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#1
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
What weaponry do your runners typically carry on standard walk-around town times?
I typically, for a "samurai" or "gun-bunny", carry a heavy pistol in concealable holster(a paddle holster or a shoulder rig), a light pistol and/or machinepistol(also in a shoulder rig) in concealable holster. A survival knife, or folder or similar tool. A few grenades. Two wallets(each with seperate identification), and reloads for my weapons. A cell phone. Cigerettes and a lighter/matches. Condoms. It's served me very well in the past. My typical wepaons are Predator, Ceska Skorpian and Fichetti 500a(THE primiere choice for deep carry). The Fichetti has made it in with me pretty far, while I tend to turn in the Predator and ceska if I think it's going to be risky getting them past secrutiy. |
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#2
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 ![]() |
Just walking around town? Maybe a concealed pistol in a quick-draw holster and a secure jacket if it's a rough part of town.
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#3
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Moving Target ![]() ![]() Group: Members Posts: 313 Joined: 5-March 04 From: UK Member No.: 6,125 ![]() |
Tres chic, long-coat and a Beretta 101-T in a conceled holster. Every inch the sarariman. (he is ex-Renraku, so he knows how to pull it off)
For a night on the town, he includes 'the briefcase'. Deck or an SSM-3, depending on requirements. (his role is decker / sniper) |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 27-May 03 From: Detroit Member No.: 4,642 ![]() |
My Adept carries a Heavy Pistol in a concealed shoulder holster, and a SuperSquirt II loaded with Gamma-Scopolomine in an kle holster.
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#5
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,451 Joined: 21-April 03 From: Austin, TX Member No.: 4,488 ![]() |
Actioneer line and a concealed silenced Browning Ultra-Power with five spare clips if it's a rough neighborhood or there's a good chance there'll be trouble (meet with a Johnson), and FFBA half suit with Tres Chic clothes and the Actioneer long coat plus the nice Browning mentioned above if it'll be less likely to be trouble (concert, dinner date, etc). What? I like to dress nice...
The Abstruse One |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 309 Joined: 26-February 02 Member No.: 1,548 ![]() |
My characters almost always /start out/ on street lifestyles (what can I say, I like playing myself :)), so...everything.
Heh. Colt Manhunter, a couple of extra clips, secure jacket, switchblade. |
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#7
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Moving Target ![]() ![]() Group: Members Posts: 527 Joined: 26-February 02 Member No.: 1,118 ![]() |
I think my character's maximum concealed carry arsenal consists of...
A silenced light pistol under the left arm, dart pistol under the right arm, a spare magazine for each, a MGL-6(small of back or ankle, depending on your interpretation of the weapon's profile), a half-dozen densiplast throwing knives, a tactical folding knife, hardliner gloves, two lightly weighted throwing spikes, a pair of forearm snap blades, a pair of folding boot knives, a pair of collapsible densiplast tonfas, a collapsible staff, and maybe a small explosive device or two, such as quarter-kilogram C-XIII shaped charges. |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 223 Joined: 3-February 04 Member No.: 6,054 ![]() |
I just built a troll ganger (80 b.p.) who carries a stick and wears clothing.
(the idea was H. of V's.) |
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#9
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 ![]() |
Eek, you people scare me.
For every day wear? Like, the corner pub or grocery shopping? Every day Colt Manhunter, three mags (1 loaded, two spare) concealed holster (shoulder rig, hip, cross-hip, jacket lining) tactical light multi-tool trauma patch cell phone secure jacket (+ FFBA if likely trouble) forearm guards and/or hardliner gloves Concealed carry, expecting trouble subvocal mike (if adept) microtransceiver silencer pinches of c-4 or c-12 (if not corporate area) grapple line survival knife Carried occasionally if need expected backpack medkit (it sounds strange, but it makes "hey, I'm an off-duty medic" more beliveable) microtronics toolkit ("Sorry officer, but sometimes a patient has 'ware that needs stabilizing...") *Although this conversation does spawn an interesting point -- given the dangerous nature of a shadowrunner's usually brief life, is (s)he ever really willing to walk around without armor and some form of unusual gear? Off-duty cops almost always carry a weapon, just in case... -Siege Edit: Either remote or wire detonators, should explosives be required |
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#10
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
Excellent.
Now, further along the line. What does your character have in the trunk of his/her car if you have one? Me, typically an americar or other cheap junk-mobile(nothing too flashy) with an assault rifle in the trunk, lotsa ammo for said assault rifle. Grenades. Shotgun in the passenger comparment. Ceska under the seat. Armour. A camos-suit, or more(preferably urban, southeastern forest, and a southern plains patterns). Flares. flashlight. Duct tape. Carton of cigerettes. Blankets, change of clothes etc. I got to the ride when it get's bad. :D |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 527 Joined: 26-February 02 Member No.: 1,118 ![]() |
20x83mm anti-materiel rifle, broken down, with ten rounds of armor piercing incendiary ammunition.
And a spare tire. |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 131 Joined: 1-April 02 From: Finland, Iisalmi Member No.: 2,497 ![]() |
Well it depends on my char, but my main char, Maelstrom, only carries a kris and long coat + formfitting. (And 2 credsticks, 1 real, 1 fake.) He really doesn't need anything more, because with Sorcery/Spellcasting 6/12 and spells like Manabolt, Stunball, Lightning Bolt, Fireball and Armageddon, he can transform into a walking artillery platform in an instant. 8)
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#13
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Moving Target ![]() ![]() Group: Members Posts: 216 Joined: 27-January 04 Member No.: 6,025 ![]() |
My last character walked around with a Slivergun in a conceal quick draw holster, 1 spare mag, FFBA, armored suit or Securetech longcoat, Pocket Secretary, fake ID, cigs+light.
In the Porche Winter's trunk :P he had a Savior Medkit and another fake ID. At home for night-of-the-run use only was a Runthenium cloak various electronic gear, a dart pistol w/silencer and a spare mag, an HK227S w/three spare mags, Battletak Master Unit, and so on and so forth. Basically if jumped on the street and the fight is not decided in one combat turn then he runs away and comes back tooled up. carrying an arsenal down the street is a good way to attract unwanted attention. |
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#14
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
carry at all times (Japanese female sam/sniper/b&e/assassin):
tres chic suit ffba (2nd skin line) auctioneer 2 x custom designed heavy pistols (10M dmg, MAD undetectable, conceal 7) 2 x cougar fine blades certified credstick with 15,000 on it misc funds in color/script cell phone/pda Drug known only as "J". Interrogation drug, In car/bike: Barret sniper rifle heavily modified 2 x Ares monokatanas dikoted gas grenades |
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#15
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Decker on the Threshold ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 ![]() |
Yeesh, and I thought I was being over-paranoid carrying around a Secure Long coat and a Slivergun in a concealable holster as street clothes. How can you guys carry two pistols around w/ three mags each anyway? I take it your GMs aren't that anal about encumberance, right?
Btw, don't you get odd looks wandering around the Barrens in tres chic clothing? Isn't that just inviting gangers to mess with you? |
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#16
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
:eek: I take it you don't drive that bike anywhere where there might be legal people around? |
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#17
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-March 04 From: The Grizzly Grunion, in a VIP room. Member No.: 6,191 ![]() |
On person: Cougar Fineblade (Dikoted, of course), Browning Ultra-power, many, many, throwing knives.
In the car: everything else i can concievably fit in it. Mostly, it's the tres chic over some FFBA and a long coat over it. Sunglasses/smartgoggles, too. |
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#18
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
My pistols don't weigh much since they are completely poly resins and the 3 mags (1 for each gun and a spare) really isn't much. (8 point ambidexterity edge). as far as the tres chic clothing. Our characters actually live in the barrens close to Touristville and the gangers have learned the hard way not to frag with my character. I do wear normal street clothes like cargo pants and halter top when I'm hanging around the Barrens but I try not to since I have a huge oriental dragon tatoo the curls up my entire arm and I have some japanese characters tatooed between my shoulder blades etc. Generally I wear the tres chic clothing because 99.9% of our buisness occurs downtown or in bellevue so Dantes, Umbra that sort of thing were it pays to look like a player...and also back it up. It all ties into distinctive style flaw oh yeah commuting is a slitch! ;) |
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#19
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
I can't fit it in my bike, but I can fit my katanas strapped to the side which is why I included it. I also have a SIN and a permit for everything that a person can get a permit for that I own. From my wired reflexes to my katanas. On a side note my bike is a white eagle with a LMG mounted but my rigger partner hid it in the air intake on one side so you can only see the barrel if you stick your head down and look directly into the intake. Thats when i push the button. :grinbig: |
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#20
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-March 04 From: The Grizzly Grunion, in a VIP room. Member No.: 6,191 ![]() |
That's how i got my H-D Scorpion. :grinbig: |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 153 Joined: 16-February 04 From: Ohio, USA Member No.: 6,083 ![]() |
My rigger when away from his rig carries a Colt single action army in 45LC. In a left handed cross draw holster worn behind him for easy right had draw from under his long duster while keeping it out of sight behind him. There's and extra 18 rounds in loops on the belt for reloads. When the $H!T hits the fan he grabs his trusty SxS 12 gage and a handfull of buckshot. Yah he does wear snake skin ropers, his belt buckle is the size of a small salad plate and he wears a worn out straw hat like Tobby Keith's.
mcb |
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#22
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Moving Target ![]() ![]() Group: Members Posts: 223 Joined: 3-February 04 Member No.: 6,054 ![]() |
Normal day life I usually wear a ffhb suit, normal clothing and will have a knife/ext. baton/nunchaku/shock gloves; depending upon my best skill. I prefer to walk around and rely on my wits.
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#23
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Good lord. That's one gigantic air intake.
[edit] mcb, I do believe you are positively stylish. |
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#24
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
interesting gear choices and a neat character concept. I personally would not use such outdated weaponry. This is 2063 omae, speed kills.
Single action lol! |
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#25
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
look frag head what u want me to do? We aren't all engineers and it is just a game. I just go along with what my GM says. It was his idea and if he wants to deal with it then I say let him lol. :) I personally would not allow it if I was Gm but im not so hey might as well break his game. |
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#26
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Pocket knife, pack of gum, and a smile.
:P |
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#27
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Decker on the Threshold ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 ![]() |
One good thing about single action pistols is that one shot is generally all you need. Those things usually pack massive firepower.
Another good thing about single-shot weapons (which SR sadly doesn't deal with) is misfires and such, which happen much less often on reliable single-shot weapons. |
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#28
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Actually, .45LC doesn't hit much harder than a modern day .40S&W. It's more a style thing than anything else.
And, yeah, is sad that weapon reliability is ignored, but since I've never seen a system for it that even approached elegance, that's just what you get. |
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#29
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
It isn't ignored completely, just downplayed a lot. EX and EX-EX ammunion destroys the weapon and can injury the shooter on all 1's. It really is a game speed issue, unless you can think of a really smooth way to simulate reliabily of SA/BF/FA breech jams and stuff?
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#30
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
not to get off on a tangent but IMO by 2060s the whole pistol design thing should be pretty much at a point where malfunctions with normal ammo are nonexistant.
I'll pull a couple examples from today: Torture tests are favorite activites of the gun industry I remember one such test many years back featuring the Ruger P series semi auto pistol. They fired 100,000 round through it without a malfunction. THey also froze it with liquid nitrogen, ran over it with an SUV, dumped sand in it etc etc. they had virtually no malfuntions. Also I know this was done with Glocks when trying to get police contracts. The sales rep would throw the guns down the hall into the concrete, park trucks on top of them, throw them in the mud, wipe them off load and fire, dump sand etc in em. One other thing is I believe that guns in 2060s use caseless ammo which eliminates 99% of the window in which malfunctions happen since there is no slide to cycle or shell ejected, no shell to get stuck, no ejector to break off or not grab the case rim etc etc etc. In closing, i think with pistols/shotguns that malfuntions are virtually non existant |
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#31
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
The caseless/cased thing is still being debated....Isn't it?
Seems like it depends on your GM. Of course it could just have been mine...when I had one. |
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#32
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
Never under-estimate the call of greed to have companies sell inferior quality through superior marketing and pricing. :)
Er, no. Caseless ammo is a specific design that a weapon can have. EDIT: Hmmm, i must have missed this debate. I thought that the CC was pretty damn clear on this. *shrug*
I've seen pump action shotguns have problems if not operated smoothly. *shrug* |
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#33
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Moving Target ![]() ![]() Group: Members Posts: 153 Joined: 16-February 04 From: Ohio, USA Member No.: 6,083 ![]() |
You hit it right on the head, the good old boy look makes for a fun and interesting character all though the antiquated revolver with its slow unload/reload and slow rate of fire makes him less then effective in a fire fight but then when its available he would much rather be plug into his rig where real fire power is more accessible at much higher rates of fire from the two pop up turrets on his truck. mcb |
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#34
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
well even the greatest design in the world can fail if it's not operated/cleaned/maintained in the recommended manner.
Don't you think I was assuming proper operation/maintenance? And yes even pump shotguns can malfunction (even though none of my 3 ever have) but you should agree that the conditions need to be pretty extreme for that to happen or a complete ass trying to shuck it. No need to say more I think I made my point. |
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#35
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
Very few runs occur on the firing range, only marginally more occur under ideal conditions. A lot of them occur while dragging yourself through sewers, rubble, and body parts. |
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#36
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
ahem. Don't try to use the straw man on me.
I didn't say "ideal" conditions. I meant "not extreme". There is a huge difference. Allow me to reiterate as there seems to be some confusion: Any production pistol in the 2060s (with the possibly exception of puzzlers and hold out pistols) can function flawlessly under normal duty cycles (combat etc). Based on history and current trends, a pistol in the 2060s would need to be subjected to EXTREME conditions (such as acid, liquid nitrogen, extreme crushing force etc) for extended periods of time, conditions as such, that are rather unlikely to occur in the course of normal use and most of them will probably still fire reliably. Remember this is just MO based on what I've read, your game can be whatever u want it to be. They didn't conduct torture tests in a white room use your head dude. |
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#37
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
It might as well be ignored. Ex-Ex doesn't come close to representing weapon malfunction due to battlefield conditions. And, no, I can't think of a very smooth way to do it under SR's mechanics. Far as I can tell, no one has, which is why I'm ok with it being ignored. I just consider it very, very unfortunate, as it creates a lot of extremely interesting dynamics.
Well, then you'd be wrong. I'm glad you think this, but this absolutely not the case. Under battlefield conditions, those torture tests don't mean anything, and jams are actually an issue no matter how good the gun is. Pistols do jam. So do shotguns. They are not virtually nonexistent. As for your belief that guns in the 2060s use caseless, canon states that they can be either. But sanity states that only a few specific guns are caseless, as none of the SR guns function as true caseless weapons would. The debate goes on, but it's very safe to assume that 60 years from now, most small arms'll still be using traditional ammunition designs. Blakkie's right: guns don't really jam on the range, and even torture tests don't simulate what it's really like to drag a gun through a battle. |
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#38
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,028 Joined: 9-November 02 From: The Republic of Vermont Member No.: 3,581 ![]() |
My usual off-duty gear is a Securetech jacket, sometimes with my Browning MaxPower in a concealed holster and survival knife in boot, depending on the neighborhood.
Plus a whole list of illegally high-Force combat spells. Sorcerers have all sorts of advantages in weapon concealability. |
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#39
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
WTF??? :eek: I'm not sure were exactly this strawman is you are talking about? I'm just saying on 'normal' runs you in fact can see extreme conditions. Including some that you mention. Well maybe Acid elemental spells only occur for short concentrated bursts each as opposed to long periods of time, but it is still some nasty stuff. People beat on you and your weapon isn't always inside your armour. Playing last night a fragging 10-story building dropped on us, or at least parts of it as we ran out the door. IRL the shotgun issue i mentioned had to do with vegetation from the blind i was in and/or unnoticed dirt on a shell cartriage. Stuff like that can happen in time critical situation, and all i had to worry about my target doing was crapping on my head as they flew past as opposed to a target that was shooting back. |
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#40
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Moving Target ![]() ![]() Group: Members Posts: 830 Joined: 3-April 04 From: Columbus, Ohio Member No.: 6,215 ![]() |
I think a lot of the pistols in the shadowrun world would malfunction a whole lot, actually. Think about it. Most weapons are produced by Ares or someone with greatly similar corporate interests. Ares is also in charge of security in a lot of situations. They know exactly which weapons commonly make it to the street. I imagine most of the market for things like Ares Predators comes from low-lives like shadowrunners, who aren't really going to be taking advantage of a factory warrantee. If I were Ares, I'd purposely sell defective equipment. On one end, I'd be making sure that a lot of my opposition was using weaponry that wasn't reliable, and on the other end, my big worry would be liability. Only it wouldn't, because as a megacorp, I'd be immune to consumer protection laws. The way I see it, weapon reliability in the shadows would be a victim of the Class War.
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#41
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 ![]() |
Have you seen the number of companies in SR that produce guns? It's not just Ares. Have you seen how often PCs will buy a 2000 :nuyen: gun because it sounds cooler or has a slightly better conceal/clip/damage/etc. than another gun?
If Ares made faulty products, it would become known, and their guns wouldn't sell. They might be economically fine, but then they also wouldn't have as impressive of a market share. Would you rather work for a corp that makes the best guns, and issues them to you, or a corp that makes faulty guns but tells you that they added those flaws to the street version and you are getting one that works? |
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#42
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
So now, what do you keep in your safe-house?
For me, weapons kit, weights, computer, stacks of manuals and books, lots of paper, a dry erase board, stockpile of food, boxes of ammunition and a number of firearms. Alternative IDs. I also maintain quite a few of these safe-houses, as they make it easier to survive. |
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#43
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Moving Target ![]() ![]() Group: Members Posts: 413 Joined: 20-November 03 Member No.: 5,835 ![]() |
This could be one of the best arguments I've seen in a long time, for anything. =) Bravo! |
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#44
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
That argument is totally unfounded. If their firearms were not superb (which there is much literature to suggest that they are nothing but) they would not be the top arms maker. One does not get to the top by flooding the market with inferior crap. Take for instance Berreta or Bennelli or any of the other quality gun makers.
blakkie if your pump is malfuntioning from something like that I would get a different gun. I've had one of my Mossbergs in numerous bad situations from Alaska to the Oregon coast and it's not failed to fire/function once. |
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#45
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Moving Target ![]() ![]() Group: Members Posts: 313 Joined: 5-March 04 From: UK Member No.: 6,125 ![]() |
The troll gun-bunny... |
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#46
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
and a doctor lol |
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#47
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 ![]() |
To be back on track-
Brawling 6 and a bunch of Combat Spells +3 dice. Dragonslayer trolls rockzor. |
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#48
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-March 04 From: The Grizzly Grunion, in a VIP room. Member No.: 6,191 ![]() |
How was that back on track?
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#49
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 ![]() |
CCW, not rambling about weapon malfunctions.
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#50
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Hey Gotti--Um, why a "dry erase board?"
AND (b/c I just couldn't resist) Why would Ares, the (seemedly) #1 weapons manufacturer and distributor in the world, holder of numerious national military contracts, and parent corp of KE produce subpar weapons? Moreover, if they were intended to be sub par in canon, there is a real lack of rules to govern the "sub-par Ares manufactured weapons." Now, if youre the GM and that's your gritty plott twist....I salute you, sir. Your villiany surpasses even my own. :vegm: |
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#51
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
Wh ya dry-erase? Because monitors are expensive, and it helps for brainstorming and coming up with plans.
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#52
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Moving Target ![]() ![]() Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 ![]() |
Sir, I commend you for the dry erase idea. I'll have to steal it now, though.
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#53
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-March 04 From: The Grizzly Grunion, in a VIP room. Member No.: 6,191 ![]() |
It's also handy for a rousing game of Pictionary when you find yourself between runs.
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#54
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
Exactly. Or inane comments.
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#55
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-March 04 From: The Grizzly Grunion, in a VIP room. Member No.: 6,191 ![]() |
Or maybe a nice illustration of you kissing my ass. :P
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#56
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 ![]() |
In today’s world weapons rarely malfunction. It is a myth of the movies when the riffle jams at a critical moment. 4 years in the army and probably 20 thousand rounds through my M-16 and it malfunctioned a total of one time.
My H&K .45 which I have probably put 2 thousand rounds through has never, ever malfunctioned. On top of that, all the guns I have fired in my whole life, I can't recall a single problem. And I shoot a lot more than the average guy. And yes, I understand about battlefield conditions, but if you give a damn about your weapons those conditions will have very little affect if any at all. You keep your weapons clean. If you are slugging through the muck you make damn sure your riffle/pistol isn't. As for what my characters carry, Colt Manhunter or H&K USP Match in a shoulder rig. Cougar knife if they know how to use it. FFBA III and a secure long coat for sure. Some com. equipment if possible. And a couple of mags of extra ammo. |
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#57
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Moving Target ![]() ![]() Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 ![]() |
I carry no less than two katanas, a ninja-to, a full load of fifteen shiruken, five aerodynamic HE grenades, and frequently and obscenely flaunt my illegal cybernetics but nobody sees me because I'm such a pimptastic cyborg ninja. Oh, and I have my FFBA III on with the gloves, hood, AND boots because with my Lined Long Coat, nobody would totally notice it.
Now that is sarcasm. Without being sarcastic...Regular clothing, a shoulder rig or such with a light pistol of some sort and a couple of clips of spare ammo, and a Secure Jacket. |
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#58
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 ![]() |
Don't forget the venerable Panther Assault Cannon with the shortened barrel and the Ruthium polymer paint job.... |
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#59
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Moving Target ![]() ![]() Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 ![]() |
Yep. And the no-daichi. Did I mention my character was also Japanese? I think I should.
Anyway...EVERYTHING in my concealed gear that I can dikote is probably dikoted, too. Because I love Dikoting. It's so awesome and makes my katanas do more damage! |
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#60
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King of the Hobos ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,117 Joined: 26-February 02 Member No.: 127 ![]() |
It was usually either a Browning Max-Power or a Narcojet pistol in a concealable holster under a shirt or coat. A folding baton and one of the martial arts, usually brawling, at something like skill level three or four in case I needed to whack someone over the head without having to resort to a gun. And armour-wise, armoured clothing, Form-fitting Body Armour 2 and a jacket of some kind if it was cold or wet out.
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#61
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,685 Joined: 17-August 02 Member No.: 3,123 ![]() |
Well it did happen to Jessica Lynch at a pretty critical moment, or so the story goes. |
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#62
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Why, I hear it happened in Vietnam and WW2, too. Well, I guess those were just big movie lies propogated by Hollywood. Damn!
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#63
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Moving Target ![]() ![]() Group: Members Posts: 309 Joined: 26-February 02 Member No.: 1,548 ![]() |
"I think a lot of the pistols in the shadowrun world would malfunction a whole lot, actually. Think about it. Most weapons are produced by Ares or someone with greatly similar corporate interests. Ares is also in charge of security in a lot of situations. They know exactly which weapons commonly make it to the street. I imagine most of the market for things like Ares Predators comes from low-lives like shadowrunners, who aren't really going to be taking advantage of a factory warrantee. If I were Ares, I'd purposely sell defective equipment. On one end, I'd be making sure that a lot of my opposition was using weaponry that wasn't reliable, and on the other end, my big worry would be liability. Only it wouldn't, because as a megacorp, I'd be immune to consumer protection laws. The way I see it, weapon reliability in the shadows would be a victim of the Class War."
Of course. Corps do that today. It's called "planned obscolescense" or something like that. They purposefully produce a certain low percentage of their products to...well...break. Greed. Oh, and BTW, go read the Shadowtalk for...oi...one of the old gun books. FoF, maybe. Yes, that's it. Check Savalette Guardian. They talk about how some of the pieces are just plain fucked up. Oh, and by the way, I'd say that a lot of the corps are well aware that some of their items will...fall off the back of a truck, in a bad neighborhood (ie, they put overstock on the street). This might be where many of the ones they know are malfunction-ey end up. |
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#64
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
Emphasis on the word story. /end tangent |
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#65
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Even though she never fired her weapon and was the subject of massive propaganda, their weapons did jam at critical times.
In fact, weapons jam at critical times on the battlefield fairly often. That's just how it works. If you think differently, you're completely fucking wrong and should go read some books. |
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#66
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
and you should stop letting the degenerates in Hollywood corrupt your sense of reality.
I prefer to make judgements based on experience not what I read in books/see in movies. |
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#67
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Moving Target ![]() ![]() Group: Members Posts: 407 Joined: 22-March 04 Member No.: 6,183 ![]() |
Weapons jam. End of story. Magazine-fed (note I do not say clip...) weapons are more likely to do so than, say, a revolver or bolt-action. Of course, most commonly occuring problems like a jam or double feed can be easily fixed in a matter of seconds, but apparently they aren't teaching that in the Army anymore.
Hear, hear, Solstice. Although I wish I had a Beretta magazine that held 200-300 rounds like in Underworld... Edit - oh yeah, I carry a custom revolver (10M, 7cy, conc 6, Ceramic 3) in a concealed holster with a (you guessed it) lined coat. FFF 3, secure ultra-vest. And spirits. Lots of those. |
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#68
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Maybe you should give some credit to books written by soldiers who've seen far more combat than you or I are likely ever to. Jams happen, and they happen at the worst of times because no time is a good time for a jam. Do bad movies tend to accentuate this? God yes. But don't write it off as movie bullshit. It happens, and it's very bad when it does.
Can most jams be fixed quite easily? Yes, most can. In combat conditions? Not quite so much. Combat is far less forgiving than shooting on a range or at geese. |
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#69
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Moving Target ![]() ![]() Group: Members Posts: 407 Joined: 22-March 04 Member No.: 6,183 ![]() |
I do give credit, in fact, I was agreeing with you.
EDIT - I see. I was agreeing with solstice on the unbelievability of Hollywood's treatment of firearms, I was not saying they don't jam at critical times. |
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#70
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,532 Joined: 26-February 02 From: Calgary, Canada Member No.: 769 ![]() |
Oh don't give me that, the building didn't "drop" on you. You make it sound like you wandered in to grab a coffee, the supports gave way and the celing happened to end up on your head. The building collapsed because you saw a small digital timer taped to a gas main and decided to pretend you didn't see it. Well at least you didn't kick it. |
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#71
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Sorry, should've clarified that that was in response to Solstice. No argument that Hollywood very often gets its firearms wrong, but to say that jamming at inoportune times is unrealistic is really the same extreme in the opposite direction. Perhaps even further. |
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#72
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 ![]() |
Eh, it's always more dramatic to have the gun jam timed correctly. Although, I will point out that having any weapon jam at any point when people are shooting at you could be construed as happening at "the worst possible time." :grinbig:
It's the same reason why heroes in Hollywood don't die even when they act stupidly. Some people call it luck, writers call it creative license. :grinbig: All the heavy gear or battle-kit my character keeps locked down and generally speaking, not in his daily flat or transport since either are prime for burglary, theft, etc. -Siege |
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#73
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Unless a solid degree of realism has been maintained thus far during the game (or movie or book or whatever media), it can really come off as simply contrived. But, if executed well, I agree, I like what it can do for a narrative and the characters in it. Even the potential threat of a jam really changes things, which is a very good dymanic to have if the game can handle it without bogging down play quite painfully. I've yet to see a way to do this, however.
Also, yeah, was an argument I was going to mention: if you're in combat, any jam happens at an inopportune time. If you're firing your weapon, you absolutely need it to work. |
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#74
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Target ![]() Group: Members Posts: 81 Joined: 26-February 02 Member No.: 2,030 ![]() |
One more set of everyday gear:
FFBA 1 Securetech armor clothing (casual, or suit if that is more appropriate) Morrissey Alta in a concealable holster, loaded with gel rounds one spare clip of gel and two of Ex ammo a small monoknife wrist computer, cellphone, a small backpack or briefcase, real ID (licensed critter hunter, with permit for the gun I carry), some empty datachips and some filled datachips (maps, music, some work-related data), some certified cred When I expect rough neighborhood or problems: FFBA 2 armored vest with plates forearm guards (not always) cut&puncture resistant gloves (no game stats for these, but sometimes useful anyway) micro transceiver rest as above And of course my magic, I'm a smartlinked combat hermetic with skill incompetence/conjuring. |
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#75
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,685 Joined: 17-August 02 Member No.: 3,123 ![]() |
I haven't really followed it. Is there some reason to believe that it's false?
Well, the day that you do jam a weapon while people with bug guns are trying to kill you, be sure to come back and tell us about it. Y'know, after you win the battle. :P |
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#76
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
...and an Elf. and a female. And a stripper. And have hair (black or blonde, not brunette) that is impossibly long and reaches the floor. Dude, you're my new buddy. [Lost Boys] If there's one thing I hate about Seattle, all the damn ninjas....[/Lost Boys] |
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#77
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Moving Target ![]() ![]() Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 ![]() |
I do my best to please.
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#78
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 ![]() |
<pulls a gun and shoots his imagination, putting it out of its misery> -Siege |
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#79
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-March 04 From: The Grizzly Grunion, in a VIP room. Member No.: 6,191 ![]() |
On an M-16, to unclog a jam, all one needs to do is remove the magazine and pull the charging handle back. Should there be anything in the chamber, remove it. 9 times out of 10, though, just pulling the charging handle back will do it. Although JL was in a highy stressful combat situation, that would make it all the more imperative that she knows how to do it, or at least tries to figure it out. Her life and the life of all her comrades depended on it. But i digress. |
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#80
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
In a longer range battlefield, pulling the charging handle certainly isn't a big deal. With many assault rifles your job is even easier if you get a jam, and I doubt there are many ARs in use by major armies in the world that are significantly more difficult to un-jam than an M16.
In CQB, though, getting a jam is a major SNAFU. Consider the times you survive in America's Army: Ops CQB when you get a jam -- and in that game, a jam can be removed in 1.5 seconds flat even while running or diving prone. I don't want to get into an argument again, though. I just want to bring out the other side of the issue. Sometimes it's a big deal, sometimes it isn't. |
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#81
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
Jams do occur, but much less frequently than is made to seem. Bringing WW2 and Vietnam into the mix is just a completely asanine thing. WW2 weapons were quite a bit less reliable than moddern firearms. In addition, i've read very little about jams(maybe the people whop got'em are dead?).
Jessica lynch, is there NOT a reason to disbelieve the story? It's been changed so much, but i'm hardly interested in that horrible episode. Now, What do you carry for assaults? Typically, i work with an ES7, or a T-250. If using the T-250, i frequently carry a smg of some sort(Uzi III or AK-97). I like to have a selection of grenades. Atleast one IR smokey for those really bad times. Knife and any mission specific gear. |
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#82
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
Is there not a reason to undisbelive the non-story? LOL |
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#83
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
Ok, that look's bad. But what I'm saying is is there any reason to believe anything about that?
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#84
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Moving Target ![]() ![]() Group: Members Posts: 675 Joined: 26-February 02 From: Seattle Member No.: 2,034 ![]() |
I wonder if americas army uses a realistic frequency of jams. They may well have used real world statistics to decide how often they should occur considering the emphasis on realism in that game.
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#85
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Moving Target ![]() ![]() Group: Members Posts: 153 Joined: 16-February 04 From: Ohio, USA Member No.: 6,083 ![]() |
WWII rifles were every bit as reliable at what is presently fielded. I would take an M-1 Garand over and M-16 any day if we are talking about jams. Even after all the initial problems with the M-16 were solved the M-1 Garand and its descendent the M-14 were nearly an order of magnitude more reliable in extreme conditions. Take both the M-1 Garand and the M-16 open the action; slosh them around in a good thick sloppy mud puddle. Shake the mud out (no wiping with a rag) and run one dry patch through each barrel and then load and start firing. Count the number or round until either jams. The M-16 will be on its tenth jam before the first jam in the M-1. The M-16 and is decedents have certain advantages but it will be tuff to find a semi-auto rifle that as jam free as the M-1 Garand and its decedents. The AK-47 is certainly closer than and M-16. And trying to compare a modern semi-auto assault rifle to a German Mauser 98 would be a joke. The Mauser claw extractor bolt action is arguably the most reliable repeating action ever made in a firearm. Professional dangerous game hunters will only carry Mauser bolt-action rifles or side by side rifles. Semi-autos, lever actions and even non-Mauser bolt-actions guns are considered too much of a liability when the follow up shot may mean the difference between life and death. mcb |
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#86
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
...unless your players insist on their characters firing their pistols "gangster style", i.e. holding them sideways. Then they should jam often. Roll a d6, on a 1 it jams.
This is partly true (it CAN make a pistol jam more often, depending on the pistol) and partly because it's stupid, they're supposed to be professionals, and should damn well fire a gun like someone who's used one before! /end rant |
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#87
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
Not sure. While it'd make sense they'd pay some attention to make the frequency realistic, it also makes sense that they would downplay the frequency and make them unrealistically easy to clear -- after all, it is an advertisement for the US Army. I think the M4 and M16s in that game jam about 1/1,000-1/3,000 shots, or something like that. I've never had an AK jam in that game, but it might be because I haven't fired AKs much in it. The average amount of jams with our RK-62s on a 25-man combat excercise (25 x 90 rounds fired under about as extreme conditions as you'd ever get on a Shadowrun, excluding significant physical damage to the weapon) was 0. Somehow they managed to jam more often on the range -- maybe because the morons weren't allowed to get on the combat excercises. |
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#88
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Target ![]() Group: Members Posts: 53 Joined: 18-January 04 From: bethlehem, pennsylvania. not israel. we're not busy bulldozing any palestinian homesteads here. yet. Member No.: 5,989 ![]() |
Both my recent memory characters are mages, so they can make do without carrying weapons.. however.
In regular, routine life he always carried a Walther Palm Pistol in a concealed quickdraw holster, smartlinked (no SL-2 available). Two shots in a short burst equals 6L, and even with a modest throw of six dice (3 skill + 3 combat), I bet I can reach a TN 4 (point blank 2, +4 called shot, -2 SL) enough to give you a mighty rude wakeup call. Especially when your face has no armour on it. :) Hey, be creative, load alternate ammo. Watch those damage codes go up, up, up. There's a whole other thread lambasting holdout pistols, but they're excellent at what they are: A last ditch effort. If he was going somewhere that heavier ordinance was possible, it would be the holdout plus a Ruger Superwarhawk. What, single shot gotcha down? That's OK, I'll connect and do that much more damage than you will double tapping that SA Predator, too. First simple action, I am. Second simple action I shoot. Plus a SL equals to -4 for each shot I make. Extra speedloader or two and I'm good. A "run," you say? Then in addition to the two above, there was the Enfeld AS7 shotgun, which is very nearly the best one in the game (wanna argue the Franchi SPAS? Go for it, cause trust me, I've been down that road..) for assault duties or a Remington 950 for longer distance work. Through mag-3 I get some serious range and can decide to lob a spell or a slug at 'em. Yes, the WA2100 is better (and I was better with it), but all thigns considered a Rem 950 was vastly cheaper and easier to come by than a WA2100. For ammo, I would carry an extra few mags' worth of loose bullets in the case of the longguns, and for the scattergun a drum of regular, and a magazine or three of gel and/or flechette. Again, magazines with different ammo types to be dictated by the situation, but its always nice to mix and match. Of course, I just retired him for a Magician's Way Adept. That makes for a different set of skills, but I can still rely on magic to carry me through. He'll have the same holdout rig as above, and for the same reasons, and his second piece is a Viper Slivergun, which we'll explain why in a second. See, since the gaming focus changed, the conceptualized character changed (and also, I'm used to this DM's style and am able to tailor things to work better in his rather realistic world with the SR abstract combat system. I envisioned this character as far more capable on "shadowruns" and more to the point, stealthy penetrations. In these situations, in addition to the hold out pistol, then there's also the Slivergun with a mag-3 scope and, if you can argue its stupid for a HP to NOT mount a laser sight under, a LS. People don't think about the sheer usefulness of magnification systems on handguns, but look at any serious racegun and you're assured to find at the very least a big ole reddot on top of it. The slivergun is downright DEADLY. Integral silencer (I mean, if you're making a run, you ARE being stealthy, right? RIGHT??), capable of burst fire, and an unprecedented magazine with thirty rounds! As those ranges increase, the called shot number difference goes down (I mean, everyone min/maxes a little) and I bet lots of your usual opponents aren't going to be wearing helmets. Silent, deadly, and with a mag and laser (or, for those who can, slink'd) accurate. A pair of extra magazines will provide you with all the ammo you should need for damned near run. OK, OK, so there's times where stealth fails and its time to rock and roll. That's when you break out the AK-97. 38 rounds, cheap, common, efficent. Your choice, gas venting or a sound supressor (although, again, if the assault rifle is out for use, the time for stealth is probably over). Put that bayonet on front, and you have an STR+2/M, +2 reach polearm that you can also smash with the butt to do stun damage, or pop off the bayonet and you've got a knife. Perfect, modular system. Edit: Oh, yeah. IR smoke and/or flashbangs. One of each, or maybe two of one. Not the most stealthy, but sometimes you've got to cover your retreats. I am convinced that between the Viper and the AK97/bayonette combo I won't ever need to resort to another weapon. Yeah, there's times where the opposition runs to heavily armoured, so I can swap out that Viper for something that fires regular ammo, but otherwise, I've got stealth, preciscion, and outright firepower all to bear in different ways. Yeah, this probably wasn't the thread for this, but I'm at work, on lunch, and feel like babbling. Hey, I did cover concealed weapons and someone did mention what do you take on an assault..heh. |
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#89
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Target ![]() Group: Members Posts: 42 Joined: 9-November 03 Member No.: 5,806 ![]() |
Predators are my primaries and Colt L36s are my backups.
for concealable it depends.. i like to use gernades as a conceable weapon. :grinbig: |
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#90
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Target ![]() Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 ![]() |
MCB: Then look at MP40s, Thompsons, Greaseguns, StG44s, etc. We can also include the japanese, and italian rifles. Or the Gewher41. Fully-automatic fire places more stress upon an action than bolt or semi-auto(which is effectively automatic, just slower). These stresses may combine with weak springs, a poorly polished bolt, or even a large chunk of asphalt inside the reciever. And with gas-operation, proper maintaince is a necessity.
Yes, much of WW2 era weaponry is very reliable. Then again, most modern guns are VERY reliable. The faults in many weapons are either from age and neglect(1911A1s from WW2 that have a few bolts loose, weak springs, etc), or the ammunition used. I've rarely read a report from Combat Handguns, SOF weapons tests, Handgunner, or Guns And Ammo that reported any sizeable jams. And most of the jams I've heard about have been feed problems. In the end, I believe shadowrun handles it just fine. In comparison, there's gurps, where most TL7 firearms have a reliability of "crit.", which means they only fire on a critical failure(a roll of 17 or 18 on 3d6) with the skill check. While TL6 firearms have a "crit." or "16" result. If you want, I can ask my friends who just got back from Iraq how their weapons worked. I'd say they'd have combat experience, jah? |
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#91
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Actually, WW2 era weapons, on average, were more reliable than the stuff many nations are currently using. No AR15 rifle will ever equal the legendary reliability of M1 Garand, and the M9 just doesn't compete with M1911A1 in terms of reliability (or stopping power, but that's another debate entirely). That's not to say modern guns jam all the time, but it happens, and SR's neglect of this dynamic removes a fair bit of gritty realism.
As for GURPS, I'm not familiar with what TL7 and 6 mean, so an explanation would be helpful. Also, would be interesting if you could get their comments on the reliability of their weapons, what they were doing with them, and under what conditions, level of care, etc. |
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#92
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Moving Target ![]() ![]() Group: Members Posts: 153 Joined: 16-February 04 From: Ohio, USA Member No.: 6,083 ![]() |
Full auto does not necessary put more stress on an action. True engineering stress is going to have more to do with action design then whether or not your firing full auto. Full auto is certainly going to allow you to wear sliding components faster and reach fatigue limits faster on some parts but actual stress on the part is almost entirely up to action design and the safety factors used in that design. You mention the Greasegun, it is in fact still in production in very limited quantities for special forces. Another WWII design that is considered reliable enough to still be used today. Sure if a gun has not been maintained then reliability is always going to be an issue. Put a worn out spring in any gun and your going to have problems. Did you also see that they pulled sever thousand M-14s out of storage and issued them to two different Marine units in Iraq? Some old designs just don’t have much room for improvement. :-D I do agree that most weapons in-service with our military today are very reliable, and I also think that Shadowrun does a pretty good job with weapon malfunctions. mcb |
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#93
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Moving Target ![]() ![]() Group: Members Posts: 458 Joined: 12-April 04 From: Lacey, Washington Member No.: 6,237 ![]() |
Regarding jams in Vietnam and World War II (and Korea, the Gulf War, Iraq, etc) it's important to remember that soldiers on the battlefield basically camp outside for months on end. You aren't just running around in dust, or rolling in muck, you are living in it. That day in, day out abuse adds up. More importantly, many of the people fighting in World War II and Vietnam (and most wars) were relatively inexperienced and poorly trained. Plenty were poorly lead as well. After a 20 mile march through steaming, bug/snake/cong/mud infested jungle you'd want to just collapse into a bunk instead of cleaning your weapon, too. Also, ammunition manufactured in war time was frequently subpar: everyone's working double shifts at a plant that used to make sewing machines or some nonsense and half the skilled workers have been called up and replaced with whoever wasn't good enough to get in the army and do something else. Either way, war puts strains on weapons and men that combat doesn't. I don't think it's that important for Shadowrun, but it's get backstory for your mercenary/ex-military character to harass the local urban gunbunnies with :D
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#94
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Moving Target ![]() ![]() Group: Members Posts: 153 Joined: 16-February 04 From: Ohio, USA Member No.: 6,083 ![]() |
Clyde, everything you state is correct and that is what made the M-1 Garand such a remarkable weapon. Despite all those things you stated working against the weapon I have heard in feild reliability estimates during WWII of the M-1 Garand as high at 99.9997% That's only three jams per 10,000 rounds. Not sure how much of that is myth and how much is the truth but I having fired several thousand rounds through a few M-1 Garands I have a tendency to believe it.
Now how did we get this far off topic. :S mcb |
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#95
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
My main character is a paranormal investigator who works with the police. Her licenced, day to day gun is a colt asp- a light revolver. so she carries but it's not a mnoster to worry the police, like "why does this forensic type woman need to carry a massive heavy pistol?"
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#96
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Moving Target ![]() ![]() Group: Members Posts: 216 Joined: 27-January 04 Member No.: 6,025 ![]() |
Statistically the bad guys should jam as often as the good guys. Also there is a good rule for handling such an occerance. It's called a crit failure. With a skill of six you know to keep your gun clean, not to shoot Gangsta style, keep your wrist stiff, BRASS, and so forth. Thus you only stand a 1/279936 chance of jamming your firearm.
I havent the foggiest ;) |
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#97
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 ![]() |
I want you to compare some probablilities: 1) the chances that any single shot from a typical pistol will jam under proper use vs. the chance of rolling 4 1's 2) the chance that any single shot from a typical pistol will jam under improper use (such as the gangster style aiming and worse) vs. the chance of rolling 2 1's Anyone with an actual gun skill should also be practicing basic maintenance. Toss in the gremlins flaw to overcompensate for some of the guns that never jam, and gun jam is resonably represented over the total population, if not the PCs you are dealing with. One last point: how often does a runner actually keep a gun long enough for it to be statistically likely that the gun will jam? |
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#98
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Moving Target ![]() ![]() Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 ![]() |
I've got about a dozen "standard" setups for Luke that I keep written out and titled, so I can just give a named setup to a GM instead of naming everything I have on me all the time. Common setups include: Standard FFBA2 (which is treated with Chem. Seal, Fire Resistance, and Nonconductive 6), Forearm Guards, Secure Long Coat (Black) with jeans and a t-shirt, Guardian in an underarm holster with a slot running along the barrel for the suppressor and balanced by two spare clips (Glazers in the gun, one each APDS and Gel as the spares), an Infiltrator in a small of back holster (with the barrel running parallel with the ground and the handle pointed up, I like that kind for my RL carry) with a clip of Hi-C's as a backup, a ceramic Cougar Fineblade Knife (dikoted) in a concealed boot sheath, cigarette lighter, multi-tool, pager, pocket secretary, tac light, utility knife, leather boots and gloves, and usually sunglasses. I'll add a Steyr TMP in an ankle holster if I think I might have to lay down cover fire for the group to get away, or hide an M-23 carbine (house rule item) under the coat on a sling if I'm pretty damn sure I'll need suppressive. In the trunk of the car there's an assault rifle and an assault shotgun, a riot shield, TONS of ammo in clips, and plenty of IR Smoke grenades and Flash grenades in case I should need a distraction while I get away from something .... bad. |
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#99
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Herald, sidartha: I suppose that SR does such a good job that when I pick up that ganger's pistol that jammed four times before I shot him in the face because he never once cleaned that I then stand a 1/279936 chance of experiencing one of those same jams with his gun? Face it: SR doesn't do it at all. Critical failure is a function of operator failure and sheer chance, not environmental or gun related issues.
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#100
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Ummm, how do you fit Chem Seal, Fire Resistance, and Non-conductive 6 on a piece of armor that can only hold 4 points worth of add-ons?? Do you have a house rule? Secondly, I know the TMP has a high conceal...but an ankle holster? C'mon now. There would have to be some SERIOUS changes from the RL frame to the SR frame for it to have any hope of fitting in an ankle holster. I'd go so far as to say you need at least a 7 or better to stick in an ankle holster...w/ a healthy dose of common sense. The Roomsweeper has a conceal of 6, nobody would put that in an ankle holser.
Hope you never zig when you should've zagged. :) |
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