638 ![]() |
The Gunslinger Archetype in SR4A has the Firearms Group with Improved Ability Pistols. It doesn't break the group. I didn't look too closely at the archetypes in SR4A, but with IIRC every single archetype in SR4 being wrong on at least one account, I don't think that's too good a reason. QUOTE It is a skill modifier, not an actual increase. All right, it looks like I'm wrong, so I relent. I agree that it makes more sense anyway, I just don't find anything in the book that makes modified skill ratings work differently than natural skill ratings in that regard. |
|
|
![]()
Post
#8
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,206 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
I don't know, guys:
QUOTE Improved Ability Cost: .5 per level (Combat skills), .25 per level (Physical, Social, Technical, and Vehicle skills) This power increases the rating of a specific Active skill by 1 per level. A skill’s maximum modified rating equals its base rating x 1.5. Improved ability must be purchased for a specific skill, not a skill group. The wording couldn't be clearer, and even includes the X 1.5 limit which applies to skill increases, not bonus dice. |
|
|
![]() ![]()
Post
#9
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,173 Joined: 27-July 05 From: some backwater node Member No.: 7,520 ![]() |
QUOTE [...]A skill's maximum modified rating equals its base rating x 1.5.[...] That's the moneyshot. Also, every NPC with Improved Ability can be used for reference, but meh. |
|
|
![]()
Post
#10
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 ![]() |
Well, given the description above, wouldn't that take some of the wind out of the sails of a *mancer type character?
|
|
|
![]() ![]()
Post
#11
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,173 Joined: 27-July 05 From: some backwater node Member No.: 7,520 ![]() |
No, not really. They get bonus dice for tests and those are not capped.
|
|
|
![]()
Post
#12
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 ![]() |
|
|
|
![]() ![]()
Post
#13
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,173 Joined: 27-July 05 From: some backwater node Member No.: 7,520 ![]() |
Nah, they use Improved Ablility all right, but only to get the skill up to 10. Everything else is situational bonus dice or some other shenanigans not tied to skill rating.
|
|
|
![]()
Post
#14
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,228 Joined: 24-July 07 From: Canada Member No.: 12,350 ![]() |
I didn't look too closely at the archetypes in SR4A, but with IIRC every single archetype in SR4 being wrong on at least one account, I don't think that's too good a reason. I can personally attest that every archetype in the Anniversary edition of the core book got several hours of attention by up to a dozen different individuals during the proofreading stage of the book. During proofing we were well aware that the archetypes from the previous printing were a sore spot, so they became an area of intense focus for us. You can trust the archetypes now. |
|
|
![]()
Post
#15
|
|
The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
|
|
|
![]()
Post
#16
|
|
Moving Target ![]() ![]() Group: Members Posts: 386 Joined: 28-November 08 From: Germany Member No.: 16,638 ![]() |
I can personally attest that every archetype in the Anniversary edition of the core book got several hours of attention by up to a dozen different individuals during the proofreading stage of the book. During proofing we were well aware that the archetypes from the previous printing were a sore spot, so they became an area of intense focus for us. You can trust the archetypes now. I didn't mean to berate the work of you and the others that build them. Burnt child syndrome, is all. So you're the one I get to yell at should I manage to find a mistake? I'll keep that in mind. (IMG:style_emoticons/default/wink.gif) |
|
|
![]()
Post
#17
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,228 Joined: 24-July 07 From: Canada Member No.: 12,350 ![]() |
I didn't mean to berate the work of you and the others that build them. Burnt child syndrome, is all. So you're the one I get to yell at should I manage to find a mistake? I'll keep that in mind. (IMG:style_emoticons/default/wink.gif) Me, among others, but I'll take the heat. (IMG:style_emoticons/default/smile.gif) EDIT: Also, for the record, we didn't "build" the archetypes so much as verified that they were rules compliant, and "tweaked" them to ensure they had the skills and equipment needed for their concept. |
|
|
![]()
Post
#18
|
|
Moving Target ![]() ![]() Group: Members Posts: 386 Joined: 28-November 08 From: Germany Member No.: 16,638 ![]() |
If "rules compliant" means that they actually add up to 400 BP, I'm happy.
And now I'm off to vigorously check them. My copy of the Big Bad Book of Internet Expletives just arrived and I'm just dying to use it. (IMG:style_emoticons/default/biggrin.gif) |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 16th May 2025 - 01:42 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.