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#26
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 ![]() |
Well the subject says it all, what do you like to play most? Wrong question...the real question in SR is what role and flavor do you enjoy most: Magical support:Conjuror, COunterspeller, Sorcerer (Long range fire support, mental manipulation, illusionist, clairvoyaint), banishing specialist) Combat support: Close quarters combat, sniper, heavy weapons, grenadier Hacking support: Technomancer, hacker, data specialist, infiltration expert Vehicle support: Drone, vehicle, fire support Face (everybody PC should learn to be a face IMHO!! ) RC has a good listing of these roles, and as they state a PC can have multiple roles. Me, I like to play magical support. Especially the illusionist/mind controlling sort, with a bit of conjuration. |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 687 Joined: 22-October 09 Member No.: 17,783 ![]() |
I've always had a soft spot for techie/ infiltration experts, my current character is a TM with biowire and skinlink. he is good at stealth, has a few high end registered sprites (nearly passed out compiling, registering and reregistering them because he is too stubborn to understand "point of diminishing returns") and a good handgun...
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#28
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Face (everybody PC should learn to be a face IMHO!! ) I can't stand it if the "Face" is incompetent (stupid RP) While I agree with Warlordtheft, I sadly fall into the category that Ascalaphus mentions. And having seen someone play a face well (to the point of falling to Dogs in the Vinyard Rule#0: "GM says yes or rolls dice," rather than the player initiating the roll) I've watched Jim sweet talk, fast talk, and beat around the bush with NPCs so expertly that the GM decided that no roll was needed (Jim's characters always had the skills for it anyway). And I have no hope of ever being that good. |
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#29
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 ![]() |
While I agree with Warlordtheft, I sadly fall into the category that Ascalaphus mentions. And having seen someone play a face well (to the point of falling to Dogs in the Vinyard Rule#0: "GM says yes or rolls dice," rather than the player initiating the roll) I've watched Jim sweet talk, fast talk, and beat around the bush with NPCs so expertly that the GM decided that no roll was needed (Jim's characters always had the skills for it anyway). And I have no hope of ever being that good. A friend of mine is like that too. We agreed that it was okay as long as his PCs had the stats to be as good as he played them. |
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#30
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Moving Target ![]() ![]() Group: Members Posts: 704 Joined: 20-November 06 From: The seemingly unknown area of land between Seattle and Idaho. Member No.: 9,910 ![]() |
I like to play a combination of face and combatant. I also tend to play generalists more.
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#31
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
My Favorite class is the Character class.
I love playing Characters. |
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#32
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,768 Joined: 31-October 08 From: Redmond (Yes, really) Member No.: 16,558 ![]() |
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#33
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Target ![]() Group: Members Posts: 9 Joined: 19-December 09 Member No.: 17,974 ![]() |
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#34
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I am pretty partial to the Tech Geeks myself (Hacker/Riggers), but I do enjoy a Mage from time to time (Adept or Full)...
Keep the Faith |
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#35
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 ![]() |
Middle. I just have no experience of being any other class.
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#36
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 ![]() |
Although I'm fascinated with the technological aspects of SR, I've always loved playing a mage. It stems from my first exposure to SR back in 1990 and when I read that mages suffered Drain when they cast.
(mind you, at the time, I was so thoroughly burned out on a certain medieval-fantasy RPG, that I will NOT deign to mention here, and I was re-embracing my love of science-fiction with Gibson's Neuromancer.) |
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#37
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Although I'm fascinated with the technological aspects of SR, I've always loved playing a mage. It stems from my first exposure to SR back in 1990 and when I read that mages suffered Drain when they cast. (mind you, at the time, I was so thoroughly burned out on a certain medieval-fantasy RPG, that I will NOT deign to mention here, and I was re-embracing my love of science-fiction with Gibson's Neuromancer.) Neuromancer, what a great book... currently re-reading it now... Keep the Faith |
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#38
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Moving Target ![]() ![]() Group: Members Posts: 144 Joined: 11-April 05 From: San Antonio, USA Member No.: 7,317 ![]() |
Just reread the Sprawl Trilogy and now I started on the Budayeen books. Marid Audran would make a very interesting character to play.
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#39
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Just reread the Sprawl Trilogy and now I started on the Budayeen books. Marid Audran would make a very interesting character to play. Hey Starglyte... Just noticed that you are from San Antonio... Are you (were you) a member of GMSA (Not sure if it still survives)... Keep the Faith |
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#40
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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 21-November 09 Member No.: 17,891 ![]() |
Neuromancer, what a great book... currently re-reading it now... Keep the Faith Someday, people will shut up about that book long enough that I'll be able to read it. I'm not saying it's a bad book (as I've never read it), but I get so sick of hearing about it. |
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#41
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 ![]() |
Orc Marines! of the Fighting Agaku (IMG:style_emoticons/default/grinbig.gif)
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#42
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
My inability to stop running my mouth has meant that I'm most comfortable playing characters who are reasonably proficient socially. What else they do varies tremendously from person to person. Same here. (IMG:style_emoticons/default/love.gif) |
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#43
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,756 Joined: 17-January 09 From: Va Beach , CAS Member No.: 16,787 ![]() |
low class, usually.
I made a skill monkey/hacker type that lived out of a duffle bag, but man he could improv some explosives! as to the "what do i like to play" question, I like funny, quirky characters. I had an Oni ninja/spellcaster (aspected)he spoke very little english(n:japanese)and new nothing about computers, now i'm playing a short, fat, old , redneck. did i mention he's a rigger? |
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#44
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Moving Target ![]() ![]() Group: Members Posts: 144 Joined: 11-April 05 From: San Antonio, USA Member No.: 7,317 ![]() |
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#45
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Moving Target ![]() ![]() Group: Members Posts: 144 Joined: 11-April 05 From: San Antonio, USA Member No.: 7,317 ![]() |
Someday, people will shut up about that book long enough that I'll be able to read it. I'm not saying it's a bad book (as I've never read it), but I get so sick of hearing about it. Very hard not to mention the book that jumpstarted the Cyberpunk Genre (if such a thing exists). Not only that, it has the many character concepts that are perfect for Shadowrun. The Hacker/Decker, Street Samurai (dosen't have to be cybered all the way up. Check out the orc samurai from the Street Samurai Catalog), and the Techie (the Finn). Hell, you can make a argument for mage as well... |
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#46
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Moving Target ![]() ![]() Group: Members Posts: 976 Joined: 16-September 04 From: Near my daughters, Lansdale PA Member No.: 6,668 ![]() |
We know nothing of your filthy "classes" here. (IMG:style_emoticons/default/wink.gif) Anti-paladin? |
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#47
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Target ![]() Group: Members Posts: 78 Joined: 31-May 09 From: Fairfax, VA Member No.: 17,228 ![]() |
Anything with Technomancer added in to it. Usually the Hacker/Drone Rigger type, sometimes the face/hacker/drone rigger type and occasionally the B&E/Hacker/Drone Rigger/Face. I'm so completely in love with TMs that I am actually beginning to have a hard time trying to design anything else. I just spent a week trying to come up with a good street samurai idea and I'm still not happy with it.
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#48
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Moving Target ![]() ![]() Group: Members Posts: 687 Joined: 22-October 09 Member No.: 17,783 ![]() |
Anything with Technomancer added in to it. Usually the Hacker/Drone Rigger type, sometimes the face/hacker/drone rigger type and occasionally the B&E/Hacker/Drone Rigger/Face. I'm so completely in love with TMs that I am actually beginning to have a hard time trying to design anything else. I just spent a week trying to come up with a good street samurai idea and I'm still not happy with it. Isn't learning Echoes independant of submersion nice? |
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#49
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Target ![]() Group: Members Posts: 78 Joined: 31-May 09 From: Fairfax, VA Member No.: 17,228 ![]() |
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#50
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Moving Target ![]() ![]() Group: Members Posts: 687 Joined: 22-October 09 Member No.: 17,783 ![]() |
Oh God yes. I think submerging up to 3 is keen, after that work on those echoes independently. It does tend to make the cost of progressing as a tm look like a bell curve, early on you have to pay for submerging, raising resonance and skills and those costs grow, then when you've gotten them close to the max the costs begin diminishing again as gaining echoes provides significantly better benefits than normal methods of progressing. |
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Lo-Fi Version | Time is now: 9th May 2025 - 08:36 PM |
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