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> Buying cyber, costs w/o implantation?
Da9iel
post Mar 22 2010, 02:36 AM
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QUOTE (Sengir @ Mar 21 2010, 03:15 PM) *
...
5000 (IMG:style_emoticons/default/nuyen.gif) per point of essence sounds like a good metric, but I'd rather like a percentage-based approach. Extrapolating from a full limb which costs 15000 (IMG:style_emoticons/default/nuyen.gif) and one essence, do you think 1/3 as surgery costs are a good measure?

I thought about a strict percentage. It is easier. But I reasoned that some simple things like the afore mentioned data jack could be a bear to install compared to it's cheap price and some complex things like cyber legs could be comparatively easier. I went with the essence based surgery costs because essence is the easiest measure of how invasive a particular implant is.
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Tymeaus Jalynsfe...
post Mar 22 2010, 02:42 AM
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QUOTE (Method @ Mar 21 2010, 04:16 PM) *
Did you see my formula above?

This is why you need the advanced rules in Augmentation after character gen. There is no way the base cost of cyber would reasonably cover all the extra costs. Otherwise cyber got a helluva lot cheeper between SR3 and SR4...


It DID get a hell of a lot cheaper from 3rd to 4th... and the surgical costs at character generation do not apply... only after you begin the game do they actually have an impact; Assuming that the table in question even bothers to use those rules... which ours does...

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Method
post Mar 22 2010, 04:08 AM
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I think thats what I just said... (IMG:style_emoticons/default/nyahnyah.gif)
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Tymeaus Jalynsfe...
post Mar 23 2010, 12:08 AM
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QUOTE (Method @ Mar 21 2010, 10:08 PM) *
I think thats what I just said... (IMG:style_emoticons/default/nyahnyah.gif)



Sorry... I must have been confused...

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