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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 ![]() |
I'm still reading through Street Magic (hey, I do have something of a life), and although I haven't playtested anything from it yet, I happened to come across something in my 1st printing edition. If you have any discrepencies that are of nore, please do post them here. Thank you in advance.
On page 127, some of the text has been mis-printed with X'ed boxes. I have written the following; Street Magic Errata p.127: The first paragraph shorld start with "FAB III" in boldface, not blocked-out boxes. The last sentence in the third paragraph sould read "(see Masking, p. 190, SR4)" Under Guardian Vines, the third paragraph should start with "Black Guardian Vines" in boldface, not blacked-out boxes. |
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#2
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Mine's got the same mis-print. |
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#3
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 ![]() |
All of the copies in the first [and only, at this time] printing do.
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#4
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Grumpy Old Ork Decker ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 ![]() |
If you find any other Eratta, post it here (ala the SR4 Erratta thread). I'll sticky this.
Bull |
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#5
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
On page 176 the Counterstrike power lists as 0.5 PP per level, and it describes how the extra levels work. Each level gives an extra die on top of what the adept gets for successfully defending. However the table on page 186 lists it at a flat cost, not per level.
Linguistics power on page 177 doesn't appear to have any level relavent features, and the cost is given on page 177 as a flat cost. However in the table on page 186 the cost is given as per level. Quick Draw is out of alphabetical order in the table on page 186. As linked in the SR4 Erratta thread. |
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#6
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 ![]() |
The manipulation spell "Aspected Mana Static" is listed on the Spell Table (p. 189) but its description is missing in the new spells section of the Grimoire chapter. (If the errata to this would be to add the spell description, and not to delete the table entry, you'd make a few Dumpshockers rather happy.)
Demonseed Elite has stated on his blog that he feels that his section on warding could have been worded better. |
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#7
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 ![]() |
Thanks everyone. Bull, do Sticky this & let's keep it going.
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#8
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
It's been a Sticky for quite a while now. ;) :D |
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 ![]() |
Much thanks, Bull. :D
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#10
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 ![]() |
I was looking over one of my old threads that had been recently subjected to Thread Necromancy, and found this comment from Synner in response to one of my questions:
Looking at this a second time, I'm not sure that I agree. This mana illusion spell isn't targeting implants or even metal in general, it's targeting a person. It makes the person percieve the metal they're in contact with as burning hot, and I'm not entirely sure that the "paid essence for and is now a part of the body" line of reasoning lets the metal in the implant count as not metal. However, because it was flagged as something to be addressed in the Street Magic errata, I'm listing it here. ==================== Another potential errata item from the same thread involves the rules for Geomancy on page 56: Treat the geomantic ritual as if she were casting a spell with a Force equal to twice the site’s natural background count and with a threshold equal to twice the site’s background count. It's not clear from the text whether the threshold should be based off of the site's natural background count, or the site's current background count, an important distinction, considering the effects of spells such as mana static, and metamagics such as cleansing. In the thread, Synner indicated that any references to background count in Geomancy should be considered to be the site's natural background count, but this should probably be explicitly spelled out, for both the Threshold of the ritual, and the number of months in a row you must repeat the ritual for the Geomancy to take effect. ==================== Also noted was the fact that there are no prices given for Astral Security Biologicals such as Awakened Ivy, GloMoss or the rest. |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 750 Joined: 9-August 06 Member No.: 9,059 ![]() |
Here is a previous thread on this topic that strayed somewhat but still has several editing fixes and such. I would recommend a quick read through (it's less than two full pages) for inclusion in any corrections or errata.
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#12
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 ![]() |
Thanks, Slithery. I'll look it over & add it to my own printing. Maybe someone over at FanPro will notice & post a complete errata.
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#13
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 ![]() |
Well, two people who do work for FanPro have already posted in these respective threads, so let's hazard a guess that the errata is being worked on. ;) |
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#14
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 ![]() |
Excellent. :D
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#15
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Moving Target ![]() ![]() Group: Members Posts: 668 Joined: 4-September 06 Member No.: 9,304 ![]() |
P 171
[sense] removal spell 4th line, "hat" should be "that" p187 Spell table Test description missing the letter "S", possibly more text |
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#16
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,206 Joined: 9-July 06 From: Fresno, CA Member No.: 8,856 ![]() |
P 114
Astral Visibility table indicates under Other Factors Background Count Inverse of Rating* Then * For example, a Rating 7 mana warp confers a -7 visibility penalty, [. . .] Inverse is the wrong term, the correct term should be opposite. The inverse of 7 is 1/7, the opposite of 7 is -7. |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 668 Joined: 4-September 06 Member No.: 9,304 ![]() |
p 172
Calm Animal spell, in the description "Calm Pack is are effect" should be "Calm Pack is area effect", or something to that effect. p 189 Spell Table, Manipulation Armor spell should have an asterisk next to it, as it is in the BBB. |
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#18
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Decker on the Threshold ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 ![]() |
I don't know if this is errata or not, but the person who wrote the Ally Spirit rules was mentioning that the way they eventually were printed was wrong, and it may be a good idea to consider fixing them. It wouldn't be the first time that rules were essentially rewritten after the book was published, and at least this time it would be an actual errata and not an errata pretending to be an FAQ. :)
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#19
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
The write up about Inhabitation needs some clarification: What attributes, skills, powers, abilities to use for each type of merge could be clearer.
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#20
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Decker on the Threshold ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 ![]() |
Another interesting point I think was discivered in the word-by-word dissections this forum made of the book was the following, taken from here:
More discussion of the enormous balance problems associated with Ally spirits and Blood spirits deep in that thread as well. (Edit): Also, Allies don't seem to have rules for how they handle Knowledge skills. |
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#21
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 ![]() |
This is not a case for errata since the changes are not "wrong," and in fact they were intentional. The author simply doesn't agree with them and had a different take on it than the developers. That being said at least one vital piece of information did end up missing from the Ally writeup that balances things significantly.
As mentioned above Ally spirits are missing a small but important cap built into the design process. The Energy Drain (Karma) power will also be recieving a tweak that should correct Blood Spirits too.
Currently the text simply makes no distinction between normal and Knowledge skills so you can assume the price is the same. And yes, we did break with the previous tradition that Allies draw from the creator's mind and knowledge at creation. |
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#22
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Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 1-September 02 From: France Member No.: 3,208 ![]() |
Explicitely saying what is that piece of information would help people playing SR4, pending the errata publication ;) |
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#23
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Decker on the Threshold ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 ![]() |
It could be as simple as "Ally spirits cannot have a Force greater than 6," which I guess I could get behind.
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#24
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 ![]() |
This is going to be a lengthy Errata, if they ever decide to post it
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#25
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 ![]() |
It actually isn't. Besides a few minor spelling and layout fixes, the latest iteration of the Street Magic errata only has about 15 entries—the vast majority of which are one liners. The provisional FAQ is a bit longer, but we're trying to be inclusive.
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