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Warlordtheft
post Dec 23 2009, 02:43 PM
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QUOTE (Walker1981 @ Dec 22 2009, 06:58 PM) *
Well the subject says it all, what do you like to play most?



Wrong question...the real question in SR is what role and flavor do you enjoy most:

Magical support:Conjuror, COunterspeller, Sorcerer (Long range fire support, mental manipulation, illusionist, clairvoyaint), banishing specialist)
Combat support: Close quarters combat, sniper, heavy weapons, grenadier
Hacking support: Technomancer, hacker, data specialist, infiltration expert
Vehicle support: Drone, vehicle, fire support
Face (everybody PC should learn to be a face IMHO!! )

RC has a good listing of these roles, and as they state a PC can have multiple roles.

Me, I like to play magical support. Especially the illusionist/mind controlling sort, with a bit of conjuration.
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Sixgun_Sage
post Dec 23 2009, 03:34 PM
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I've always had a soft spot for techie/ infiltration experts, my current character is a TM with biowire and skinlink. he is good at stealth, has a few high end registered sprites (nearly passed out compiling, registering and reregistering them because he is too stubborn to understand "point of diminishing returns") and a good handgun...
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Draco18s
post Dec 23 2009, 04:15 PM
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QUOTE (Warlordtheft @ Dec 23 2009, 09:43 AM) *
Face (everybody PC should learn to be a face IMHO!! )


QUOTE (Ascalaphus @ Dec 23 2009, 07:53 AM) *
I can't stand it if the "Face" is incompetent (stupid RP)


While I agree with Warlordtheft, I sadly fall into the category that Ascalaphus mentions. And having seen someone play a face well (to the point of falling to Dogs in the Vinyard Rule#0: "GM says yes or rolls dice," rather than the player initiating the roll) I've watched Jim sweet talk, fast talk, and beat around the bush with NPCs so expertly that the GM decided that no roll was needed (Jim's characters always had the skills for it anyway). And I have no hope of ever being that good.
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Ascalaphus
post Dec 23 2009, 08:12 PM
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QUOTE (Draco18s @ Dec 23 2009, 05:15 PM) *
While I agree with Warlordtheft, I sadly fall into the category that Ascalaphus mentions. And having seen someone play a face well (to the point of falling to Dogs in the Vinyard Rule#0: "GM says yes or rolls dice," rather than the player initiating the roll) I've watched Jim sweet talk, fast talk, and beat around the bush with NPCs so expertly that the GM decided that no roll was needed (Jim's characters always had the skills for it anyway). And I have no hope of ever being that good.


A friend of mine is like that too. We agreed that it was okay as long as his PCs had the stats to be as good as he played them.
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crash2029
post Dec 23 2009, 09:06 PM
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I like to play a combination of face and combatant. I also tend to play generalists more.
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DireRadiant
post Dec 23 2009, 09:47 PM
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My Favorite class is the Character class.

I love playing Characters.
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Tyro
post Dec 23 2009, 09:49 PM
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QUOTE (DireRadiant @ Dec 23 2009, 02:47 PM) *
My Favorite class is the Character class.

I love playing Characters.

QFT
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Walker1981
post Dec 23 2009, 10:37 PM
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QUOTE (Tyro @ Dec 23 2009, 04:49 PM) *
QFT

Agreed
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Tymeaus Jalynsfe...
post Dec 24 2009, 01:36 AM
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I am pretty partial to the Tech Geeks myself (Hacker/Riggers), but I do enjoy a Mage from time to time (Adept or Full)...

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Heath Robinson
post Dec 24 2009, 01:39 AM
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Middle. I just have no experience of being any other class.
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BookWyrm
post Dec 24 2009, 01:43 AM
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Although I'm fascinated with the technological aspects of SR, I've always loved playing a mage. It stems from my first exposure to SR back in 1990 and when I read that mages suffered Drain when they cast.
(mind you, at the time, I was so thoroughly burned out on a certain medieval-fantasy RPG, that I will NOT deign to mention here, and I was re-embracing my love of science-fiction with Gibson's Neuromancer.)
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Tymeaus Jalynsfe...
post Dec 24 2009, 01:44 AM
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QUOTE (BookWyrm @ Dec 23 2009, 06:43 PM) *
Although I'm fascinated with the technological aspects of SR, I've always loved playing a mage. It stems from my first exposure to SR back in 1990 and when I read that mages suffered Drain when they cast.
(mind you, at the time, I was so thoroughly burned out on a certain medieval-fantasy RPG, that I will NOT deign to mention here, and I was re-embracing my love of science-fiction with Gibson's Neuromancer.)



Neuromancer, what a great book... currently re-reading it now...

Keep the Faith
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Starglyte
post Dec 24 2009, 02:28 AM
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Just reread the Sprawl Trilogy and now I started on the Budayeen books. Marid Audran would make a very interesting character to play.
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Tymeaus Jalynsfe...
post Dec 24 2009, 04:25 AM
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QUOTE (Starglyte @ Dec 23 2009, 07:28 PM) *
Just reread the Sprawl Trilogy and now I started on the Budayeen books. Marid Audran would make a very interesting character to play.



Hey Starglyte... Just noticed that you are from San Antonio... Are you (were you) a member of GMSA (Not sure if it still survives)...

Keep the Faith
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etherial
post Dec 24 2009, 06:12 AM
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QUOTE (Tymeaus Jalynsfein @ Dec 23 2009, 08:44 PM) *
Neuromancer, what a great book... currently re-reading it now...

Keep the Faith


Someday, people will shut up about that book long enough that I'll be able to read it. I'm not saying it's a bad book (as I've never read it), but I get so sick of hearing about it.
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Kliko
post Dec 24 2009, 10:48 AM
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Orc Marines! of the Fighting Agaku (IMG:style_emoticons/default/grinbig.gif)
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Grinder
post Dec 24 2009, 11:12 AM
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QUOTE (DWC @ Dec 23 2009, 02:53 AM) *
My inability to stop running my mouth has meant that I'm most comfortable playing characters who are reasonably proficient socially. What else they do varies tremendously from person to person.


Same here. (IMG:style_emoticons/default/love.gif)
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Red-ROM
post Dec 24 2009, 03:02 PM
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low class, usually.

I made a skill monkey/hacker type that lived out of a duffle bag, but man he could improv some explosives!

as to the "what do i like to play" question, I like funny, quirky characters. I had an Oni ninja/spellcaster (aspected)he spoke very little english(n:japanese)and new nothing about computers, now i'm playing a short, fat, old , redneck. did i mention he's a rigger?
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Starglyte
post Dec 24 2009, 03:52 PM
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QUOTE (Tymeaus Jalynsfein @ Dec 23 2009, 10:25 PM) *
Hey Starglyte... Just noticed that you are from San Antonio... Are you (were you) a member of GMSA (Not sure if it still survives)...

Keep the Faith


No sorry. Never been a member of GMSA.
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Starglyte
post Dec 24 2009, 03:53 PM
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QUOTE (etherial @ Dec 24 2009, 12:12 AM) *
Someday, people will shut up about that book long enough that I'll be able to read it. I'm not saying it's a bad book (as I've never read it), but I get so sick of hearing about it.


Very hard not to mention the book that jumpstarted the Cyberpunk Genre (if such a thing exists).

Not only that, it has the many character concepts that are perfect for Shadowrun. The Hacker/Decker, Street Samurai (dosen't have to be cybered all the way up. Check out the orc samurai from the Street Samurai Catalog), and the Techie (the Finn). Hell, you can make a argument for mage as well...
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Daddy's Litt...
post Dec 24 2009, 04:03 PM
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QUOTE (Ancient History @ Dec 22 2009, 07:28 PM) *
We know nothing of your filthy "classes" here. (IMG:style_emoticons/default/wink.gif)

Anti-paladin?
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Golgoth
post Dec 25 2009, 06:02 PM
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Anything with Technomancer added in to it. Usually the Hacker/Drone Rigger type, sometimes the face/hacker/drone rigger type and occasionally the B&E/Hacker/Drone Rigger/Face. I'm so completely in love with TMs that I am actually beginning to have a hard time trying to design anything else. I just spent a week trying to come up with a good street samurai idea and I'm still not happy with it.
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Sixgun_Sage
post Dec 26 2009, 03:43 PM
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QUOTE (Golgoth @ Dec 25 2009, 01:02 PM) *
Anything with Technomancer added in to it. Usually the Hacker/Drone Rigger type, sometimes the face/hacker/drone rigger type and occasionally the B&E/Hacker/Drone Rigger/Face. I'm so completely in love with TMs that I am actually beginning to have a hard time trying to design anything else. I just spent a week trying to come up with a good street samurai idea and I'm still not happy with it.


Isn't learning Echoes independant of submersion nice?
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Golgoth
post Dec 26 2009, 04:14 PM
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QUOTE (Sixgun_Sage @ Dec 26 2009, 09:43 AM) *
Isn't learning Echoes independent of submersion nice?


Oh God yes. I think submerging up to 3 is keen, after that work on those echoes independently.
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Sixgun_Sage
post Dec 26 2009, 04:26 PM
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QUOTE (Golgoth @ Dec 26 2009, 11:14 AM) *
Oh God yes. I think submerging up to 3 is keen, after that work on those echoes independently.


It does tend to make the cost of progressing as a tm look like a bell curve, early on you have to pay for submerging, raising resonance and skills and those costs grow, then when you've gotten them close to the max the costs begin diminishing again as gaining echoes provides significantly better benefits than normal methods of progressing.
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