![]() |
![]() ![]() |
![]() |
![]()
Post
#151
|
|
Moving Target ![]() ![]() Group: Validating Posts: 664 Joined: 7-October 08 From: South-western UCAS border... Member No.: 16,449 ![]() |
If you go back you will see I mentioned nothing about wanting magic out of SR, I gave examples of modern and scifi stories but you also can't tell anything about mystical mystery or discovery because the answers are already known, as long as SR is chained to ED the big story is always going to be: the horrors come back everything that can't hide dies or the horrors get beat back. Honestly the best thing for the game line would be to have the horror's come back in the next couple years a major conflict comes of it and ultimately the horrors are pushed back to their portals and a large WMD is flushed into said portal ending the threat forever, then SR storytelling can move forward. I can see your point, but having that 'Sword of Damocles' hanging there seems to give my games a bit of tension that I like. Even with it being pushed back by the events after Dunk's suicide, it makes me feel like the entire drama of the Sixth World is like a massive live-fire exercise/brutal proving ground for the real action to come... eventually. And I like it. But that's just in my game. As we all know YMMV. |
|
|
![]()
Post
#152
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
I can see your point, but having that 'Sword of Damocles' hanging there seems to give my games a bit of tension that I like. Even with it being pushed back by the events after Dunk's suicide, it makes me feel like the entire drama of the Sixth World is like a massive live-fire exercise/brutal proving ground for the real action to come... eventually. And I like it. But that's just in my game. As we all know YMMV. Or even that all you do is in vain, because in the end we're all doomed anyway. Or that your actions are actually hastening that doom, whether you know it or not. It's like the biggest foreshadowing ever (and even though we know something's going to happen, we don't know what or when). |
|
|
![]()
Post
#153
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
I wonder why the dragons decided not to warn meta-humanity this time.
They warned meta-humanity in the 4th World (Earthdawn) so why not now? Did Thera leave such a bad taste in their mouth that they decided this time around they're not going to help. Perhaps that's Lung vs D's big argument. |
|
|
![]()
Post
#154
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,451 Joined: 21-April 03 From: Austin, TX Member No.: 4,488 ![]() |
I can see your point, but having that 'Sword of Damocles' hanging there seems to give my games a bit of tension that I like. Even with it being pushed back by the events after Dunk's suicide, it makes me feel like the entire drama of the Sixth World is like a massive live-fire exercise/brutal proving ground for the real action to come... eventually. And I like it. But that's just in my game. As we all know YMMV. I also like being able to let a little Lovecraftian nightmare slip through from time to time to harass my players. Also, props for the Dresden reference. |
|
|
![]()
Post
#155
|
|
Moving Target ![]() ![]() Group: Members Posts: 664 Joined: 3-February 08 Member No.: 15,626 ![]() |
Did the writers actually do anything with that, aside from that one story piece in the core book? Game, set, match i think it was? From Corp Guide QUOTE > And technos can find them, sometimes. BTW, thanks Netcat. > Kia > Just remember that when I need a babysitter. > Netcat > Hey, did I just hear Slamm-0! faint? (IMG:style_emoticons/default/wink.gif) > Pistons QUOTE > fed53384 localtime_u (ffbf57ec, fedc2DEUS86c, 3, 7efefeff, 849200, ff00) + 14 f2d845c __1cKCRspoolMsPAINLOSSRIPBRAINgF-spool6M_v_ (884fd8, 885064, fDffEffUffSf, 20, 852590, 885024) + 44 íÆ‘ÿÁ¯ø“¨òlè_wNOSAVEMYBABYNOSAVEMYBABYek´çÖ<™EGj^àÌD_ÞÌÄjÒöyÚƒñ*__[_1’_ë_™Ë™8‡=_g±jbÁbÈ3ÜAÕÄ]Ü3q_U
> Netcat > Netcat, if you can’t keep your techno morning sickness out of my files, I’m locking your account. > FastJack > Sorry. It comes on fast. I’ll log in AR from now on. > Netcat > FastJack, could you leave this one in the file? It’s a fascinating specimen of the effects of pregnancy on technomancers. > Butch |
|
|
![]()
Post
#156
|
|
Moving Target ![]() ![]() Group: Members Posts: 664 Joined: 3-February 08 Member No.: 15,626 ![]() |
Whoh....
Double Post |
|
|
![]()
Post
#157
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
ah, butch is a street doc, figures.
|
|
|
![]()
Post
#158
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 ![]() |
Matski - haha. Thanks, man.
|
|
|
![]()
Post
#159
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,183 Joined: 5-December 07 From: Lower UCAS, along the border Member No.: 14,507 ![]() |
Aw, how adorable (IMG:style_emoticons/default/wink.gif)
|
|
|
![]()
Post
#160
|
|
Grumpy Old Ork Decker ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 ![]() |
All I know is, Slamm-O! shouldn't ask Bull to babysit. The fact that Bull's own kids (well, most of them, sort of) made it past their teen years is something of a miracle.
Bull |
|
|
![]()
Post
#161
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
I wonder why the dragons decided not to warn meta-humanity this time. Because its not coming for a good thousand years or more. And they have, in a way. "No Blood Magic" is basically a way of saying that blood magic is bad, blood magic being one of those things that hastens the arrival of the horrors. |
|
|
![]()
Post
#162
|
|
The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
QUOTE I do not see why I am required to play another game to get elements that are represented as part of the game setting. Just ot be clear: You are perfectly allowed to cut out magic, the Horrors, or anything of SR in your private game (much like I do with several PC options). But if you want to take the core of the metaplot out and lobby for it to be done canonically? play something else. And, as has been pointed out, the Horrors were around in adventures that came out before anyone ever wrote the header for the first proposal for EarthDawn (Other than Harlekin, too, like Bottled Demon). Tir Tairngire as a place where Immortal Elves run the show was around immediatly. Invae were the topic of the very first short in the very first fiction book published for SR. ED was decided to be the 4th world during it's initial development, and it was written to include 4th world legacy stuff that already existed in SR at that point. If anything, SR forced the Horrors, Invae, Immortal Elves and Dragons of Awesome onto ED. NOT vice versa. This is an integral part of the setting metaplot. Don'T like it? Ignore it, cut it from your own personal canon. As stated, many do, myself included. Just don't claim it is all somehow the fault of tying Shadowrun to Earthdawn in some hack job. Because that's just wrong. |
|
|
![]()
Post
#163
|
|
Slacker Extraordinaire ![]() ![]() Group: Retired Admins Posts: 337 Joined: 26-February 02 From: Ashburn, VA Member No.: 997 ![]() |
I have about 95% of Shadowrun from 1e on, and this thread is both making me want to reread ALL of it as well as run a bunch of it again too. Dangit.
And as far as I'm concerned that excerpt from Untethered Life is exactly how things went down in my Shadowrun. |
|
|
![]()
Post
#164
|
|
Moving Target ![]() ![]() Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 ![]() |
Because its not coming for a good thousand years or more. And they have, in a way. "No Blood Magic" is basically a way of saying that blood magic is bad, blood magic being one of those things that hastens the arrival of the horrors. I can't decide if the black great eastern running Aztech is nuts or corrupted. |
|
|
![]()
Post
#165
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,451 Joined: 21-April 03 From: Austin, TX Member No.: 4,488 ![]() |
I have about 95% of Shadowrun from 1e on, and this thread is both making me want to reread ALL of it as well as run a bunch of it again too. Dangit. Let me know if you do 4e conversions of the early adventures. I'm starting on some of them, but it'd be nice to pool efforts. |
|
|
![]()
Post
#166
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
|
|
|
![]()
Post
#167
|
|
Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
> FastJack, could you leave this one in the file? It’s a fascinating specimen of the effects of pregnancy on technomancers. > Butch We need a puke emoticon. What a waste of wordcount. (IMG:style_emoticons/default/ohplease.gif) |
|
|
![]()
Post
#168
|
|
Moving Target ![]() ![]() Group: Members Posts: 572 Joined: 6-February 09 From: London Uk Member No.: 16,848 ![]() |
We need a puke emoticon. What a waste of wordcount. (IMG:style_emoticons/default/ohplease.gif) Opinions will vary. I thought it was a funny comment and not a waste. In my mind it gives abit more personality to it. |
|
|
![]()
Post
#169
|
|
The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
I wondered why there is none a long time back. It's such a staple emote.
And I also agree. The whole netcat/Slamm-o LURVE story gets a tad too much coverage. This is novel stuff, so it might just want to get it's novel. |
|
|
![]()
Post
#170
|
|
Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
|
|
|
![]()
Post
#171
|
|
Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 2-January 07 From: He has here a minute ago... Member No.: 10,514 ![]() |
|
|
|
![]()
Post
#172
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,946 Joined: 1-June 09 From: Omaha Member No.: 17,234 ![]() |
|
|
|
![]()
Post
#173
|
|
Moving Target ![]() ![]() Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 ![]() |
Because its not coming for a good thousand years or more. And they have, in a way. "No Blood Magic" is basically a way of saying that blood magic is bad, blood magic being one of those things that hastens the arrival of the horrors. 3500 or so. I remember seeing a figure stating 7000 years in an older book. Or was that 2500? And blood magic just helps to raise the general mana level, which closes the abyss that lets them through. Or possibly acts as a locator beacon for them to make a blind leap, I've read both. (In bad SR fiction. But I repeat myself.) |
|
|
![]()
Post
#174
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
3500 or so. I remember seeing a figure stating 7000 years in an older book. Or was that 2500? And blood magic just helps to raise the general mana level, which closes the abyss that lets them through. Or possibly acts as a locator beacon for them to make a blind leap, I've read both. (In bad SR fiction. But I repeat myself.) A longcount is about 5000 years, so 2500. And my understanding is that blood magic builds a bridge from this side to the other. It doesn't raise the mana level in general or really sorta go "HEY GUYS!" but it does make it easier for the jump to happen. |
|
|
![]()
Post
#175
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
This explains EarthDawn where blood magic was rampant. Everyone used it.
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 17th May 2025 - 03:46 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.