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#1
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Target ![]() Group: Members Posts: 31 Joined: 14-October 09 Member No.: 17,751 ![]() |
I've not even played shadowrun yet, but I'm already thinking of ways to spice up my games with different settings, that would benefit from the flavour that the shadowrun system gives. A couple of examples:
- Contantine/Hellblazer. The Occult Investigator brings Constantine to mind almost immediately, so why don't we eliminate some tech and some magic, and kepp a world a little more like our own in respect to that of Shadowrun, but then we have magic and demons and so on? - Final Fantasy VII: The system seems suited to play SeeDs, magic mercenaries trained in special places called Gardens, and then sent to contractors to carry out contracts, missions and so on. When I say magic mercenaries I mean that all of them can fight in melee, with ranged weapons, and can cast spells and summon spirits (Guardian Forces, actually). I could even see them added to the normal Shadowrun setting, as the best and more costly mercenaries in the world, hiring three of them could lower the Gross Domestic Income of a little country by a few points. They are obviously supplied only from one single company, that has no problem in supplying both sides of a conflict. So, what do you think? Are these combinations possible? Do you have any of your own? |
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,326 Joined: 15-April 02 Member No.: 2,600 ![]() |
For my money, the basic SR3 mechanic would make for a hell of a Wild West game. Guns are deadly, wounds are brutal, the Reaction test makes a great quick draw mechanic, and the system is balanced well at the lower end as well as the upper end of human maximums. (Part of this was the idea of running variant campaigns in which the awakening happened a hundred years earlier, so the first was 1911 with the game taking place in WWII, the second would be 1811, with the game taking place in the 1880's and so on.)
Also, SR has always had everything you need to for Star Wars too. All the force powers have phys ad powers or spell equivalents, and wookies can be trolls, there's even soul-sucking cyberware rules. Dark Jedi up, biatch! |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 344 Joined: 5-January 05 From: Wherever this piece of meat rests. Member No.: 6,937 ![]() |
I agree on the Star Wars (but for over the top action Feng Shui works better). But the SR system can be scaled to any Scifi or fantasy setting. I've thought of doing a "modern occult
one off with it. I've also done some various resonance and metaplaner quests with the regular rule set and those worked well simming different genres like 1950's cold war espionage and high fantasy. |
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#4
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,336 Joined: 25-February 08 From: San Mateo CA Member No.: 15,708 ![]() |
I know that Catalyst has a made a big joke of it but we used to Play MechWarrior using Shadowrun 2nd Edition. It was very easy to accomplish and [BIG STRETCH] VCRs were later made EI in Battletech.
BlueMax |
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#5
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Target ![]() Group: Members Posts: 45 Joined: 28-November 09 Member No.: 17,907 ![]() |
I once played in a game that was based on the little section of Gaia Online that me and my friends used to hang out in. Considering what Gaia's roleplaying area is like (the good, coherent parts), it wasn't that big of a leap.
Also, The Khorne-cult gang of cybered punks is now a running joke in our SR games, despite the lack of any other Warhammer influences. |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 911 Joined: 26-August 05 From: Louisville, KY (Well, Memphis, IN technically but you won't know where that is.) Member No.: 7,626 ![]() |
I ran Mage (White Wolf) using SR2's system back in the 90s. Funny enough, my adaptation of the magic system is almost identical to the nWoD Mage approach.
SR4 adapts better IMO than prior editions. It really only lacks a mounted combat mechanic and it would be suitable for just about anything. |
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#7
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 ![]() |
I have spent time working on a few different genre adaptations.
Post-apoc wasteland / wild west Did a bit of a rift twist with power armour Work on some steam punk/mecha projects. Did some teenage mutant ninja turtles/ island of Dr Moreaux variations |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 704 Joined: 20-November 06 From: The seemingly unknown area of land between Seattle and Idaho. Member No.: 9,910 ![]() |
Actually the SeeD magic mercs were from FFVIII. And I agree that the SR4 system could make a pretty cool FFVIII game.
Galbadia rules! |
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#9
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Target ![]() Group: Members Posts: 96 Joined: 24-November 09 Member No.: 17,900 ![]() |
I was thinking that without too much work you could easily adapt the Shadowrun mechanics so you can emulate a tabletop Fallout or Mass Effect game.
I really like the SR mechanic system (4th ED) and am trying to fit some parts of it into, how do you guys say, "the game that causes cancer?"? So far without much luck. |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 489 Joined: 14-April 09 From: Madison, WI Member No.: 17,079 ![]() |
QUOTE Same System, Different Setting, What would you play with Shadowrun's system? Opposite for me, frankly. Always been a bigger fan of the setting than the rule set. Too much work to port SR to another rules system, though. |
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#11
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 ![]() |
I've been gradually adapting V:tM combat rules to SR4 systems, because oWoD has a bit too much randomness in it for my taste. Particularly 7+ to hit successes that turn into 1- damage successes.
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#12
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Moving Target ![]() ![]() Group: Members Posts: 540 Joined: 5-May 09 From: California Member No.: 17,140 ![]() |
We used SR4 for a home brew fantasy/Steam punk setting. It was pretty damn fun and we were able to keep most of the archetypes intact. Yes even the hacker. Though it was something completely different in the setting the spirit was the same.
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#13
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
1st or 2nd ed AD&D- the idea of running Vault of the Drow with a mini-gun or MP-5 just tickles me pink.
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#14
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 ![]() |
Outlaw Star - Space Opera anime with cybernetics and magic - perfect fit.
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#15
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Eclipse Phase.
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#16
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Moving Target ![]() ![]() Group: Members Posts: 489 Joined: 14-April 09 From: Madison, WI Member No.: 17,079 ![]() |
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#17
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 322 Joined: 19-July 09 From: CAS Member No.: 17,410 ![]() |
the world the Shanara series is based on always struck me as something that could be played using shadowrun stuff.. though I haven't read it in years.
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#19
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Moving Target ![]() ![]() Group: Members Posts: 704 Joined: 20-November 06 From: The seemingly unknown area of land between Seattle and Idaho. Member No.: 9,910 ![]() |
I agree about fallout. I also think an Elder Scrolls based game could be fun. Heck even a Dr. Who based game could be interesting. With some tweaking I think the SR rules are robust enough to be molded to most settings.
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#20
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Moving Target ![]() ![]() Group: Members Posts: 100 Joined: 26-February 02 Member No.: 389 ![]() |
I've run two World War Z campaigns using SR3. All I had to do was restrict chargen a bit and create some rules for Zeds. Easy Peasy. And rather deadly with very little armor and a single Light wound carrying a chance of infection.
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#21
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Target ![]() Group: Members Posts: 31 Joined: 2-December 09 From: Cambridge Member No.: 17,933 ![]() |
What would I play with the Shadowrun ruleset?
Shadowrun! (IMG:style_emoticons/default/grinbig.gif) All joking aside, something based on the Fallout setting, post-apocalyptic wasteland in perpetual anarchy, small bastions of civilization struggling to get by...with all probability perfect for someone just trying to make a little (IMG:style_emoticons/default/nuyen.gif) . |
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#22
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Moving Target ![]() ![]() Group: Members Posts: 540 Joined: 5-May 09 From: California Member No.: 17,140 ![]() |
An apocalyptic SR4 game would be really fun. Background counts everywhere, toxic mages/spirits all over the place, your cyber would breakdown, and hackers wouldn't be as useful. Actually let me correct that. A mundane hacker would be ok. A TM on the other hand wouldn't be flexible enough. Most runners would probably be people tasked with recovering lost tech for the masses. It would basically be SR + Fallout. I want to play in a game like that now.
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#23
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Target ![]() Group: Members Posts: 31 Joined: 2-December 09 From: Cambridge Member No.: 17,933 ![]() |
CURSE YOU!!!
You have given me imaginings! Now I won't be able to sleep! |
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#24
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 ![]() |
What would I play with the Shadowrun ruleset? Shadowrun! (IMG:style_emoticons/default/grinbig.gif) All joking aside, something based on the Fallout setting, post-apocalyptic wasteland in perpetual anarchy, small bastions of civilization struggling to get by...with all probability perfect for someone just trying to make a little (IMG:style_emoticons/default/nuyen.gif) . We are in the process of ramping up a post-apoc shadowrun campaign using google wave. I am the most excited about playing in this genre. Scavaging and B/R skills are so critical. |
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#25
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Moving Target ![]() ![]() Group: Members Posts: 540 Joined: 5-May 09 From: California Member No.: 17,140 ![]() |
CURSE YOU!!! You have given me imaginings! Now I won't be able to sleep! Hey on the bright side you may have more interesting dreams. The idea of playing it on wave sounds really cool. I didnt know it open to the public yet. But did anyone else think of a cybered up troll using the mirv to obliterate a cyberzombie? |
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Lo-Fi Version | Time is now: 26th April 2025 - 01:39 AM |
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