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> Serbitars Packages, due to popular demand
Serbitar
post Feb 18 2006, 06:17 PM
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Serbitar's House-rule Package: SHP v1.7 (House Rule Package PDF. including a modified karma generation system)
Serbitar's extremely complicated karma advancement system: SECKSY v1.8 (an Excel sheet incorporating the modified karma creation system. not as complete as blakkies, though)
System's Guide to Paranoia: SGP v1.3 (a security guide for runners. how to survive in a wireless world where everything is watched, dealing with Johnsons, a little matrix fluff. work in progres)
ammocheck.xls v1.2 (an Excel sheet to compare RAW and houserule damage outputs)
SIN Master Tables SMT v1.0 (a one page PDF to keep track of the various SINs of a runner. supplement to SGP)

Edit: added descriptions
Edit: Updated Versions (switched to LaTeX, expanded SGP)
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Solstice
post Feb 18 2006, 07:30 PM
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How about a blurb explaining why we should desire these things of yours?
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Brahm
post Feb 18 2006, 07:50 PM
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For a larger member today, guaranteed or your money pack! Shipping, handling, and restocking charges may apply.

Oh wait, that is a different spam message. No, it's because rocket-jumping in Quake is fun! :love:
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Rotbart van Dain...
post Feb 18 2006, 07:50 PM
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..which raises the question - due to what popular demand? ;)
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Butterblume
post Feb 18 2006, 08:01 PM
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Well, i remember one guy in this forum interested in this ... so, it is probably more in demand than my own house rules :D.

Fun aside, i might have read one or two of his ideas. I don't agree with Serbitars solutions most of the times, but he has an eye for identifying trouble spots in the rules.
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BlackHat
post Feb 18 2006, 08:06 PM
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Well, I havnt' been demanding anything, but I have really liked what I have seen from Serbitar. Keep up the good work.
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Serbitar
post Feb 18 2006, 08:22 PM
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QUOTE (Rotbart van Dainig)
..which raises the question - due to what popular demand? ;)

Im getting PMs quite regularly to post newer versions.
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Shalimar
post Feb 18 2006, 08:34 PM
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I don't know about anyone else, but I could do without seeing Serbitar's package.
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ThatSzechuan
post Feb 18 2006, 10:27 PM
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QUOTE (Rotbart van Dainig)
..which raises the question - due to what popular demand? ;)

Well, if you search the forums for 'Serbitar House Rules' you'll find at least a couple hundred posts. Problem is, they're all by Serbitar. :grinbig:
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mintcar
post Feb 18 2006, 10:40 PM
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I think it's nice that you're not being modest about how proud you are over your house rules. Why don't you link to them in your signature, or make a homepage about them and link to that in your sig? That way you wouldn't have to post about them to remind people all the time. I think a lot of the scornful reception you get is due to all the advertising you make of your suloutions. I've even seen you reprove people for not having read your pdf's in discussions about certain issues. You should make your documents available to people who are interested, but you shouldn't take for granted that everyone wants to go through it all. Just copy and paste the sections relevant to the topic at hand.
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Eyeless Blond
post Feb 18 2006, 11:26 PM
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Well *I* was one of the people who asked Serbitar to post his system. The Karma rules for chargen in particular are something that I think ought to have been implemented in SR4; with the change to an even more intricate build point system than SR3 it's not really much of a jump. The result is a far more intuitive, fairly seamless integration of the character generation and character advancement rules, which would eliminate a great many of the odd rules loopholes that currently exist in the system.

The discontinuity between chargen and advancement is a relic passed on from SR1-3, back when chargen was a simple five-letter process. This IMO was one of the better attempts to fix it, and IMO should be discussed a bit before everyone starts up with their hate-ons.
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Brahm
post Feb 18 2006, 11:59 PM
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QUOTE (Eyeless Blond @ Feb 18 2006, 06:26 PM)
The Karma rules for chargen in particular are something that I think ought to have been implemented in SR4; with the change to an even more intricate build point system than SR3 it's not really much of a jump.

That might be. But because he also messed around with advancement costs his stuff is pretty much useless to anyone that doesn't either start off with it or turfs the existing characters and redo them with it. Even then it forces a rule change on someone using that is not otherwise needed.

Becks worked so well because you could drop it in to existing SR and away you went. Even then maybe 1 in 6 groups actually use Becks, and SR3 had a much larger inequity between starting versus advancement costs.

Plus there are issues with among other things rocket-jumping using anti-personel rockets. I noticed that although this time he put in the AP stuff for grenades in an example he still left the rockets/missles out. Not that his anti-personel grenades really much of an area threat as long as you have more than 1 point of impact armor, which with his frag grenades is exactly the same has having no armor. I liked that SR4 made grenades somewhat dangerous, and he fixed that for fragmentation grenades.

I guess in short I think he is so good at finding problems with SR4 that he manages to find problems that aren't even there. Then spams it.
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Serbitar
post Feb 19 2006, 12:42 AM
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1.) I was explicitly asked by several people to post my stuff here when I did major updates.
2.) Nobody is forced to read this post
3.) Nobody is forced to use my stuff
4.) Im not getting money per download. Im just posting my stuff here because I think it could help somebody.
5.) If you don't like the way I post, ignore it. See point 2.
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Brahm
post Feb 19 2006, 12:48 AM
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QUOTE (Serbitar @ Feb 18 2006, 07:42 PM)
5.) If you don't like the way I post, ignore it. See point 2.

Or maybe we let you know so you can show some consideration for other board members? :P

Seriously, that multiple people are taking the time to ask you to stop spamming should give you an indication of just how far you are going. Put a link in your sig already. Hey, you could even PM Eyeless Blond that there is a new update!
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Serbitar
post Feb 19 2006, 12:58 AM
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Yeah I got the hint.
But I dont want to write a PM to several people everytime.
Maybe ill make a thread in this community project section and establish a newsletter or such a thing.
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Brahm
post Feb 19 2006, 01:34 AM
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Progress! Now if you would only pick up on the hint that you are undercutting yourself by unnessasarily forcing tangental changes on people and that doubling armour ratings, just like halving armor ratings, leads to bad things.
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Aku
post Feb 19 2006, 01:37 AM
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QUOTE (Shalimar)
I don't know about anyone else, but I could do without seeing Serbitar's package.

i agree,although, i am sort of curious as to how he has multiple packages. Must be useful wne he has multipe ladies digging him. Maybe he's had a couple Mr. Studds installed.

:rotfl:
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Serbitar
post Feb 19 2006, 01:52 AM
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QUOTE (Brahm)
Progress! Now if you would only pick up on the hint that you are undercutting yourself by unnessasarily forcing tangental changes on people and that doubling armour ratings, just like halving armor ratings, leads to bad things.

Last time I checked all your math to back up your "claims" were wrong. And I gave up on trying to explain you. As this has not changed, I am not going to discuss this issue with you.
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Brahm
post Feb 19 2006, 02:13 AM
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QUOTE (Serbitar @ Feb 18 2006, 08:52 PM)
QUOTE (Brahm @ Feb 18 2006, 08:34 PM)
Progress! Now if you would only pick up on the hint that you are undercutting yourself by unnessasarily forcing tangental changes on people and that doubling armour ratings, just like halving armor ratings, leads to bad things.

Last time I checked all your math to back up your "claims" were wrong. And I gave up on trying to explain you. As this has not changed, I am not going to discuss this issue with you.

:( You certainly did give up before you attempted to explain where the -3 AP you used came from for rockets/missles. Or maybe you did in the intern, I've been out for more than a week. It certainly doesn't show up in the current iteration of your PDF anywhere. You also gave up before you tried it without the dubious 1 net success, or if the grenade was only a few feet away.

In short you gave up before you actually checked out the math you claim is so wrong. The only wrong part so far was the portion created by your incomplete PDF, and that extra -2 AP (armor piercing fragmentation grenades?) creates wierdness of its own.
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Red
post Feb 19 2006, 06:36 AM
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I, for one, appreciate the convenient collection of links. Thank you for the material, Serbitar.
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mintcar
post Feb 19 2006, 08:41 AM
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I think the problem here is that it's house rules. Everyone's got them. Every thread here has at least a few people suggesting some way of changing the rules in one way or the other. In that process others might like the suggestions made and modify them slightly for their own use. The problem comes when one person elevates his house rules above everyone elses. That's gonna irritate people a little. I'm not posting this to be mean or anything.
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Eyeless Blond
post Feb 19 2006, 10:42 AM
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QUOTE (mintcar)
I think the problem here is that it's house rules. Everyone's got them. Every thread here has at least a few people suggesting some way of changing the rules in one way or the other. In that process others might like the suggestions made and modify them slightly for their own use. The problem comes when one person elevates his house rules above everyone elses. That's gonna irritate people a little. I'm not posting this to be mean or anything.

Where exactly do you see this now? At the top of the thread? I see "Serbitars Packages", not "THE House-Rules package" or "SR4 Rules Fixes" or even "Use this for a better game". Is there any implication there that his house rules are any better than anyone else's.

In fact it's the opposite. It was actually me and several others who persuaded Serbitar to post this, to keep people up to date on how his ruleset, particularly the karma system, was progressing. I actually stopped talking to him--and everyone else, for that matter--a few months ago, so I know I wasn't the only person asking about it.

Then again, with the hateful shitstorm I'm seeing around here, I doubt many people who actually want to see the system developed will bother to come around. Oh well.

QUOTE (Brahm)
That might be. But because he also messed around with advancement costs his stuff is pretty much useless to anyone that doesn't either start off with it or turfs the existing characters and redo them with it. Even then it forces a rule change on someone using that is not otherwise needed.

Becks worked so well because you could drop it in to existing SR and away you went. Even then maybe 1 in 6 groups actually use Becks, and SR3 had a much larger inequity between starting versus advancement costs.

Yeah, it is a bit unfortunate. Really though I attribute that to the silliness of having attributes cost so much at chargen, but then being so relatively cheap afterward. Attributes costing less to advance than skill groups? What's up with that?
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mintcar
post Feb 19 2006, 10:54 AM
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I'm just voicing my opinion of how I think Serbitar is coming across. Not in this thread particularely, but when it comes to his house rules in general. Maybe it's unjust, I dunno. But I thought it best to take this opportunity to be up front about it.
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Rotbart van Dain...
post Feb 19 2006, 10:59 AM
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QUOTE (Serbitar)
I was explicitly asked by several people to post my stuff here when I did major updates.

And you were explicitly asked by some more not to spam anymore - even provided with alternative, more acceptable methods of distribution.

QUOTE (Serbitar)
Nobody is forced to read this post

That doesn't matter, as it already has reached the level of annoying spam - so the classic spammer excuses won't help.

QUOTE (Serbitar)
Nobody is forced to use my stuff

Thats nice to know. Then don't force the ads for it on us.

QUOTE (Serbitar)
Im not getting money per download. Im just posting my stuff here because I think it could help somebody.

We don't care whether you get cash or an ego boost out of it.

QUOTE (Serbitar)
If you don't like the way I post, ignore it. See point 2.

...

You may want to take a look.
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Serbitar
post Feb 19 2006, 12:04 PM
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Uh, its always nice to get feedback from superior "hacker " people. But where is the question I have to ask in a way, more suitable for superior persons?
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