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> Adept Centring vs penalties, Under 3rd Ed
Fortune
post Nov 12 2004, 08:04 AM
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No, that's not it. That refers to using Centering to either reduce TN or assist with Drain or whatever. The text I seem to recall referenced a Shaman with both Singing and Dancing, but having to choose between the two each time he wanted to Center. Maybe I just dreamed it ... but I don't see the harm in this type of thing anyway. :)
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Crusher Bob
post Nov 12 2004, 08:07 AM
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Also note that this probably means you can't call a shot to some guys noggin, and then try to center the penalties away (at least in the same phase). You can probably do thing while aiming though.
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Fortune
post Nov 12 2004, 08:11 AM
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A Simple Action can be exchanged for an extra Free Action. There is also the new Adept Power that grants additional Free Actions. :)
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DrJest
post Nov 12 2004, 08:12 AM
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QUOTE
PS. I have the SR3 book, used, a little tattered. I would be willing to part with it. Come on guys/gals, cough up some used books to help the guy out


That's a right generous offer, Doc. In point of fact I've been dropping some pointed hints vis a vis Christmas, but if nobody takes those hints I should be grateful for the offer.
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Wireknight
post Nov 12 2004, 07:56 PM
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I used to have a pretty good amount of sympathy for people who didn't have the books, but were curious about what they offered. I still do, insofar as that I'm willing to pretty much verbatim name off adept powers from SOTA:2064, Reputation rules from MRJLBB, etc...

What I do not have sympathy for, or patience, is people who "can't afford" to buy SR3 books, books that have been out for years, but want to know all of the SR3 rules, as if the internet was a huge omni-sourcebook with a strange indexing scheme. Shadowrun 3rd Edition came out in late 1999. It is late 2004. If you saved the nominal amount of $5 a month, every month, you'd have around $600 right now to spend on Shadowrun books.

To put that in perspective, the total costs to purchase all of the "core" Shadowrun books, 3rd Edition, are:

Shadowrun Third Edition: $30.00
Shadowrun Companion: $18.00
Magic in the Shadows: $20.00
Matrix: $20.00
Rigger 3 Revised: $24.99
Man and Machine: $24.99
Cannon Companion: $19.99

For a grand total of $157.97. That's a lot to spend on books at any one time, granted, but that's the total number of releases over the course of five years. Averages to a little over a dollar a month. If you couldn't be bothered to pay that, or can't afford that somehow(new player, for instance, wouldn't have had five years to get money together), start saving now. Join up with a group, maybe, and do some reading of relevent rules sections before every game.

There are quite a lot of easy, practical solutions to avoid the agony others suffer when they watch you attempt to learn the lion's share of material from a book you don't have, one question at a time. The first time I fell for this, I probably had explained about 2/3 of SR3, 1/3 of CC, and 2/3 of M&M before I realized the player/GM in question didn't have a poor memory, he didn't have the books at all. Moreover, with me around to act as a living reference tool... why would he ever need them?
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Ol' Scratch
post Nov 12 2004, 08:06 PM
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^ Exactly.
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Elfie
post Nov 12 2004, 08:31 PM
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Ok so reading this has confused me further in regards to centering. I'm a newbie mage who wants to Center to reduce drain from spells. Assuming I initiated and had the centering ability, would I be able to use my Latin(4) and chant in Latin (bible verses appropriate to the spell I'm about to cast) to roll 4 die to center before spellcasting? Or would I have to take Centering as a skill and roll that to center before spellcasting?
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Ol' Scratch
post Nov 12 2004, 08:37 PM
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Here's how it works.

You have a Centering Skill and a linked Artistic Skill. The Artistic Skill can be just about anything -- Latin, Dancing, Singing, Looking Cool in Shades... whatever. Your rating in that Artistic Skill limits the maximum rating you can develop your Centering Skill. So if you have Latin 4, the highest your Centering Skill can be is 4.

Now, when you want to use Centering you spend a Free Action performing the Artistic Skill you have linked to your Centering Skill. If you used Latin, you'll say a few words in Latin. You don't actually have to roll your Latin Skill, however, as it's assumed you do whatever basic action is required successfully.

Now, to figure out the results of your Centering, you make your Centering roll. If you're using Centering to help lower Drain, every two successes on that roll count as one extra success on your Drain Resistance Test. If you were using it to counter target number penalties, every two successes would lower the total penalty by -1. If you were using it to add successes to your Spellcasting Test, every two successes would add +1 success. Your TN for each particular use of Centering your using depends on that use; see the CC for details.

There. Make more sense? :)
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Fortune
post Nov 12 2004, 08:40 PM
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You take the Active skill Centering, and a linked Knowledge skill of some kind. The character rools his Centering skill (up to the level of the linked skill) for the Metamagic.

[edit] What Doc said! :P [/edit]
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Ol' Scratch
post Nov 12 2004, 08:42 PM
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It's not my fault you're a slacker.
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mfb
post Nov 12 2004, 08:44 PM
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sure, sure. it's never your fault. go on, keep shoving your responsibilities onto other people!
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Elfie
post Nov 12 2004, 08:45 PM
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Gotcha, I still need to take Centering(4) then. Thanks! Off I go to try to squeeze out more karma from this character :-D
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Ol' Scratch
post Nov 12 2004, 08:46 PM
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Like there was any chance of me stopping. Pfft.
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Fortune
post Nov 12 2004, 08:49 PM
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QUOTE (Doctor Funkenstein)
It's not my fault you're a slacker.

Yeah but ... oh ... :oops: 8)
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Joe Outside
post Nov 13 2004, 09:09 AM
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QUOTE (Doctor Funkenstein)
The Artistic Skill can be just about anything -- Latin, Dancing, Singing, Looking Cool in Shades... whatever.

I'ma quote the looking cool in shades idea to my GM. That sounds like too cool an idea to pass up.
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Fortune
post Nov 13 2004, 11:53 AM
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Just remember that you can't Center without wearing them. This can, in fact be a limitation at times, especially in certain social situations. ;) :D
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Ol' Scratch
post Nov 13 2004, 03:19 PM
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Note that I also blatantly stole that particular one from mfb.
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Fortune
post Nov 13 2004, 05:16 PM
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It would have been beneath even me to have mentioned that fact. ;)
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Ol' Scratch
post Nov 13 2004, 05:43 PM
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I may be a lot of negative things at times, but I'm not going to steal credit for someone else's cool ideas. :)
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mfb
post Nov 13 2004, 05:54 PM
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if your shades are limiting you in certain social situations, it's only because your Looking Good in Shades skill isnt' high enough !!
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Fortune
post Nov 13 2004, 06:15 PM
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:rotfl:
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Critias
post Nov 13 2004, 07:52 PM
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QUOTE (mfb)
if your shades are limiting you in certain social situations, it's only because your Looking Good in Shades skill isnt' high enough !!

Or because your character is always hanging around someone that just looks cooler, shades or no shades !!
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