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#1
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
Did they forget that or are they serious about not being able to add Improved Ability to Vehicle Skills? Would make a neat Adept/Rigger otherwise.
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#2
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Karma Police ![]() ![]() ![]() Group: Dumpshocked Posts: 1,358 Joined: 22-July 04 From: Gothenburg, SE Member No.: 6,505 ![]() |
I'd say they forgot about them.
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#3
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Moving Target ![]() ![]() Group: Members Posts: 775 Joined: 31-March 05 From: florida Member No.: 7,273 ![]() |
what in hades are you talking about, where does it say that, it says you cant use it on skill groups
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#4
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 ![]() |
Vehicles skills AREN'T part of skill groups.
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,635 Joined: 27-November 05 Member No.: 8,006 ![]() |
The text for the power says you can use Improved Ability for Combat, Physical, Social, or Technical skills. Pilot Ground Craft is none of those, it is a Vehicle Skill.
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#6
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Moving Target ![]() ![]() Group: Members Posts: 633 Joined: 23-February 06 Member No.: 8,301 ![]() |
I think it's pretty safe to assume that it was an accident, leaving out Vehicle skills like that. Regardless, we've already houseruled away that restriction. I have a player running a cool driver-adept character, and I wouldn't want to say no to that.
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#7
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,635 Joined: 27-November 05 Member No.: 8,006 ![]() |
I think this board could really use a thumbs up emoticon. EDIT In the same breath I would be inclined to not allow Improved Ability to function while in VR, but AR is fine. The rules don't say this at all, and it is partially a favor of the past thing. But also right now Improved Ability allows Adepts to take advantage of the extra 3 points up to the modified Skill cap in so many more Skills than mundanes can. |
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#8
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
We have basically added that rule for the possibility of adept deckers since they would be so incredibly silly from the beginning otherwise. |
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#9
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,590 Joined: 11-September 04 Member No.: 6,650 ![]() |
Jopp... why?
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#10
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
Why? Improved ability Hacking, cyber combat etc plus the bonus for being in full VR. Starting skills would be at least 6 with improved ability for that kind of hacker. |
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#11
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
ok, who is with me about voting the improved ability adept power as the most broken power ever?
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#12
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 ![]() |
It's a lot better than it was in SR3 for most things. I think slapping a "no VR" restriction on it pretty much fixes the worst problems with it in SR4.
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#13
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
err, imp ability and some adept reflex enhancment and i belive he can outperform a hacker, all else being equal...
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#14
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Target ![]() Group: Members Posts: 70 Joined: 20-January 06 Member No.: 8,185 ![]() |
Adept Decker = Technomancer in Denial
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#15
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,585 Joined: 26-February 02 Member No.: 463 ![]() |
Yeah, just like the street samurai with a million nuyen outperforms the street samurai without. :cyber: But I do agree somewhat... matrix stuff should not be boosted directly by magic. That's what Technomancers are for. Bye Thanee |
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