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> Mystic Adept / Magician functional differences, If you add Astral Perception and stir vigorously, what's different
ForumFerret
post Dec 20 2009, 06:24 PM
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Hey all,

I'm currently pouring through making my first SR4 character, so I've been going over the sample Magician builds and such in the forums here and elsewhere. A thought struck me last night:

If you spend the BP to add Astral Perception to a Mystic Adept, is he functionally any different from a Magician now?

Figure a Magic 6 character; the Mystic Adept is 75BP; with a 5/1 Magic/Power Point split, you end up with Magic 5 and Astral Perception as your 1-point Power.

He'll have less raw magical/spell-slinging ability (obviously) as you're going to dedicate 1 or more points of your Magic rating to Adept powers; but you can then go forth and purchase additional Adept powers down the road using karma, while casting Force 5 - Force 10 spells. Very Karma intensive, but could be interesting.

Is there anything a Magician can do that a high-magic Mystic Adept with Astral Perception can't do?

Are there any Adept powers that would be really nice for a combat mage to have?
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Tymeaus Jalynsfe...
post Dec 20 2009, 06:37 PM
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QUOTE (ForumFerret @ Dec 20 2009, 11:24 AM) *
Hey all,

I'm currently pouring through making my first SR4 character, so I've been going over the sample Magician builds and such in the forums here and elsewhere. A thought struck me last night:

If you spend the BP to add Astral Perception to a Mystic Adept, is he functionally any different from a Magician now?

Figure a Magic 6 character; the Mystic Adept is 75BP; with a 5/1 Magic/Power Point split, you end up with Magic 5 and Astral Perception as your 1-point Power.

He'll have less raw magical/spell-slinging ability (obviously) as you're going to dedicate 1 or more points of your Magic rating to Adept powers; but you can then go forth and purchase additional Adept powers down the road using karma, while casting Force 5 - Force 10 spells. Very Karma intensive, but could be interesting.

Is there anything a Magician can do that a high-magic Mystic Adept with Astral Perception can't do?

Are there any Adept powers that would be really nice for a combat mage to have?



Mystic Adepts cannot Astrally Project... Ever...

Keep the Faith

EDIT... OOPS, there are 2 identical Topics and Ancient History Ninja'd Me in the other...
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