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> ain't that a kick in the teeth, SR video game confirmed for xbox 360
Valentinew
post Mar 16 2006, 05:08 PM
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QUOTE (ShadowDragon8685)
The Sega game was a good SR game.

I'm quite sure they could've come up with something better than an FPS...

Like say, an RPG along the lines of Arcanum, if not an MMO?

They tried. It's my understanding that their chances for a pick-up by MS increase if the FPS does well....
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mattness pl
post Apr 3 2006, 02:48 PM
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Good news, folks.
Can't wait for Christmas :) .
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Kagetenshi
post Apr 3 2006, 04:17 PM
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QUOTE (mattness pl)
Good news, folks.

This must be some new use of the word "good" with which I was not previously familiar.

~J
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SL James
post Apr 3 2006, 04:33 PM
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haha. My sentiments exactly.
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Muskie
post Apr 3 2006, 06:06 PM
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<rant>Everyone knows that an SR MMO would kick the Pants off of most MMOs out there.. Look at what Stormreach did, and that's an honestly rather badly done MMO (not to mention there's no Solo content whatsoever, no crafting, no Monks, no Druids, no Halflings, no Dwarves... and 98% of players are Warforged barbarians, but I digress)
SRO Would be the next Anarchy Online. But alas, it's probably gonna be a First person shooter... yeesh, like we don't have enough of those...

It'd better come out for the PC. </Rant>
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PBTHHHHT
post Apr 3 2006, 06:15 PM
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QUOTE (Muskie)
<rant>Everyone knows that an SR MMO would kick the Pants off of most MMOs out there.. Look at what Stormreach did, and that's an honestly rather badly done MMO (not to mention there's no Solo content whatsoever, no crafting, no Monks, no Druids, no Halflings, no Dwarves... and 98% of players are Warforged barbarians, but I digress)
SRO Would be the next Anarchy Online. But alas, it's probably gonna be a First person shooter... yeesh, like we don't have enough of those...

It'd better come out for the PC. </Rant>

Whoa, I was checking out my friends copy of Stormreach, and messing around with the character creation system, I happen to recall halfling and dwarves in it.

I'll wait and see about the SR game and I won't hold my breath that it'll be any good. If it's good, cool, if it's not, oh well.
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nezumi
post Apr 3 2006, 07:18 PM
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Considering how small of a market share SR has, I'm starting to wonder if any publicity is good publicity, though. Even a bad game may be good for us, if it creates brand awareness.
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mfb
post Apr 3 2006, 08:20 PM
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do i get any awards for starting the most-often-ressurected thread in the history of the boards?
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DocMortand
post Apr 4 2006, 03:48 AM
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Don't MAKE me resurrect the Horrors thread.
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Kagetenshi
post Apr 4 2006, 03:48 AM
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QUOTE (DocMortand)
Don't MAKE me resurrect the Horrors thread.

You're four and a half months late.

Or seven and a half months early, either way.

~J
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DocMortand
post Apr 4 2006, 03:57 AM
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Hmm....*goes busily searching the archive for a long running older thread*
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eidolon
post Apr 4 2006, 06:00 AM
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Echo Kage. Maybe it's like how in middle school "That's so baddddd" meant "really good".

QUOTE (nezumi)
Considering how small of a market share SR has, I'm starting to wonder if any publicity is good publicity, though. Even a bad game may be good for us, if it creates brand awarenes


I know it's a business, they need to make money, etc. etc. etc. I still can't help thinking "who gives a damn about brand awareness". Look what "brand awareness" did to D&D. If you have to nearly ruin your game to get the "market" to look at it, I'm not sure it's worth it.

And yes, I'm enjoying my descent into Grognard-hood.
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SL James
post Apr 4 2006, 06:55 AM
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Hm... Even an FPS probably won't kill the game.

Then again, after reading this, I'm not sure there'll be anything to kill by Christmas.

To quote Jon Stewart, "and now for your moment of zen."

QUOTE
C&GR puts FanPro at number three, with 3.66% of the market (around what they ascribed to it last year); with no ShadowRun 4th releases except the core book, ICv2 says the game "died a dog's death" in 2005 and leaves it out of contention.

...

For my money, it's not likely that there's much daylight between Steve Jackson, Palladium, Mongoose, and FanPro in the generic "fourth place" slot around 2%, and I'd toss Hero, Troll Lord, Privateer, Goodman Games, Margaret Weis, and AEG down around the "fifth place slot" and 1% or so each. With AEG seemingly out of the running in RPGs for a while, I'd say Green Ronin is probably the new third place holder as long as they can keep riding the Black Library, unless Steve Jackson or Palladium come roaring back.


QUOTE (eidolon)
  Look what "brand awareness" did to D&D.

Apparently, it helped reduce WotC sales by 35% last year.

Although it still apparently increased its RPG market share from 43% to 53% (which I imagine was helped only slightly by WoD's 61% drop in monthly sales).
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JongWK
post Apr 4 2006, 11:15 PM
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Those numbers are misleading. They don't track direct sales, for example.
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SL James
post Apr 5 2006, 12:16 AM
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It's quite an unfortunate fact that the author has a much clearer grasp of basic statistics than any of you do.

Maybe, I don't know, it could have come in hand with SR4.

But, seriously, that's the best you can do? Thank god for Battletech.
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Kanada Ten
post Apr 5 2006, 12:26 AM
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/yawn/
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Synner
post Apr 5 2006, 01:32 AM
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QUOTE (SL James @ Apr 5 2006, 12:16 AM)
But, seriously, that's the best you can do? Thank god for Battletech.

Nah, the best we can do is say that SR4 is well on its way to outselling SR3 in its first sixth months (and that was during FASA's heyday and the RPG boom) and the third printing of the core book was mostly sold on pre-orders alone. Oh, and Wizkids has confirmed it will be switching its novels to the SR4 setting after those already commissioned. There's the new international license and more likely to follow. And then there's the big stuff which will be announced soon enough...

But hey, read into it what you will, you always do...
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JongWK
post Apr 5 2006, 01:53 AM
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QUOTE (SL James)
It's quite an unfortunate fact that the author has a much clearer grasp of basic statistics than any of you do.

Maybe, I don't know, it could have come in hand with SR4.

But, seriously, that's the best you can do? Thank god for Battletech.

In addition to what Synner said, here is something that could be of interest. I'd like to point out at Zachary and Mike Mearls' posts at the end of the comments:


QUOTE (zacharythefirst)
Very likely. From what I've seen, they get a HUGE number of direct-order sales. They claimed to be third in the market just a year or two ago, if I recall correctly. But I doubt we'll ever exactly know with Palladium. Third, fifth, or tenth, they arent' everyone's cup of tea, but I'm sure a lot of companies would like to be where they are (rabid fanboys, video game licensing, Bruckheimer flick in the works). Somehow, they just keep plugging away. Good for them.


and

QUOTE (mearls)
I can't talk about Wizards' sales numbers. I can say that nobody at WotC is talking about the death of gaming.

(...)

However, don't necessarily put too much stock in the WW numbers. C&GR and ICv2 are both likely measuring sales volume. WW might have lower total sales, but they release far fewer titles under WoD 2.0 than they did under 1,0. Plus, they're at 4 RPG lines (Vampire, Werewolf, Mage, Exalted), two of which are still relatively new. I think they do only 1 or 2 RPG books in total per month for the entire WOD, as opposed to 1 or 2 each for 4 to 6 lines. I think it's entirely possible that WW's total sales are down, but they're making more money.

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eidolon
post Apr 5 2006, 02:21 AM
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Meh. I wasn't talking about "sales figures". I was talking about driving a game into abject suckitude in order to appeal to the kiddies.
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mrobviousjosh
post Apr 5 2006, 09:00 PM
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[QUOTE=Valentinew,Mar 16 2006, 12:08 PM] [QUOTE=ShadowDragon8685,Jul 20 2005, 03:25 AM] The Sega game was a good SR game. [/QUOTE]
The Sega Game wasn't bad but was hard as hell. And Stormreach does have halflings and dwarves. Apparently they plan on adding much more to the set as well (things like druids and monks, maybe even prestige classes). I haven't played the beta much or read a ton about it but if the sales are good it could expand significantly (perhaps even psionics). As for the 360 version of Shadowrun, I've played some good FPS with decent storyline, think Halo 1 and 2 or System Shock (computer). At least Microsoft will make it look pretty if nothing else. :cyber:
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Kagetenshi
post Apr 5 2006, 09:05 PM
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Please god do not think Halo. I haven't played through Halo 2, so I can't comment. Marathon, Pathways into Darkness, Deus Ex… there's a long list of strong-story FPSs out there. Halo is not one of them.

~J
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mintcar
post Apr 5 2006, 10:41 PM
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:D I remember at one time getting to know your point of view about Halo rather thoroughly, Kage.

And for once I agree with you. Shadowrun requires more complexity and better story than Halo. (But Halo rocks anyway on it's own merits *ducks for cover*)
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Kagetenshi
post Apr 5 2006, 11:03 PM
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So you did :grinbig:

But yeah, the story was a place we were in agreement. I'm not going to bite your head off over the rest, don't worry.

That's what I have ninja for.

~J
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mfb
post Apr 5 2006, 11:17 PM
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never presume a man does not have ninjas at his disposal.
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Blacken
post Apr 6 2006, 12:12 AM
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QUOTE (Wounded Ronin @ Mar 15 2006, 07:35 PM)
Eh, I now think that the only thing we need to make a Shadowrun video game is a really thorough patch of Deus Ex.  I mean, since there's the SDK for it and everything I'm suprised that no Shadowrun fans have started to do it.  All that you'd need to do is change the weapon skins, call it "cyberwear" instead of "nanotech", remove the reticle unless you have a smartlink, and you're good to go.

I did.

Got tired of it halfway through.

EDIT: And for the record--how can you say SR for the Genesis was hard? I beat it when I was 7 or 8!
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