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Draco18s
post Sep 8 2010, 04:43 PM
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QUOTE (Neraph @ Sep 8 2010, 12:17 PM) *
You still have 100 BP for skills, spells, and gear. That's more than enough.


It's tricky, that few skillpoints. I made a drake that spent a scant 88 BP on skills, many of which were "1 point so I can operate." Highest was 4 (spellcasting). I had only 3 spells, and a bare...9 BP on gear (and that was after the Debt negative quality giving cash too).

A dragon would be even tighter.
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Angelone
post Sep 8 2010, 05:21 PM
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QUOTE (darthmord @ Sep 8 2010, 07:30 AM) *
Ghostwalker has published stats in the Denver missions campaign. He's also got a bunch of spells on him all the time. Something like Force 24 or so. In the end, the spells about double his normal stats which iirc are the GD stats listed in the BBB plus a bonus.

He's fairly tough as written. Killable? Yes but you'd need a metric crapload (or ten) of firepower and preparation to pulll it off.


Interesting, which one and where is it available?
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Laodicea
post Sep 8 2010, 05:28 PM
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QUOTE (Draco18s @ Sep 8 2010, 10:43 AM) *
It's tricky, that few skillpoints. I made a drake that spent a scant 88 BP on skills, many of which were "1 point so I can operate." Highest was 4 (spellcasting). I had only 3 spells, and a bare...9 BP on gear (and that was after the Debt negative quality giving cash too).

A dragon would be even tighter.



BP system penalizes you for taking lots of 1 point skills. I'm not trying to say you're doing it wrong, it's just that the system penalizes you for doing it this way.
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Neraph
post Sep 8 2010, 05:53 PM
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QUOTE (Draco18s @ Sep 8 2010, 10:43 AM) *
It's tricky, that few skillpoints. I made a drake that spent a scant 88 BP on skills, many of which were "1 point so I can operate." Highest was 4 (spellcasting). I had only 3 spells, and a bare...9 BP on gear (and that was after the Debt negative quality giving cash too).

A dragon would be even tighter.

I know - I feel tight when I have less than a hundred BP for skills and I have spellcasting. But it is certainly possible. You'd basically be a hatchling though.
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The Grue Master
post Sep 8 2010, 06:15 PM
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Somewhere in this incoherence patty said something about a teamwork test to prepare the vessel. Since the cap on bonus dice from teamwork tests is the highest skill in the group, that won't really net you a huge bonus will it? My recollection is that there were something like 200 people involved...

I could be wrong.
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KarmaInferno
post Sep 8 2010, 06:36 PM
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Patty, why do you even bother asking questions here?

We're just going to tell you No.

It doesn't matter what the question is. You can't have it.

I have a question for you, though.

Is your character named "Aztlan"?



-karma
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Draco18s
post Sep 8 2010, 06:37 PM
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QUOTE (Laodicea @ Sep 8 2010, 01:28 PM) *
BP system penalizes you for taking lots of 1 point skills. I'm not trying to say you're doing it wrong, it's just that the system penalizes you for doing it this way.


I am well aware. However, I couldn't forego the 1 rank of Athletics, the 1 rank of Stealth, or the various other 1-ranks I had (hacking, computers, perception, blades), or I'd have had a character who didn't have the skills to perform his primary function.

QUOTE (Neraph @ Sep 8 2010, 01:53 PM) *
I know - I feel tight when I have less than a hundred BP for skills and I have spellcasting. But it is certainly possible. You'd basically be a hatchling though.


Yeah, its possible, but you really have to prioritize and start out "young."
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darthmord
post Sep 8 2010, 07:18 PM
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QUOTE (Angelone @ Sep 8 2010, 01:21 PM) *
Interesting, which one and where is it available?


I believe it was the last Denver Missions episode. I remember doing a search for Ghostwalker in the PDF and it found him. I think it was the 2nd or 3rd instance of the search word. Should be in the first 1/3rd of the guide for that mission.

Edit:

Found it.

Page 15, from Done Deal SRM2-025

If a statline for Ghostwalker becomes
necessary, use the Western Dragon,
modified as a Great Dragon (SR4, p.297).
Assume that Ghostwalker has any unlisted
relevant skills at rating 5. Further assume
that he has Analyze Truth, Deflection,
Armor, and Astral Armor spells all quickened
at Force 24 with 24 hits.
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KarmaInferno
post Sep 8 2010, 07:20 PM
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QUOTE (darthmord @ Sep 8 2010, 03:18 PM) *
I believe it was the last Denver Missions episode. I remember doing a search for Ghostwalker in the PDF and it found him. I think it was the 2nd or 3rd instance of the search word. Should be in the first 1/3rd of the guide for that mission.


How much "official" oversight does Missions have, though, as far as how canon the adventures are?



-karma
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Angelone
post Sep 8 2010, 08:58 PM
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Ok, thanks. Seems weaker than I imagined him to be.
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Rand
post Sep 8 2010, 09:55 PM
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OK, I just gotta. I am sure it has been done, but here it goes.....

Very carefully. (Bud-da-bump!)
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Draco18s
post Sep 8 2010, 10:36 PM
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QUOTE (Rand @ Sep 8 2010, 05:55 PM) *
OK, I just gotta. I am sure it has been done, but here it goes.....

Very carefully. (Bud-da-bump!)


Lets do the time warp it again!

Very carefully.

(That makes four)
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darthmord
post Sep 9 2010, 04:28 AM
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QUOTE (Angelone @ Sep 8 2010, 04:58 PM) *
Ok, thanks. Seems weaker than I imagined him to be.


24 hits on the major defensive spells is a biggie. That goes on TOP of his existing protections as a Great Dragon. What that Missions module doesn't count is his horde of spirits. He also (from other sources) has free spirits working for him too.

Sure, just as written he's not exceptionally strong but the Missions module also doesn't really account for the rest of his power.
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Neraph
post Sep 9 2010, 04:40 AM
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Yup. Imagine the non-Awakened Security he has too. Especially as "governer" of Denver.
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Doc Chase
post Sep 9 2010, 12:53 PM
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QUOTE (Neraph @ Sep 9 2010, 04:40 AM) *
Yup. Imagine the non-Awakened Security he has too. Especially as "governer" of Denver.


You mean the military of every zone? Good old ZDF!

Yeah. Good times, there. Good times. Roll the dice, get a Wildcat, maybe a CAS Marine. (IMG:style_emoticons/default/nyahnyah.gif)
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sabs
post Sep 9 2010, 01:00 PM
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I was looking over my Earthdawn Rulebooks.

Regular Dragons should have stats in the high teens and low 20's.
They should be 9th-12th rank initiates
Have access to pretty much every spell

It's more complicated than that, of course. But basically a regular dragon should be a tough challenge for a 6 person group of 15th Circle Adepts. And a Single Great Dragon is powerful enough that the Therans only ever killed one, and it cost them a couple of behemoths and several hundred high circle adepts.

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darthmord
post Sep 9 2010, 03:06 PM
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QUOTE (sabs @ Sep 9 2010, 08:00 AM) *
I was looking over my Earthdawn Rulebooks.

Regular Dragons should have stats in the high teens and low 20's.
They should be 9th-12th rank initiates
Have access to pretty much every spell

It's more complicated than that, of course. But basically a regular dragon should be a tough challenge for a 6 person group of 15th Circle Adepts. And a Single Great Dragon is powerful enough that the Therans only ever killed one, and it cost them a couple of behemoths and several hundred high circle adepts.


Which in SR4/A terms means a lot of firepower would need to be expended and the loss of life would be... significant.

That said, about the only reasonable way a Great Dragon could be inhabited would be if the Great Dragon was letting you get away with it. Mechanically, it can be done and it's not that difficult.

Realistically? A gnat's toot in a hurricane has more of a chance to be heard than you have at inhabiting that GD's body.

Personally, I'd be more concerned that the Dragon was leading me on and had some screwball way to mess me up such as faking the inhabitation and inhabit his own body instead of my ally. Then let me think my ally was at the helm instead of him.

Yeah, never deal with a dragon. The ROI just doesn't compute.
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Mordinvan
post Sep 9 2010, 03:27 PM
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QUOTE (darthmord @ Sep 9 2010, 09:06 AM) *
Which in SR4/A terms means a lot of firepower would need to be expended and the loss of life would be... significant.

That said, about the only reasonable way a Great Dragon could be inhabited would be if the Great Dragon was letting you get away with it. Mechanically, it can be done and it's not that difficult.

Realistically? A gnat's toot in a hurricane has more of a chance to be heard than you have at inhabiting that GD's body.

Personally, I'd be more concerned that the Dragon was leading me on and had some screwball way to mess me up such as faking the inhabitation and inhabit his own body instead of my ally. Then let me think my ally was at the helm instead of him.

Yeah, never deal with a dragon. The ROI just doesn't compute.


I'm sorry, but all this talk about inhabbitation and what not has got me thinking. What happens if you encounter an inhabbitation spirit, who grants your astrally projecting form inhabbitation. Does this mean you can now inhabbit your own body? Or is there some issue time limits or the like?
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Neraph
post Sep 9 2010, 04:36 PM
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QUOTE (Mordinvan @ Sep 9 2010, 10:27 AM) *
I'm sorry, but all this talk about inhabbitation and what not has got me thinking. What happens if you encounter an inhabbitation spirit, who grants your astrally projecting form inhabbitation. Does this mean you can now inhabbit your own body? Or is there some issue time limits or the like?

Theoretically you could, and Inhabitation mentions you don't have to worry about Evanescence, which is similar to the time limit for mages. You wouldn't be projecting anymore, and that's what it worries about.
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Yerameyahu
post Sep 9 2010, 04:42 PM
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Um. Couldn't you also destroy your body? (IMG:style_emoticons/default/biggrin.gif) Oops!
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Neraph
post Sep 9 2010, 05:42 PM
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Yeah you could... and end up just having Materialization until you get Disrupted. Which is still a good deal.
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sabs
post Sep 9 2010, 05:50 PM
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wouldn't you still die in 2*Magic Hours?
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Mayhem_2006
post Sep 9 2010, 06:24 PM
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Going back to the original question, I figure I'd create a private penthouse suite for myself in the head, some middle class housing inside the main body and some low-rent tenements from the tail downwards, the rent from which would allow me to live a life of luxury.
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Rand
post Sep 9 2010, 08:23 PM
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QUOTE (sabs @ Sep 9 2010, 08:00 AM) *
I was looking over my Earthdawn Rulebooks.

Regular Dragons should have stats in the high teens and low 20's.
They should be 9th-12th rank initiates
Have access to pretty much every spell

It's more complicated than that, of course. But basically a regular dragon should be a tough challenge for a 6 person group of 15th Circle Adepts. And a Single Great Dragon is powerful enough that the Therans only ever killed one, and it cost them a couple of behemoths and several hundred high circle adepts.

Just in case you don't know, the numbers you see in the Earthdawn books aren't the actual scores, they are the Step Number of those attributes. So the actual attributes are about double the number listed. Of course, they don't translate exactly in to SR numbers. Not sure what they used (if aything) to translate them between the two systems.
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sabs
post Sep 9 2010, 08:27 PM
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Oh I know
I looked at it, and ~roughly a step number is roughly the same as a stat number in shadowrun 4e.

The average is a 10, which translates to a 5 step (IMG:style_emoticons/default/smile.gif)
Average stat in SR is a 3.

Like I said, doing really rough math.

Still that means that your average dragon is using using something like 40-50 dice (IMG:style_emoticons/default/smile.gif) for combat pools.

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