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#1
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
Ok this is probably a dumb question with a simple answer but always wondered why are there triple listings of some npc's at the end of missions?
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#2
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
It's actually not enough. I have to print out at least two, sometimes three of those pages.
At the end of the Mission, I cut the Contacts NPC sheet into 3 pieces and hand one out to each PC who gained that contact. So at a full table you might need 8 of these. If you look at the wrap up section, you'll see the bit where PC can get or gain loyalty from the Missions NPC contacts. There are some players who make a serious effort at collecting a large number of these. |
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#3
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
Sort of what I figured. Just didn't understand why pc's needed contacts stats and background.
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#4
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
A Missions GM might run Mission 4, 7, and 9, while the players might play in Mission 5,7 and 9. In Mission 9, the players will might use the contact they met and befriended in Mission 5, but the GM might never have run Mission 5. Handy to have the cutout sheet available for reference then.
Different Contacts also get featured in different Missions, so you can also get PC with differing values of loyalty as well. |
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
So your saying slacker gms aren't buying and keeping for reference all the missions. Bad GM's!
Thanks DR for clearing it up. |
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Lo-Fi Version | Time is now: 12th February 2025 - 03:48 AM |
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