![]() |
![]() |
![]()
Post
#1
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
"Come one, come all, to the greatest show on earth. No, not any of that circus crap, I mean Shadow WarsTM. Thats right, several teams of skilled runners duking it out in an abandoned city and its surrounded wilderness. A multi-day survival event with a multi-million dollar jackpot awaiting the surviving team. There will be explosions, traps, hails of bullets, deadly assassinations, and of course, plenty of violence. Don't miss out this entertainment opportunity, order the premium Trido coverage and get access to RunnerViewTM at no extra charge. Get the platinum package, and you'll get to see who the Enforcers have in their sights. Think you've got the skill, the will, and the cold hard 'ware to survive and claim the 5 million nuyen pot? You don't, but sign up anyway, the audience loves a quick kill."
So, that is the basic premise for something that I've been kicking around for a while. Teams of runners compete against each other for a huge prize. Runners can either enter as a team, or by themselves and they will be assigned a team. The prize is split between each surviving member of the winning team. There are also bonus prizes handed out throughout the war, including Enforcer Kills, Bounty Collection, and Fan Favorite, among others. Now, I'll say right now, that this isn't something I'm ready to run at the moment. I tried running a game a while back, and simply wasn't prepared for it, and it fell apart. So, I'm going to be putting more effort into getting things set up for this. This means that it may be a month or more before anything gets rolling on this. So right now I'm mostly looking at interest for this sort of game. Those not interested in actually playing the game, feel free to continue reading and/or check the end of this post. Tentatively characters will be 400 BP + 100 Karma + 100k Nuyen + (for mundane only) 150k nuyen. The 400 BP will follow all the normal rules for character creations, the 100 karma will follow all normal rules for character advancement. The 100k Nuyen for Awakened(And TMs and drakes/pixies/etc) will have an availability 15 limit on it, up to betaware will be accessible. The 250k nuyen for mundane will have an availability 20 limit on it, and up to deltaware will be accessible. The War Zone will be an abandoned city of undetermined exact location, but it will be isolated. It will however still have various things that do work, can work, and don't work. You might for instance find that an old corp building still has working automated defense (which may or may not be active) or perhaps there will be a heavily armored vehicle somewhere that just needs a few good whacks with a wrench to get going again, or maybe that vehicle is missing some vital part (which may or may not be at the local auto store). Point is that hackers and riggers will potentially have stuff to do. The War Zone will also include some surrounding wilderness, mainly a forest. This can be used to great advantage for those that know what they are doing. Critters, Ghouls, or other nasties may or may not be around the city, and may or may not have been intentionally put there. Restrictions: No Spirits (Character, use of spirits by a mage is fine) No AIs No Possession traditions No Astral Hazing No Twisted Traditions (more may come) Rules:
(more likely to come) Failure to follow the rules will result in instant disqualification, and may or may not result in a Wailing Bounty and/or Priority Target being placed on your head. Bonus Prizes:
Markers and Bounties:
OOC Rules Judgments:
Oh, and since you'll be fighting against each other, you'll most likely not want to post your characters here. Feel free to try and form a team with other perspectives though. As for how this game will be handled, there are two main ways I can think of. One is that people PM/e-mail me their various actions, and I'll reply, making occasional board posts to update the show. The other is if I can figure out how to get a forum of some kind up where I can restrict viewing access to different sections so that each team will have their own section/thread(s) and then a general thread would be back here on the DS forum (I'm not very internet savvy, so if anyone could help with this, that'd be great). I'm also willing to listen to other ideas for how to run this. For those that like the idea, but aren't actually interested in playing, you can still participate! When the game gets underway, people who aren't playing are welcome to act as the spectators watching at home. Your interest and votes will help determine who gets prizes like Fan Favorite and Camera Hog, and there could even be other interactive things that you can participate in (Or not, your choice). I'm also considering having one person to work as my Co GM. They would likely be responsible for things like the Enforcers, Neutrals, and possibly work with players when one on one situations arise (such as a hacker going into a node). |
|
|
![]() |
![]()
Post
#2
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Can we have a roll-call of contestants? The list I've seen so far is this: ENFORCERS Karoline: Head Enforcer and Shadow Wars host Doc Chase: Co-Enforcer unsound: Possible Co-Enforcer CONTESTANTS: TEAM - Members Tommytwotoes: ALAMOS 20K Traul: MET 2000 "Big Bang", "Switch", "Birdy" Simon Kerimov: "Sy" LFG pgangarth "Character" LFG Johnny B. Good "Character" LFG nemafow: "Character" LFG Garvel: "Magician" LFG Acme: "Mage or Adept" LFG Saint Sithney Punchline Fyndhal Daka Daka thespookydanger Dr.Rockso rinman Martin_DeVries_Institute: Withdrawn [EDIT]:changed entries based on responses received. Oh my. I'll have to come up with a Solo participant. Are Martial Arts allowed? Twisted Traditions? Infected characters? Karma generation, or strictly as you've set it out? Does taking the Restricted Gear quality allow someone to get gear with an Availability higher than 20? Do we all have to wear Spandex and fight against the Running Man? Fun fun fun. [EDIT] Moved the contestant list here for ease of reference. |
|
|
![]()
Post
#3
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Are Martial Arts allowed? YepQUOTE Twisted Traditions? NoQUOTE Infected characters? Tentative Yes QUOTE Karma generation, or strictly as you've set it out? As I've laid it out, I specifically gave the karma to allow people to make up for some of the deficiencies of the BP system (Specialization cost, I'm looking at you) and don't want to have to worry about any sort of power balance between a BP and karmagen character. QUOTE Does taking the Restricted Gear quality allow someone to get gear with an Availability higher than 20? No. You can however still get it during the BP portion of character creation to spend some of the BP nuyen on gear above rating 12. QUOTE Do we all have to wear Spandex and fight against the Running Man? Well duh (IMG:style_emoticons/default/nyahnyah.gif) QUOTE Fun fun fun. Sure hope so (IMG:style_emoticons/default/smile.gif) |
|
|
![]()
Post
#4
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
That sounds great, count me in! I haven't played a combat monster in a while (IMG:style_emoticons/default/cyber.gif)
|
|
|
![]()
Post
#5
|
|
Moving Target ![]() ![]() Group: Members Posts: 122 Joined: 14-July 10 Member No.: 18,824 ![]() |
Haha, this is an awesome game concept. I don't know if I'll have time to participate, but it sounds like a wicked good time. (IMG:style_emoticons/default/smile.gif)
|
|
|
![]()
Post
#6
|
|
Moving Target ![]() ![]() Group: Members Posts: 359 Joined: 10-June 10 From: Renton--metas keep out Member No.: 18,684 ![]() |
Same here. I've already got a concept but don't know if I will be able to put the proper time into it. (Maybe for next season (IMG:style_emoticons/default/wink.gif) ).
Question: As teams take losses, will the remainders be squashed together into a new team? If so, will they be allowed to--or forced to? The dynamic of the whole game could have a different feel depending on how that's answered. Also, how would you want Contacts handled? A Warrior's real-world contacts can't be used according to the rules of the game, but there's also no interaction with Neutrals. Would there be Ascended Extras the Warriors could use for those needs? Would the Corp running the show provide personnel within the network to fill the role? Or have Shadow Wars been planned in such a way as to not need Contacts at all? |
|
|
![]()
Post
#7
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Same here. I've already got a concept but don't know if I will be able to put the proper time into it. (Maybe for next season (IMG:style_emoticons/default/wink.gif) ). Well, depends on how heavy my fall schedule ends up being (It isn't alot of classes, but they're hard and I need to do very well in them), it might not happen, or at least not be in full swing until next year. Will likely start but go slowly before then, but we'll have to see exactly how my schedule works out like I said. QUOTE Question: As teams take losses, will the remainders be squashed together into a new team? If so, will they be allowed to--or forced to? The dynamic of the whole game could have a different feel depending on how that's answered. Also, how would you want Contacts handled? A Warrior's real-world contacts can't be used according to the rules of the game, but there's also no interaction with Neutrals. Would there be Ascended Extras the Warriors could use for those needs? Would the Corp running the show provide personnel within the network to fill the role? Or have Shadow Wars been planned in such a way as to not need Contacts at all? The game is set up so that you don't 'need' contacts from the outside. There is food in the city (Oh right, no more than one day's food is supposed to be a rule) in various unnamed places (Like maybe a grocery store?) and there are other 'edible' things around. Similarly there is ammo, medicine, and various other supplies to be found, some actually left from when the city was vacated, some purposefully put there by the proprietors of Shadow War. The rules in fact specifically forbid any kind of outside help, but that doesn't stop at least one team trying each year. So, contacts (like social skills) will be of fairly limited use for the most part, but if you are clever, they can be worked in. |
|
|
![]()
Post
#8
|
|
Moving Target ![]() ![]() Group: Members Posts: 122 Joined: 14-July 10 Member No.: 18,824 ![]() |
Well, depends on how heavy my fall schedule ends up being (It isn't alot of classes, but they're hard and I need to do very well in them), it might not happen, or at least not be in full swing until next year. Will likely start but go slowly before then, but we'll have to see exactly how my schedule works out like I said. If you do decide to run this under 2072, I'm sure there'll be a few people willing to pick up the GMing slack for you on some of your busier weeks. (IMG:style_emoticons/default/smile.gif) |
|
|
![]()
Post
#9
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,319 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Will there be a dice pool limit?
|
|
|
![]()
Post
#10
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
There is food in the city (Oh right, no more than one day's food is supposed to be a rule) in various unnamed places (Like maybe a grocery store?) and there are other 'edible' things around. Similarly there is ammo, medicine, and various other supplies to be found, some actually left from when the city was vacated, some purposefully put there by the proprietors of Shadow War. So how much external gear are we allowed to enter with? Anything we can pay for? Anything we can carry? Any limit on drones and vehicles? |
|
|
![]()
Post
#11
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
So how much external gear are we allowed to enter with? Anything we can pay for? Anything we can carry? Any limit on drones and vehicles? Anything you can bring with you. There will likely be a limit on a loaded clip of ammo in each gun, and then some number of extra clips. I need to do more work to figure out how many exactly. |
|
|
![]()
Post
#12
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
There will likely be a limit on a loaded clip of ammo in each gun, and then some number of extra clips. That's OK: I'll just bring more guns (IMG:style_emoticons/default/rotfl.gif) |
|
|
![]()
Post
#13
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
That's OK: I'll just bring more guns (IMG:style_emoticons/default/rotfl.gif) Which is totally what they want (IMG:style_emoticons/default/biggrin.gif) |
|
|
![]()
Post
#14
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
As far as having a website that allows for all of the controls you want, we could try the EclipsePhase website. We have some EclipsePhase games running here, so they might not mind us running a Shadowrun game there.
|
|
|
![]()
Post
#15
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
I have a few questions and an idea.
Questions: Cyborgs? If not, what defines a Cyborg? Can we have Biodrones? Can I rig clones? What cheesy Qualities can we not take? Idea: Corporate Sponsorship to provide some smallish stack of corporation-specific advantages. Things like a 5% discount on x-type of gear, for instance. |
|
|
![]()
Post
#16
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Another question: can we purchase Qualities with our Karma?
|
|
|
![]()
Post
#17
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
|
|
|
![]()
Post
#18
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
As far as having a website that allows for all of the controls you want, we could try the EclipsePhase website. We have some EclipsePhase games running here, so they might not mind us running a Shadowrun game there. I'll have to check that out some time. QUOTE I have a few questions and an idea. Yes, Cyborgs are allowed, but their brain jar must remain inside the War Zone the entire time, just like a regular hacker/rigger. Biodrones are allowed. You cannot rig a clone (No official SR4 rules that I've seen for it).Questions: Cyborgs? If not, what defines a Cyborg? Can we have Biodrones? Can I rig clones? What cheesy Qualities can we not take? As for qualities, instead of doing a comprehensive list I'll just say 'use your brain'. Most incompetent qualities won't be allowed (Unarmed, dodge, and infiltration being notable exemptions, among potential others), day job, SINner, the various matrix social penalty ones, etc. If it has near 0% chance of coming up during the course of the war, it likely won't be allowed. Some because of IC reasons, some because of OOC reasons. Uncouth might get allowed if I figure out a way to include social skills more. Also, if there is a quality you really want to take that might not fit, feel free to ask, I might think of a way to make it fit. Bad rep for example will have a big impact on fans. Votes will be decreased, though there is some chance they might have a higher view count thanks to people seeing what the 'bad guy' is up to. QUOTE Idea: Corporate Sponsorship to provide some smallish stack of corporation-specific advantages. Things like a 5% discount on x-type of gear, for instance. Hmm, I kind of like this, I'll have to think about it more. |
|
|
![]()
Post
#19
|
|
Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
I don't want to participate, but if you're still looking for a venue, Myth Weavers should definitely fit your needs. It allows "private posts" where only the specified parties can read the text, and everyone else doesn't even see that private text is there! (though presence is, of course, often easily inferable)
|
|
|
![]()
Post
#20
|
|
Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 6-November 09 From: MTL Member No.: 17,849 ![]() |
Color me intrigued. Think I'd give it a shot.
|
|
|
![]()
Post
#21
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
You still need a CoGM, let me know. Running the Neutrals/Enforcers sounds like a hoot.
|
|
|
![]()
Post
#22
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Yes, Cyborgs are allowed, but their brain jar must remain inside the War Zone the entire time, just like a regular hacker/rigger. Oh, goody. Since Cyborgs need a weekly 2,000nY maintenance that requires a shop, and every missed week adds one to the monthly Sanity test Threshold, a Cyborg could be a good crowd draw as it slowly (or not so slowly) deteriorates on camera. Hee! Other weaknesses of Cyborgs:
|
|
|
![]()
Post
#23
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Other weaknesses of Cyborgs:
THE BLOOD OF THEIR ENEMIES!! I mean... there may or may not be power sources they can tap into around the city (IMG:style_emoticons/default/biggrin.gif) |
|
|
![]()
Post
#24
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
THE BLOOD OF THEIR ENEMIES!! Fat and muscle may be better, though. And there is the multifuel engine mod.I mean... there may or may not be power sources they can tap into around the city (IMG:style_emoticons/default/biggrin.gif) Hmm I just thought about a Defiler/Soulgrinder type vehicle that eats its victims. (IMG:style_emoticons/default/devil.gif) Which brings me to a question. Since this is supposed to be a broadcast and marketed event, am I right that deniability is not that much of an issue as with traditional shadowruns? Does the event attract more real runners or other professional athletes like Combat Bikers or Urban Brawlers? |
|
|
![]()
Post
#25
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
You still need a CoGM, let me know. Running the Neutrals/Enforcers sounds like a hoot. Oh, and yes, I still do. I'll certainly keep you in mind, and if no one else asks for the post, you'll get it (IMG:style_emoticons/default/smile.gif) QUOTE Which brings me to a question. Since this is supposed to be a broadcast and marketed event, am I right that deniability is not that much of an issue as with traditional shadowruns? Does the event attract more real runners or other professional athletes like Combat Bikers or Urban Brawlers? Deniability is mixed, as are the contestant. Some are 'professional' combatants, including merc squads, some are actual runners, some are gangs with dollar signs in their eyes. Some groups will be very weak, some will be quite strong, some will have a mix of characters. The enforcers will kick your ass three ways till Sunday, which is why there is a huge bounty on them. Back to deniability. Some people love all the fame and glory, and others don't want it personally, and so will hide their face and use a handle. Thus the merc group and gangs may use their real names and not hide their faces, while runners may keep their faces covered or disguise themselves, but make sure their name is know so they will get plenty of street cred without becoming instantly recognized. |
|
|
![]()
Post
#26
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
Deniability is mixed, as are the contestant. Some are 'professional' combatants, including merc squads, some are actual runners, some are gangs with dollar signs in their eyes. Some groups will be very weak, some will be quite strong, some will have a mix of characters. So there will be NPC contestants too? Not sure many players will be interested in playing gangers (IMG:style_emoticons/default/nyahnyah.gif) I was actually more thinking of playing a merc than a runner. Anyone else tempted by a MET2000 team? |
|
|
![]()
Post
#27
|
|
Moving Target ![]() ![]() Group: Members Posts: 423 Joined: 18-August 08 From: Dear lord help me, Maryland Member No.: 16,254 ![]() |
Idea: Corporate Sponsorship to provide some smallish stack of corporation-specific advantages. Things like a 5% discount on x-type of gear, for instance. I was thinking of taking Sinner, Day Job and In Debt and saying I was there with Corporate Sponsorship. (IMG:style_emoticons/default/smile.gif) |
|
|
![]()
Post
#28
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
So there will be NPC contestants too? Not sure many players will be interested in playing gangers (IMG:style_emoticons/default/nyahnyah.gif) I was actually more thinking of playing a merc than a runner. Anyone else tempted by a MET2000 team? Yeah, if only because I wanted to do this as teams and I doubt I'll have the 20ish players required to get the minimum of 4 teams I was hoping for. |
|
|
![]()
Post
#29
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
Or you could go for smaller teams? One mage, one hacker and one sammy per team should be enough.
|
|
|
![]()
Post
#30
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Or you could go for smaller teams? One mage, one hacker and one sammy per team should be enough. Yeah, but I didn't want to force that particular composition. Even so, we haven't had the 12 people that that would still require sign up (yet). I could switch to each person controlling a full team, giving a grander melee overall, likely reduce team size to 3 or so in that case so people don't have to make a ton of character sheets. Edit: Although I was against it when I first came up with this idea (It was something I considered) the more I think about it, the more I like the idea. It would make handling teams easier as I'd only need to deal with one person for each team instead of needing to wait on five people, and would allow for a much larger spectacle. The fight is for several million after all, it should generate a ton of contestants. I'll still throw in some NPC groups to serve as some of the 'stronger' and 'weaker' ones. |
|
|
![]()
Post
#31
|
|
Target ![]() Group: Members Posts: 16 Joined: 27-July 10 Member No.: 18,858 ![]() |
This sounds quite fascinating-- I just started the series with SR4, so I'm unfamiliar with the previous editions. My current GM tells me that this isn't a new concept persay, but we're all very intrigued by the idea. I'll be keeping my eye on this.
In fact, though I'll give the credit where it's due, I may borrow some of this for my upcoming chron. |
|
|
![]()
Post
#32
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
This sounds quite fascinating-- I just started the series with SR4, so I'm unfamiliar with the previous editions. My current GM tells me that this isn't a new concept persay, but we're all very intrigued by the idea. I'll be keeping my eye on this. In fact, though I'll give the credit where it's due, I may borrow some of this for my upcoming chron. Well, I've not seen it before, and I've actually done something very similar IRL before with The Other Game with great results as two teams of high end characters went at it. On the other hand, the idea of a grand melee or a grand melee with teams isn't exactly new, though the multi day/huge terrain twist is somewhat new I think. I'm sure it's been done somewhere though (IMG:style_emoticons/default/nyahnyah.gif) Oh yeah, Naruto did it back in the Chunin Exam (IMG:style_emoticons/default/smile.gif) Maybe that's where I got the idea. |
|
|
![]()
Post
#33
|
|
Target ![]() Group: Members Posts: 16 Joined: 27-July 10 Member No.: 18,858 ![]() |
Well, I've not seen it before, and I've actually done something very similar IRL before with The Other Game with great results as two teams of high end characters went at it. On the other hand, the idea of a grand melee or a grand melee with teams isn't exactly new, though the multi day/huge terrain twist is somewhat new I think. I'm sure it's been done somewhere though (IMG:style_emoticons/default/nyahnyah.gif) Oh yeah, Naruto did it back in the Chunin Exam (IMG:style_emoticons/default/smile.gif) Maybe that's where I got the idea. I hope you took no offense to my response, I wasn't at all accusing you of being unoriginal-- the concept you've presented is well thought out and very creative. The movie The Condemned runs with a similar concept, and I believe there was some incarnation of it called Urban Brawl in the SR system, which is one of the most popular sports in the SR universe. Your idea isn't quite the same concept, and I actually like it a lot. |
|
|
![]()
Post
#34
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I hope you took no offense to my response, I wasn't at all accusing you of being unoriginal-- the concept you've presented is well thought out and very creative. The movie The Condemned runs with a similar concept, and I believe there was some incarnation of it called Urban Brawl in the SR system, which is one of the most popular sports in the SR universe. Your idea isn't quite the same concept, and I actually like it a lot. No, not offended (IMG:style_emoticons/default/smile.gif) Yeah, Urban Brawl is somewhat similar from what I've gathered, except that it involves only two teams, far more structure, isn't supposed to be lethal, and has some kind of goal (ball though goal). Haven't seen The Condemned. |
|
|
![]()
Post
#35
|
|
Target ![]() Group: Members Posts: 16 Joined: 27-July 10 Member No.: 18,858 ![]() |
Haven't seen The Condemned. Don't bother. It's 'Stone Cold' Steve Austin in a WWE films release. It's really, really not good. The concept is basically the same as yours-- the exception being that it takes place in the jungle, and the participants are not there of their own will. |
|
|
![]()
Post
#36
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 ![]() |
Oh hoo hoo hoo hoo!
How do you want to handle vehicle recoil? |
|
|
![]()
Post
#37
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,319 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
I'm close to completion of a character. Are you set on players submitting a team each, or can we still form teams with players running single characters?
|
|
|
![]()
Post
#38
|
|
Moving Target ![]() ![]() Group: Members Posts: 312 Joined: 3-March 10 Member No.: 18,237 ![]() |
I'm interested in playing. I'm also very interested on how you would do the whole 'team y and team x' randomly bump into each other. Would it be like a few blocks gridded, and teams choose where they go, and depending on whether there is another team there, is whether they fight ect?
Edit: yeah will you still allow single characters in a team with other players? Playing several characters is a bit overwhelming for me. |
|
|
![]()
Post
#39
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I'm close to completion of a character. Are you set on players submitting a team each, or can we still form teams with players running single characters? No, I'm not set on it. I may simply have it as an option for those who want it to allow for more teams to be generated. I think teams of 3 are more reasonable though. I was going off the last time I did this and there happened to be 10 people, so two teams of 5 worked out well. QUOTE How do you want to handle vehicle recoil? Weapons on vehicles don't have recoil with a few special exceptions for particularly big weapons on small vehicles. Drones will follow a similar rule but be much closer scrutinized as to if they are big enough. Also, I should note that I believe in the 'round down' version of the mount rule found in 4a, as opposed to 'round up' found in Arsenal, so no 1 or 2 body drones with mounts.QUOTE I'm interested in playing. I'm also very interested on how you would do the whole 'team y and team x' randomly bump into each other. Would it be like a few blocks gridded, and teams choose where they go, and depending on whether there is another team there, is whether they fight ect? This is basically exactly how it works. Teams can wander around looking for other teams, better positions, or supplies, or they can set up wherever they are, or split up, or whatever else they can think of except leave the War Zone. Based on movement (Stalking, walking, running, vehicles) they'll move around at different rates and be spotted from different distances and be more or less likely to set off traps that may or may not be around, etc. Movement around the city and surroundings will be critical, which is the biggest reason I'm delaying, because I want to get a city properly mapped out so this can be done properly.QUOTE Edit: yeah will you still allow single characters in a team with other players? Playing several characters is a bit overwhelming for me. Yeah, a single character joining up with others is perfectly fine. I'll adjust the rules post later (have some new stuff that needs to get added from all this). Basically character setup will be the same, but any player may make and control one, two, or three characters which must all be on the same team. So two people could get together and one could make two while the other makes one, or three people can get together to form a team, or a person can make their own team. |
|
|
![]()
Post
#40
|
|
Moving Target ![]() ![]() Group: Members Posts: 312 Joined: 3-March 10 Member No.: 18,237 ![]() |
Thank you for the quick reply (IMG:style_emoticons/default/wink.gif) Look forward to this going ahead. Shall we watch this space in the meantime for updates?
|
|
|
![]()
Post
#41
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Yep, this will be the main place for it. Rules will get updated every so often, and I'm sure more Q&A and 'LFG' posts will crop up.
Also, I'll likely throw something into the 2072 thread at some point (Mostly just hype and 'order now' type stuff.) |
|
|
![]()
Post
#42
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Can we get more about the local? Or are there likely to be hazards of all kinds?
|
|
|
![]()
Post
#43
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
Also, I should note that I believe in the 'round down' version of the mount rule found in 4a, as opposed to 'round up' found in Arsenal, so no 1 or 2 body drones with mounts. All the rule from Arsenal does is allow small drones (Bod 2) to have a weapon mount, this is where you should use the optional recoil rule. Furthermore to allows large drones to havetwo LMGs or one larger weapon. Micro and minidrones cannot take a weapon mount since it is the wrong type of modification.
|
|
|
![]()
Post
#44
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Do trips to the Metaplanes violate the rule for needing to stay inside the city?
|
|
|
![]()
Post
#45
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Also, I assume our characters are not supposed to be cheaters? Should we add a roleplaying element to this, or is it best left as more of a strategy game?
|
|
|
![]()
Post
#46
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,319 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
|
|
|
![]()
Post
#47
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
QUOTE Also, I assume our characters are not supposed to be cheaters? Should we add a roleplaying element to this, or is it best left as more of a strategy game? If you're fighting in a fair fight, you haven't planned well enough. (IMG:style_emoticons/default/wink.gif) To expand, there will be plenty of chances to 'pose for the camera' so a personality certainly isn't a bad thing, but the main focus of the game will indeed be on the combat side. QUOTE All the rule from Arsenal does is allow small drones (Bod 2) to have a weapon mount, this is where you should use the optional recoil rule. Furthermore to allows large drones to havetwo LMGs or one larger weapon. Micro and minidrones cannot take a weapon mount since it is the wrong type of modification. Alright, we'll go with round up, but expect anything with a body less than 3 to suffer debilitating recoil. QUOTE Do trips to the Metaplanes violate the rule for needing to stay inside the city? Not so long as your body remains within the War Zone. QUOTE Can we get more about the local? Or are there likely to be hazards of all kinds? Still working on it, so I can't give too much, but as I've said, it will be taking place in an abandoned city and surrounding 'wilderness'. The city will include of course buildings both ruined and not, as well as parts of the city being overrun with encroaching vegetation. There will be a fair amount of forest, with the rest of the wilderness part being scrubland with space buildings.As for hazards, the Shadow Wars guys are specifically indistinct about what might be waiting for you. Alot of 'we can neither confirm nor deny that horrible thing X is in the War Zone, and we can neither confirm nor deny that we put it there intentionally'. It is however generally believed that there will be security emplacements (drones/turrets and similar) both active and inactive in the city, and there is likely to be at least a couple critters in the forest area, though how dangerous is anyone's guess. So, possible hazards include just about anything you can think of. Might be critters, para and non, there might be infected, there might be a secret underground base, there might be drones and turrets, there might be landmines set up in front of the Stuffer Shack. The point here is tread carefully. Edit: Various updates added in the first post. |
|
|
![]()
Post
#48
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
Hmm. Urban Wars, the new spin-off from the smash hit Desert Wars...
|
|
|
![]()
Post
#49
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
I have a team. They aren't built yet, but the design phase is coming along well. I'm building a 3 person team, and I'll have a team name and bios in a bit.
|
|
|
![]()
Post
#50
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,319 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
I'm assuming that if you buy implants with the 250,000 nuyen after chargen, then you have to pay for the medical bills out of that as well. Is this correct?
|
|
|
![]()
Post
#51
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I'm assuming that if you buy implants with the 250,000 nuyen after chargen, then you have to pay for the medical bills out of that as well. Is this correct? Not even sure how big those bills are. I wasn't really considering it, but I think for simplicity I'll go with no. I've always kind of assumed the listed price included having the stuff installed in you. |
|
|
![]()
Post
#52
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,319 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
OK.
|
|
|
![]()
Post
#53
|
|
Moving Target ![]() ![]() Group: Members Posts: 359 Joined: 10-June 10 From: Renton--metas keep out Member No.: 18,684 ![]() |
You still need players to round the roster, yes? If so I have a team I can start working on. I was hesitant at first but if it's going to be a while before the game starts then I should have time to play...
|
|
|
![]()
Post
#54
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
You still need players to round the roster, yes? If so I have a team I can start working on. I was hesitant at first but if it's going to be a while before the game starts then I should have time to play... Yep, can always use players. It's unlikely to start before the end of the month. |
|
|
![]()
Post
#55
|
|
Target ![]() Group: Members Posts: 5 Joined: 3-August 10 Member No.: 18,886 ![]() |
New to SR, I have been playing a couple of months now and a friend (who has played for a few years) would like to be a team if you don't mind a team of 2 that will be new to this type of format.
|
|
|
![]()
Post
#56
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Certainly don't mind. There are enough singles around that I'm sure there will be someone to fill that 3rd spot on your team. And this type of format will technically be new to everyone, since it really hasn't been done before (IMG:style_emoticons/default/wink.gif) Least not in SR.
|
|
|
![]()
Post
#57
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
I have the bulk of a 4 man mercenary team: a sniper, a mage, a rigger, a gunner. I can play them all or pick one or two to merge with another team or give the chars to play to someone else. As you like it (IMG:style_emoticons/default/biggrin.gif)
|
|
|
![]()
Post
#58
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
That's up to you, but teams have been dropped to 3 people, so you'll need to cut one of them loose if you're playing a full team yourself.
|
|
|
![]()
Post
#59
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
I'm bringing in a a Field Medic (Sy), a Hermetic Magician (Zy), and a Cyborg (Gy). Team name SYZYGY.
|
|
|
![]()
Post
#60
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
That's up to you, but teams have been dropped to 3 people, so you'll need to cut one of them loose if you're playing a full team yourself. I have dropped the sniper. An assault cannon can snipe just as good, and the fans will love it (IMG:style_emoticons/default/love.gif) How will you handle rockets? Just wandering if one really needs an average 14 net hits to hit something (IMG:style_emoticons/default/ohplease.gif) And do you allow the karma to be used to quicken spells? |
|
|
![]()
Post
#61
|
|
Moving Target ![]() ![]() Group: Members Posts: 431 Joined: 15-April 10 Member No.: 18,454 ![]() |
I will work up a team.
Have you thought of using Google Maps or something similar to grab a portion of an existing city to use? I like using the high altitude images for games I run. |
|
|
![]()
Post
#62
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I will work up a team. Have you thought of using Google Maps or something similar to grab a portion of an existing city to use? I like using the high altitude images for games I run. Yep, that's what I was planning on doing (IMG:style_emoticons/default/wink.gif) |
|
|
![]()
Post
#63
|
|
Moving Target ![]() ![]() Group: Members Posts: 431 Joined: 15-April 10 Member No.: 18,454 ![]() |
Can characters build spells using hte design rules in Street Magic before the start of the game?
|
|
|
![]()
Post
#64
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
|
|
|
![]()
Post
#65
|
|
Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 12-August 10 Member No.: 18,926 ![]() |
I would like to participate too. I could play a single character or a whole team. Just what suits best.
But one Question: Are biological weapons allowed? Especially, can you flood the whole area with FAB III to take out most of the enemy mages? (Which shouldnt be effectiv at all, because statistically seen only 1% of the runners should be awakened. But somehow i have the feeling that this statistic wont apply ;-D ) Its not like I am planning to do that, but if there actually isnt a rule that forbids that, I want to know it before I build my characters (and take countermeasures). Probably no one would have come up with the idea if i wouldnt have asked, but i want to make sure. This post has been edited by Garvel: Aug 13 2010, 12:00 AM |
|
|
![]()
Post
#66
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
I would like to participate too. I could play a single character or a whole team. Just what suits best. But one Question: Are biological weapons allowed? Especially, can you flood the whole area with FAB III to take out most of the enemy mages? (Which shouldnt be effectiv at all, because statistically seen only 1% of the runners should be awakened. But somehow i have the feeling that this statistic wont apply ;-D ) Its not like I am planning to do that, but if there actually isnt a rule that forbids that, I want to know it before I build my characters (and take countermeasures). Probably no one would have come up with the idea if i wouldnt have asked, but i want to make sure. Damnit, damnit, damnit. I was going to spring the FAB-3 question when I did it. |
|
|
![]()
Post
#67
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
What is so good with FAB-3? It does not attack Awakened, but astral forms. Even if you are a carrier, if you switch Assensing off once every 6 hours, you are safe. If you switch your Foci off once every 6 hours, they are safe. Projection is safe: the cloud is not fast enough to follow a projecting mage. You can drop your sustained spells once every 6 hours to prevent the FAB cloud from growing, or you can just let them lose 1 point of Force once in a while, no big deal.
|
|
|
![]()
Post
#68
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
What is so good with FAB-3? It does not attack Awakened, but astral forms. Even if you are a carrier, if you switch Assensing off once every 6 hours, you are safe. If you switch your Foci off once every 6 hours, they are safe. Projection is safe: the cloud is not fast enough to follow a projecting mage. You can drop your sustained spells once every 6 hours to prevent the FAB cloud from growing, or you can just let them lose 1 point a Force once in a while, no big deal. True, it won't kill mages. What it does do is collect on astral forms, background count, and dual natured critters. Combine that with the Detect FAB-3 spell. |
|
|
![]()
Post
#69
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Don't know much about FAB-III, don't remember what book it is in or anything, but best of luck to you at managing biological warfare on the level you're talking about.
Oh, did I mention... oh, no, that was going to be a surprise (IMG:style_emoticons/default/biggrin.gif) |
|
|
![]()
Post
#70
|
|
Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 12-August 10 Member No.: 18,926 ![]() |
If you notice FAB III and know what to do, its no big deal indeed. But if you dont, you will face magic loss. It an astral perception (3) test. (Streetmagic, ca. page 125).
This post has been edited by Garvel: Aug 13 2010, 11:39 AM |
|
|
![]()
Post
#71
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
When issuing Commands to Agents and Pilots, are we using the 200 character limit?
|
|
|
![]()
Post
#72
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Could you referee a practice skirmish? A little bit of friendly sport? No one will go past overflow. Not all of it, anyway.
The EVO Worldwear Sandalphon collection presents: DMZ PRE de TORZ A patch of the DMZ between Aztlan and Amazonia, the Forest of Sangre del Diablo Every competitor will be fully outfitted with the EVO Polyphemus Intrusion Monocycle, the EVO Glitterbrat Laser Game Systems, and, a EVO Archeron. I'd like to stress test these toys before the bit fight, so I'm going to make a small Fireteam of 5. It will be these guys here, and a comms guy. The last team standing captures the prize of 2,500nY and 2 Karma for each competitor (up to 5). Losing teams collect 1 pity Karma for each competitor (up to 5). Alternately, I could referee and see how other people use my toys. |
|
|
![]()
Post
#73
|
|
Target ![]() Group: New Member Probation Posts: 1 Joined: 16-August 10 Member No.: 18,939 ![]() |
Myself and two of my real life friends are very interested in making a team for this. We've never played online before, are there any primers or anything we should read first? Can we purchase mapsofts for the battle area? If so how much?
|
|
|
![]()
Post
#74
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
I'm going to withdraw team Syzygy from Shadow Wars. I think I would make it no fun for anyone else playing or running it.
|
|
|
![]()
Post
#75
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,319 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Oh...wow.
|
|
|
![]()
Post
#76
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Perhaps I should explain some of my strategy for Team Syzygy:
Stuff like that. I think my tactics would piss everyone else off, and make the game no fun. And yes, all of that is easily within budget. |
|
|
![]()
Post
#77
|
|
Moving Target ![]() ![]() Group: Members Posts: 431 Joined: 15-April 10 Member No.: 18,454 ![]() |
Perhaps I should explain some of my strategy for Team Syzygy:
Stuff like that. I think my tactics would piss everyone else off, and make the game no fun. And yes, all of that is easily within budget. I think you ran out of money on like step 1 |
|
|
![]()
Post
#78
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
|
|
|
![]()
Post
#79
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
You make it sound as if you intended to start the game with everything deployed. How could that be possible?
|
|
|
![]()
Post
#80
|
|
Moving Target ![]() ![]() Group: Members Posts: 431 Joined: 15-April 10 Member No.: 18,454 ![]() |
|
|
|
![]()
Post
#81
|
|
Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 6-November 09 From: MTL Member No.: 17,849 ![]() |
|
|
|
![]()
Post
#82
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
As Karoline said, the mesh tags cost 1nY each if you buy them by parts. 10,000+ mesh tags bring easy Matrix access to an otherwise (probably) matrix free area. They wouldn't exactly be easy to miss, to they sit there as a juicy trap for other hackers. Would people use them or be paranoid and not? Either way, it's an advantage.
Construction drones are 4,000nY each, and can work 24 hours a day. Centipedes are 1,000nY each, and can click together for moving landscape up to a strength of 10. 100 Bust-A-Moves cost 35,000nY, and can be treated under swarm rules (depending on GM decision). A Vista is 25,000nY, a body of 20, and can truck in a bunch of crap. Give it off-road tires, and stick a Containment tent Rating 6 inside of it for 12,000nY. Now a team of 3 is good for 10 days without needing to go outside. You won't even have to spend money on environmental protection for the bus, just the construction drones that are going to excavate the hole for it to live in. Earth has an Astral presence, so it will hide you in the astral. A roving hub with a CCU adaptation is 27,000nY, and can be upgraded. A repeater drone with EM shielding costs 5,000nY, and gives out no signal to it's presence when it's not in use. A mobile medical shop is 15,000nY, and can clone. A "unit" of skin grows in 4 hours, and costs 300nY. Use it to cover the tent to provide a biological cover to keep Astral snoopers out. A Unit of FAB-3 will maintain it's Force rating in a background count, up to the Force of the background count. A magician with Detect Fab-3 can keep track of it, and see where it spreads to keep track of magical things in the area. It's a sucky attack, but good for information. A Ritual lodge takes 1 day per force to set up, and then ritual sorcery can be used with detection spells to keep track of everything going on, and provides a ward to announce any astral visitors. A Rating 2 nanohive costs 20,000nY, and a cyberhand costs 5,000nY. Depending on how many hands and nanohives you want to buy, you now have a constant supply of nanites. The Biotechnology skill covers MAKING bioware and cyberware given the appropriate shops. Drugs can be purchased at 10% book price if you have the Chemistry skill, so bring some jetfuel or some other organic compound with long carbon chains, and a crap-ton of chlorine, and you can make some cheap and nasty toys (including insecticide in case of bug spirits). If you are having problems with mages, bring 30 kittens and murder them in your base camp to drive up the background count. Did I mention 40 dice of First Aid? The point isn't that I don't want to play, it's that I'll annoy the crap out of everyone by basically playing a different game than they are. |
|
|
![]()
Post
#83
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
Were it me, the kittens wouldn't increase the background count. Only sapients would.
|
|
|
![]()
Post
#84
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
|
|
|
![]()
Post
#85
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
We understood the gear limitations very differently. To me "bring with you" means that you have to carry your stuff, so I figured no vehicle larger than a small drone. Karoline, can you clarify this? Otherwise, it will not be Shadowars but Drone wars.
And Karoline, while you are here, which rules will you use for rockets? |
|
|
![]()
Post
#86
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
We understood the gear limitations very differently. To me "bring with you" means that you have to carry your stuff, so I figured no vehicle larger than a small drone. Karoline, can you clarify this? Otherwise, it will not be Shadowars but Drone wars. A cyborg adapter for the bus costs 15,000nY. |
|
|
![]()
Post
#87
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
That does not make it less of a bus. It is not part of the cyborg: transferring the CCU from one drone to another takes less than a minute. The jarhead's friends could even take the CCU out and carry it around with them if they wanted (IMG:style_emoticons/default/biggrin.gif)
|
|
|
![]()
Post
#88
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
That does not make it less of a bus. It is not part of the cyborg: transferring the CCU from one drone to another takes less than a minute. The jarhead's friends could even take the CCU out and carry it around with them if they wanted (IMG:style_emoticons/default/biggrin.gif) Yea, that was the hope. I also liked the idea of having a roving hub with a CCU slot. Nothing like having 30 Analyze programs running at the same time to discover hackers. |
|
|
![]()
Post
#89
|
|
Moving Target ![]() ![]() Group: Members Posts: 312 Joined: 3-March 10 Member No.: 18,237 ![]() |
While I applaud you for thinking outside of the box, it does kind of defeat the purpose of participating in a game like this, I know you have withdrawn your team, but why would you bother?
|
|
|
![]()
Post
#90
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
While I applaud you for thinking outside of the box, it does kind of defeat the purpose of participating in a game like this, I know you have withdrawn your team, but why would you bother? I get carried away. Does it say something bad that I didn't understand your question at first? |
|
|
![]()
Post
#91
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
We understood the gear limitations very differently. To me "bring with you" means that you have to carry your stuff, so I figured no vehicle larger than a small drone. Karoline, can you clarify this? Otherwise, it will not be Shadowars but Drone wars. And Karoline, while you are here, which rules will you use for rockets? 'Bring with you' means you will be air dropped into the city, and anything you bring has to be deactivated until you touch ground. So yeah, feel free to bring a bus if you think it will survive the 2k ft fall into the War Zone (IMG:style_emoticons/default/smile.gif) Even if this wasn't the case, a team would be unlikely to have more than a hole dug before other teams found them (Attracted to the noise of heavy construction). The mesh would run into problems with distributing 10k of them throughout the city. I do very much enjoy the out of the box thinking, and you're welcome to try what you can, but things are unlikely to go nearly as smoothly as you're envisioning them. As for the rockets, I wasn't aware there were multiple rules for them (IMG:style_emoticons/default/question.gif) Mind explaining a bit? |
|
|
![]()
Post
#92
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
'Bring with you' means you will be air dropped into the city, and anything you bring has to be deactivated until you touch ground. So yeah, feel free to bring a bus if you think it will survive the 2k ft fall into the War Zone (IMG:style_emoticons/default/smile.gif) Even if this wasn't the case, a team would be unlikely to have more than a hole dug before other teams found them (Attracted to the noise of heavy construction). The mesh would run into problems with distributing 10k of them throughout the city. I do very much enjoy the out of the box thinking, and you're welcome to try what you can, but things are unlikely to go nearly as smoothly as you're envisioning them. As for the rockets, I wasn't aware there were multiple rules for them (IMG:style_emoticons/default/question.gif) Mind explaining a bit? That is quite different than I envisioned it. I was thinking of an area of a couple thousand square kilometers, so this is a whole different ballgame. I'm guessing we are talking about a town in the 100,000 population (size. I assume the actual population would be a great deal smaller)? Yay! Order of magnitude smaller thinking time! Should we take the Parachuting skill? |
|
|
![]()
Post
#93
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
The scatter stats changed between SR4 and SR4A.
SR4: bare rocket 2D6, -1/net hit, airburst link 1D6, -1/net hit SR4A: bare rocket 4D6, -1/net hit, airburst link 2D6, -1/net hit With the SR4A rules, it is pretty much impossible to hit a vehicle with an AV rocket. You can just pray to roll low on scatter. |
|
|
![]()
Post
#94
|
|
Moving Target ![]() ![]() Group: Members Posts: 312 Joined: 3-March 10 Member No.: 18,237 ![]() |
I get carried away. Does it say something bad that I didn't understand your question at first? Ah righteo, its okay I hardly understand myself half the time. Don't feel I was having a go at you, just wondering why is all. Like I said, thinking out of the is great. Karoline, is there a chance our characters would get to see an aerial of the area before we get dropped in? (like maybe a few days earlier or something?) And I take it we would not all be dropped in the exact same spot, as in we would be split up into our teams and dropped in various locations? |
|
|
![]()
Post
#95
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
That is quite different than I envisioned it. I was thinking of an area of a couple thousand square kilometers, so this is a whole different ballgame. I'm guessing we are talking about a town in the 100,000 population (size. I assume the actual population would be a great deal smaller)? Yay! Order of magnitude smaller thinking time! Should we take the Parachuting skill? It doesn't have to be a small town for others to find you when doing heavy construction, especially because there is a good chance others will be looking for you actively anyway. That said, it isn't going to be crazy massive, you guys have to be able to find each other after all. As for current population, it is (supposedly) zero. No one is supposed to be living in the city. You don't need the parachuting skill, but it certainly couldn't hurt. QUOTE Karoline, is there a chance our characters would get to see an aerial of the area before we get dropped in? (like maybe a few days earlier or something?) And I take it we would not all be dropped in the exact same spot, as in we would be split up into our teams and dropped in various locations? Well, you would at the very least get to see some of the location while being air dropped in, but yes, you will actually be provided maps once I procure one. And yes, people will be dropped at various points around the city, so no one should be too close to one another. Also, people skilled with parachuting will be able to dictate where they land much better, so they can try and move themselves further from or closer to other teams. |
|
|
![]()
Post
#96
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,319 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
|
|
|
![]()
Post
#97
|
|
Moving Target ![]() ![]() Group: Members Posts: 431 Joined: 15-April 10 Member No.: 18,454 ![]() |
How will Edge refreshign be handled? I have a near uncontrollable desire for a 6-8 edge character.
|
|
|
![]()
Post
#98
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
Refreshing Edge every time you kill an opponent would be fun. How about:
1 member: 1 Edge Last team member: full Edge And maybe some for the Enforcers too. |
|
|
![]()
Post
#99
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Refreshing Edge every time you kill an opponent would be fun. How about: 1 member: 1 Edge Last team member: full Edge And maybe some for the Enforcers too. That sounds fairly good actually. Also, various awards will carry varying amounts of edge refresh (like Camera Hog and Fan Favorite). Enforcers will likely be full edge refreshes. |
|
|
![]()
Post
#100
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
I am curious as to how the Enforcers and Neutrals will work. Are the Enforcers show-sponsored OPFOR? Will they already be on site when the teams are sent in? Do they have different gear requirements?
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 4th September 2025 - 08:03 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.