[AD] Shadowrun MUSH [Online Game] |
[AD] Shadowrun MUSH [Online Game] |
Nov 17 2003, 06:53 AM
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#1
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Target Group: Members Posts: 1 Joined: 26-February 02 Member No.: 2,007 |
The Original ShadowrunMUSH: Seattle
telnet://shadowrun.dnaco.net:4201 - http://shadowrun.dnaco.net Magic meets machine in 2062, a futuristic world where Orks, Elves, and Troll walk among us - casting off their Human guises. Insidous corporations have replacedthe corrupt governments in the balance of power, and the heroes are the nameless souls who are only known by the title 'Shadowrunner'. Be a deadly Street Samauri, a net-running Decker, a mysterious hermetic mage, or a wisened shaman. You also have the option to play any of the other major players in the Shadowrun universe, such as Mafia, Yakuza, Rocker, Reporter, Ganger, Street Doc, and many other possibilities. Shadowrun Seattle has a sophisticated 'Matrix' system allowing Deckers to explore a seemingly endless array of information hoarding systems. We also have an advanced Magic System allowing mages and shamans the ability to explore the higher mysteries of Astral Space and beyond. ....Your display link is nice enough to tell you its 2:58pm, as if you wanted to know that. Your head is buzzing, it takes about 10 seconds to realize it isn't due to the alcohol or the poor choice of ork hookers but it's the cyberphone. You answer it with as little as a mental command, but the words coming out of it are fast and jumbled, that's the alcohol. You hang up before he finishes and open your eyes. The stained faded walls of the coffin motel surprise you as you try to remember who you took into it last night. You try to pull some of your armor back on, and see the familiar glint of your heavy pistol which at least makes you feel a little better. It's then you notice your credstick has gone missing, and the faint smell of the knockout drug of choice... It's then the words that came from your sub dermal speakers finally come together... It was your fixer, he was pissed... About... about... Oh yeah... that pasta-muncher you geek'd the other week, turns out he was 'made' and your Asian chica with the tight thighs that hired you so easily was Yakuza, and everyone knows. You kick out the extra credstick from your boot; the pitiful display says 200 nY. You figure now would be a good time to live another's life and a mental command dials up your Decker pal for a new SIN... But there is no answer... There is a loud buzz on the green light above the coffin door, it opens suddenly and you slide out on to your hoop.. directly in front of the largest pair of boots you've ever seen, not to mention the thirteen foot rat shaman troll you pissed off last week within them... and you know, you just know... as the cold handle of your Predator slips into your hand that it's gotta be... that Shadowrun. telnet://shadowrun.dnaco.net:4201 - http://shadowrun.dnaco.net The Original ShadowrunMUSH: Seattle |
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Jan 1 2004, 12:17 AM
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#2
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Moving Target Group: Members Posts: 196 Joined: 1-August 02 From: The land of unforgiving doom Member No.: 3,052 |
You are aware you just described the setting for a shadowrun game on a shadowrun forum? Don't just rehash the standard ad for your MUSH man. Give them something to work with.
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Jan 1 2004, 02:52 AM
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#3
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Moving Target Group: Members Posts: 313 Joined: 26-February 02 From: UCAS Member No.: 1,015 |
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Jan 2 2004, 12:55 AM
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#4
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Moving Target Group: Members Posts: 196 Joined: 1-August 02 From: The land of unforgiving doom Member No.: 3,052 |
Yeah. Exactly. Most every MUSH/MUD has what he advertised.
Also, you don't need much time to play these things. You need a lot of time to become a well known character, but just to play, and have a good time, you don't need to put any effort in. If you want to be a POWERFUL character, you need to be on nigh-constantly. If you want to just have a bit of fun, and throw some RP around, you don't need much at all. |
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Lo-Fi Version | Time is now: 15th January 2025 - 11:35 AM |
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