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Juggler
post Oct 20 2010, 04:30 AM
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The feedback that I got on Full Auto weapons was excellent, so I figured I would go fishing for some more House Rule suggestions, this time on 3rd Edition rules for damage. Again, I am not looking to attack the rules or droll on about reality in a fantasy game, but my players enjoy logic in their games, and I have found that alot of the dumpshockers do as well.

The problem: Firearm Damage
1.) Bullets doing no damage. I will use a 6L weapon as an example. A normal guy (bod 4, no armor, no cyber) manages 2 successes, dropping the damage to none. I can deal with the idea of a guy in armor or with some serious plating evading real damage, but the rule as it stands allows for this to happen. I considered the graze idea (just got a graze), but it feels like a copout. Any house rule ideas?

2.) Seems impossible to kill with a Light weapon. Lets imagine a 6L gun (a .22 for example). In the hands of an amateur (we will say level 1), it wouldn't be possible to kill anyone with this gun. Even if he maxxes out his Combat Pool at 1 extra die, the best he could hope to do is taking the damage to Moderate. It would take 5 very lucky bullets to kill a normal person with a .22 pistol. Defaulting might help, but not by much. House Rule Ideas?
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Posts in this topic
- Juggler   Firearms - Damage   Oct 20 2010, 04:30 AM
- - Summerstorm   to 1: IF a guy managed two successes at 6 without ...   Oct 20 2010, 05:10 AM
|- - Juggler   Most of what I just read strayed from my point (wh...   Oct 21 2010, 05:06 AM
|- - Brainpiercing7.62mm   QUOTE (Juggler @ Oct 21 2010, 07:06 AM) M...   Oct 21 2010, 08:21 AM
|- - Kagetenshi   QUOTE (Juggler @ Oct 21 2010, 01:06 AM) M...   Oct 21 2010, 01:27 PM
|- - kzt   QUOTE (Kagetenshi @ Oct 21 2010, 07:27 AM...   Oct 21 2010, 07:20 PM
- - DeadLogic   Softer?   Oct 20 2010, 05:15 AM
- - kzt   People do get shot and take no serious damage from...   Oct 20 2010, 05:22 AM
- - Critias   The long and short of it is that the game is best ...   Oct 20 2010, 05:41 AM
- - Summerstorm   Aye, i too had character using twin Hämmerli pisto...   Oct 20 2010, 05:53 AM
- - Medicineman   EDIT: Ah and don't forget to load better ammo ...   Oct 20 2010, 10:50 AM
|- - Mayhem_2006   QUOTE (Medicineman @ Oct 20 2010, 11:50 A...   Oct 21 2010, 06:02 AM
|- - Medicineman   QUOTE (Mayhem_2006 @ Oct 21 2010, 01:02 A...   Oct 21 2010, 11:07 AM
|- - kzt   QUOTE (Medicineman @ Oct 21 2010, 05:07 A...   Oct 21 2010, 06:57 PM
|- - Medicineman   QUOTE (kzt @ Oct 21 2010, 02:57 PM) 50 me...   Oct 21 2010, 07:12 PM
- - Brainpiercing7.62mm   It's funny, in SR3 I felt the combat damage co...   Oct 20 2010, 02:45 PM
- - Kagetenshi   QUOTE (Juggler @ Oct 20 2010, 12:30 AM) 2...   Oct 20 2010, 03:27 PM
- - Kagetenshi   Huh. Well then, time to update my sources. Still ...   Oct 21 2010, 07:44 PM
|- - Brainpiercing7.62mm   QUOTE (Kagetenshi @ Oct 21 2010, 09:44 PM...   Oct 22 2010, 09:52 AM
|- - Kagetenshi   QUOTE (Brainpiercing7.62mm @ Oct 22 2010, 04...   Oct 22 2010, 09:36 PM
- - kzt   Most police shooting are at less than 10 yards. U...   Oct 21 2010, 08:38 PM
- - Dhuul   This has been the topic of vivid discussions at ou...   Oct 23 2010, 02:37 AM
|- - Juggler   QUOTE (Dhuul @ Oct 23 2010, 03:37 AM) Thi...   Oct 23 2010, 04:01 AM
|- - Medicineman   QUOTE (Juggler @ Oct 23 2010, 12:01 AM) T...   Oct 23 2010, 06:48 AM
|- - Kagetenshi   QUOTE (Medicineman @ Oct 23 2010, 02:48 A...   Oct 23 2010, 02:36 PM
- - Telion   I've found those weapons to be plenty deadly i...   Oct 23 2010, 04:24 AM
- - Juggler   You really should read the entire thread, I repeat...   Oct 23 2010, 05:20 AM
- - Juggler   Excellent suggestions (both). I will try both idea...   Oct 23 2010, 04:55 PM


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