Custom Shapeshifter - Octopus, RELEASE THE KRAKEN! |
Custom Shapeshifter - Octopus, RELEASE THE KRAKEN! |
Sep 26 2012, 07:40 AM
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#1
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
How would one stat such an...alien creature?
Definitely a Changeling Shapeshifter with excessive changeling qualities that bleeds over to normal qualities, and definitely a freak even when in 'human' form, id rather say 'humanoid'. Attributes and Abilities in both forms - Setae - Shiva Arms X2 (to get the X8 Limbs - Becomes Tentacles in animal form] - Webbed hands and toes - Extravagant Eyes [Definitely nonhuman] - Natural Venom [Exhalation Spray - Ink] - Double jointed [Normal humanoids don't BEND that way...] - Water Sprite Quality - Improved Sense: Scent - Incompetence: Athletics Group on land [Slower, Weights more etc] - Brittle Bones [-2 BOD for defense against crushing damage like fists, pipes etc] Animal Form Bonuses - Gills - Boneless [Impact Armor +2] - LOG +2 - INT+2 - Underwater Vision - Raptor Beak - Cephalopoidal Skull - Land: REA / AGI Halved - Land: Treat as Seal - Sea: Treat as Seal - Reach +2 due to tentacles [Elongated Limbs X2] - Count Tentacles as "Friends in Melee" for +2D6 or -2D6 for opponent. - Dynamic Coloration - Low Light Vision [For deep sea hunting] - Flare Compensation [Ability to control amount of light the eyes absorb] EDITED: Added points Well, I even took all "animal" side bonuses and costs and halved them as they are only in use when the shifter is in animal form. - Land: REA / AGI Halved - Incompetence: Athletics Group on land [Slower, Weights more etc] - Brittle Bones [-2 BOD for damage resistance in Melee] Not sure how to stat the above negatives - Brittle bones can be a 10 point negative quality. Incompetence with a skill group could be 10 (about half since they are only negatives on land). Also halved attributes are a 20 points Final Cost: 80 BP (was 85 but I rounded down) Cost same as Bear shifter, less attributes but lots of other abilities instead. |
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Sep 26 2012, 08:10 PM
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#2
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Moving Target Group: Members Posts: 583 Joined: 6-November 09 From: MTL Member No.: 17,849 |
Being zoidberg, his charisma should 0. Maximum (IMG:style_emoticons/default/silly.gif) .
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Sep 27 2012, 05:48 AM
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#3
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Moving Target Group: Members Posts: 171 Joined: 4-August 12 From: Cincinnati, OH Member No.: 53,107 |
They're generally pretty damn intelligent for cephalopods so high LOG/INT make sense to me. I could see a case for REA and maybe AGI potentially. Good infiltration skills and natural camo of some sort. Maybe Enhanced Sense: Sight and/or Low-Light dependent on what specific species you're working with. Gills if you actually want them to operate in water.
I used the Setae metagenic to try to mimic the the tentacles for the Bearsharktopus, need to rewrite the fluff for it though. Double jointed would be a good addition, going to have to yoink that idea. Definitely interested in seeing what you come up w/. |
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Sep 27 2012, 11:54 AM
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#4
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Moving Target Group: Members Posts: 917 Joined: 5-September 03 From: Melbourne, Victoria, Australia Member No.: 5,585 |
Looks great....just, you know, as long as you can make them a pornomancer...
"I've seen enough Hentai to know where this is going", waves tentacle.... -Tir (IMG:style_emoticons/default/nyahnyah.gif) |
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Sep 27 2012, 12:02 PM
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#5
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
Looks great....just, you know, as long as you can make them a pornomancer... "I've seen enough Hentai to know where this is going", waves tentacle.... Oh god... Well... Mystic Adept Orgasm/Orgy Charisma 5+ Command [Persuation] -Commanding Voice power [For that 8 limbed female lesbian shifter dominatrix mode...] Etc... |
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Sep 27 2012, 01:20 PM
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#6
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
Question?
Should it have a BOD bonus? After all, the Giant Octopus have been found weighting in at 71 kilograms. |
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Sep 27 2012, 04:59 PM
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#7
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Running Target Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
I'm a bit confused because it doesn't look like you're building a shapeshifter. For one thing, shapeshifters in humanoid form are almost perfectly humanoid, so extra arms doesn't fit and neither does venom. Also, stats are the same in either form.
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Sep 27 2012, 07:51 PM
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#8
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Moving Target Group: Members Posts: 171 Joined: 4-August 12 From: Cincinnati, OH Member No.: 53,107 |
I'm a bit confused because it doesn't look like you're building a shapeshifter. For one thing, shapeshifters in humanoid form are almost perfectly humanoid, so extra arms doesn't fit and neither does venom. Also, stats are the same in either form. Would be a SURGEd shapeshifter I believe. I think it would be a judgment call as to whether/which metagenics applied to which form(s) (and whether you can build the character at all...) but ??? |
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Sep 28 2012, 12:00 PM
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#9
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
I'm a bit confused because it doesn't look like you're building a shapeshifter. For one thing, shapeshifters in humanoid form are almost perfectly humanoid, so extra arms doesn't fit and neither does venom. Also, stats are the same in either form. Yes indeed they are - but those animals are specifically mammals. I find deep sea creatures far more...alien and I wanted to reflect that in this kind of shifter. Also, most mammals have 4 limbs and change to a 4 limbed being - The octopus becomes something more different. |
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Sep 29 2012, 03:52 PM
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#10
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
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