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Thanee
post Oct 3 2012, 12:05 PM
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I'm always wondering how this is supposed to work. (IMG:style_emoticons/default/smile.gif)

You can use Edge to negate a Glitch.

But can you also use Edge to gain extra hits, despite having rolled a Glitch (without negating it, of course)?

i.e. you roll 10 dice, 2 hits and a Glitch. Can you use Edge to re-roll 8 dice, in order to increase the number of hits you get (but still suffer the Glitch)?

Or does a Glitch automatically negate all other Edge-options (apart from negating the Glitch, that is)?

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Thanee
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Thanee
post Oct 8 2012, 08:16 AM
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It all really boils down to just one truly viable option:

Rolling a glitch (or critical glitch) means you cannot spend Edge in any way other than negating that glitch (or changing a critical glitch into a glitch).

Anything else is either adding some weirdness or is way too easy.

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Thanee
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Garvel
post Oct 8 2012, 02:35 PM
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QUOTE (Thanee @ Oct 8 2012, 09:16 AM) *
It all really boils down to just one truly viable option:

Rolling a glitch (or critical glitch) means you cannot spend Edge in any way other than negating that glitch (or changing a critical glitch into a glitch).

Anything else is either adding some weirdness or is way too easy.

Bye
Thanee

That doesn't solve the problem since your edge isn't the only way that dice can be re-rolled.

If you roll a critical succes and someone uses the twist fate power (SR4A p. 304) on you, you can still end up with a critical glitch afterwards.
And then you still have a critical succes and a critical glitch at once.
Or you might have a critical succes that doesn't show enough hits to be a critical succes.

IMHO the only way that prevents weirdness is to say: when a die is re-rolled, forget what it showed before. The only result that counts is the new result.
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Thanee
post Oct 9 2012, 06:50 AM
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QUOTE (Garvel @ Oct 8 2012, 04:35 PM) *
That doesn't solve the problem since your edge isn't the only way that dice can be re-rolled.


It's the only relevant way.

QUOTE
IMHO the only way that prevents weirdness is to say: when a die is re-rolled, forget what it showed before. The only result that counts is the new result.


Well, nothing prevents those two to work together.

Glitch = no reroll
Reroll = old result is forgotten

Works perfectly fine in union.


QUOTE (Garvel @ Oct 9 2012, 05:33 AM) *
A rule that will kill as many player characters as this one...


Now that's a bit of an exaggeration for sure. (IMG:style_emoticons/default/wink.gif)


Glitches add drama to the game. If you completely negate their relevance by making it trivial to remove them, you will never have them, you could as well leave the glitch rule out entirely.

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Thanee
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Udoshi
post Oct 9 2012, 10:50 PM
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QUOTE (Thanee @ Oct 9 2012, 12:50 AM) *
Well, nothing prevents those two to work together.

Glitch = no reroll
Reroll = old result is forgotten

Works perfectly fine in union.

Thanee


Agreement.

All uses of edge are NOT created equal. Sometimes it is better to to reroll three dice than it is to add two more. And sometimes the reverse is true. If you have a high edge, sometimes you want to add six dice instead of rerolling two. Rerolling is almost always better, but if you're already rolling 20 dice, you may want to use it ahead of time and gamble on getting a bunch of sixes.

The usefulness of edge varies greatly with how good you are at the task and how lucky you are. That's just how it is. The best way to spend your edge depends greatly on how you're getting fucked today.

And the edge glitch rules are an extrapolation of this. Sometimes its easier to just make a glitch go away without further ado, than it is to gamble on a low dice pool not being just as bad. "The Glitch Option" is there for when you rolled good enough to succeed, and want to just move onto the next action without the hassle and annoyance of a glitch.
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Aerospider
post Oct 10 2012, 11:49 AM
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QUOTE (Udoshi @ Oct 9 2012, 11:50 PM) *
Rerolling is almost always better, but if you're already rolling 20 dice, you may want to use it ahead of time and gamble on getting a bunch of sixes.

This is a bad gamble. For applying Edge pre-roll to be expectationally preferable to re-rolling non-hits the Edge attribute must exceed 40% of the dice pool. So if you're as high as 20 DP, an Edge of 8 makes them equal options in terms of expected hits, whilst 9 or higher will make the pre-roll preferable.

When you factor in that you can save a point of Edge on not re-rolling non-hits on a successful test, the Edge rating needs to be even higher in comparison to the DP.
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Posts in this topic
- Thanee   Edge and Glitches   Oct 3 2012, 12:05 PM
- - Tymeaus Jalynsfein   If you re-rolled, instead of negating the glitch, ...   Oct 3 2012, 01:17 PM
|- - Thanee   QUOTE (Tymeaus Jalynsfein @ Oct 3 2012, 03...   Oct 3 2012, 03:19 PM
|- - mister__joshua   QUOTE (Thanee @ Oct 3 2012, 04:19 PM) Oth...   Oct 3 2012, 03:35 PM
|- - Draco18s   QUOTE (Thanee @ Oct 3 2012, 11:19 AM) Can...   Oct 3 2012, 03:40 PM
|- - Thanee   QUOTE (Draco18s @ Oct 3 2012, 05:40 PM) 1...   Oct 3 2012, 05:05 PM
|- - Draco18s   QUOTE (Thanee @ Oct 3 2012, 01:05 PM) Why...   Oct 3 2012, 05:14 PM
|- - StealthSigma   QUOTE (Draco18s @ Oct 3 2012, 01:14 PM) E...   Oct 3 2012, 05:25 PM
||- - Draco18s   QUOTE (StealthSigma @ Oct 3 2012, 01:25 P...   Oct 3 2012, 05:58 PM
||- - Aerospider   QUOTE (StealthSigma @ Oct 3 2012, 06:25 P...   Oct 3 2012, 06:10 PM
||- - StealthSigma   QUOTE (Aerospider @ Oct 3 2012, 02:10 PM)...   Oct 3 2012, 06:38 PM
||- - Aerospider   QUOTE (StealthSigma @ Oct 3 2012, 07:38 P...   Oct 4 2012, 01:04 AM
|- - Thanee   QUOTE (Draco18s @ Oct 3 2012, 07:14 PM) E...   Oct 3 2012, 06:09 PM
- - bannockburn   Interesting. I always thought that you can negate ...   Oct 3 2012, 01:29 PM
|- - mister__joshua   QUOTE (bannockburn @ Oct 3 2012, 02:29 PM...   Oct 3 2012, 01:40 PM
|- - StealthSigma   QUOTE (bannockburn @ Oct 3 2012, 09:29 AM...   Oct 3 2012, 01:42 PM
|- - Draco18s   QUOTE (StealthSigma @ Oct 3 2012, 09:42 A...   Oct 3 2012, 03:13 PM
|- - StealthSigma   I'm going to throw a wrench at it. Adding edg...   Oct 3 2012, 03:18 PM
|- - FriendoftheDork   QUOTE (Draco18s @ Oct 3 2012, 05:13 PM) T...   Oct 3 2012, 03:56 PM
||- - Aerospider   QUOTE (FriendoftheDork @ Oct 3 2012, 04:5...   Oct 3 2012, 05:54 PM
|- - forgarn   QUOTE (Draco18s @ Oct 3 2012, 11:13 AM) T...   Oct 3 2012, 04:49 PM
|- - pbangarth   QUOTE (forgarn @ Oct 3 2012, 11:49 AM) By...   Oct 4 2012, 04:22 AM
|- - Garvel   QUOTE (pbangarth @ Oct 4 2012, 05:22 AM) ...   Oct 4 2012, 05:26 AM
|- - pbangarth   QUOTE (Garvel @ Oct 4 2012, 01:26 AM) But...   Oct 5 2012, 04:09 PM
|- - Udoshi   QUOTE (Garvel @ Oct 3 2012, 11:26 PM) ...   Oct 7 2012, 09:22 PM
|- - Draco18s   QUOTE (Udoshi @ Oct 7 2012, 05:22 PM) fuc...   Oct 7 2012, 10:23 PM
||- - Udoshi   page 74. Its one of the ways you can get edge back...   Oct 7 2012, 10:26 PM
||- - Draco18s   QUOTE (Udoshi @ Oct 7 2012, 06:26 PM) pag...   Oct 8 2012, 12:45 AM
|- - Sengir   QUOTE (Udoshi @ Oct 7 2012, 10:22 PM) fuc...   Oct 7 2012, 10:50 PM
|- - Aerospider   QUOTE (Udoshi @ Oct 7 2012, 10:22 PM) Als...   Oct 8 2012, 08:11 PM
|- - StealthSigma   QUOTE (Aerospider @ Oct 8 2012, 04:11 PM)...   Oct 8 2012, 08:26 PM
- - bannockburn   I'll need to check my pre-SR4a book later, if ...   Oct 3 2012, 01:41 PM
- - Draco18s   Negating a glitch isn't useless in the face of...   Oct 3 2012, 04:06 PM
|- - FriendoftheDork   QUOTE (Draco18s @ Oct 3 2012, 06:06 PM) N...   Oct 3 2012, 04:50 PM
|- - StealthSigma   QUOTE (FriendoftheDork @ Oct 3 2012, 12:5...   Oct 3 2012, 05:00 PM
|- - Draco18s   QUOTE (StealthSigma @ Oct 3 2012, 01:00 P...   Oct 3 2012, 05:03 PM
|- - StealthSigma   QUOTE (Draco18s @ Oct 3 2012, 01:03 PM) ....   Oct 3 2012, 05:09 PM
- - FriendoftheDork   QUOTE (Draco18s @ Oct 3 2012, 07:14 PM) E...   Oct 3 2012, 08:49 PM
|- - Thanee   QUOTE (FriendoftheDork @ Oct 3 2012, 10:4...   Oct 3 2012, 10:01 PM
- - Garvel   Option 1QUOTE You may re-roll all of the dice on a...   Oct 4 2012, 04:17 AM
- - Garvel   p. 62 contains: QUOTE Characters may spend Edge to...   Oct 4 2012, 05:55 AM
- - Garvel   yes, in difference to the rule of the six or the r...   Oct 7 2012, 07:08 PM
|- - Draco18s   QUOTE (Garvel @ Oct 7 2012, 03:08 PM) yes...   Oct 7 2012, 07:51 PM
- - Halinn   That's on the same level as D&D not actual...   Oct 7 2012, 08:17 PM
- - Garvel   Keeping the glitch from the old result, athough th...   Oct 7 2012, 08:52 PM
- - pbangarth   Well, actually this is just a possibility for the ...   Oct 8 2012, 01:58 AM
- - Udoshi   Very true! Even if you take taking out that ...   Oct 8 2012, 04:28 AM
- - Thanee   It all really boils down to just one truly viable ...   Oct 8 2012, 08:16 AM
|- - Tymeaus Jalynsfein   QUOTE (Thanee @ Oct 8 2012, 02:16 AM) It ...   Oct 8 2012, 02:10 PM
||- - Sengir   QUOTE (Tymeaus Jalynsfein @ Oct 8 2012, 02...   Oct 8 2012, 09:47 PM
||- - Tymeaus Jalynsfein   QUOTE (Sengir @ Oct 8 2012, 03:47 PM) Com...   Oct 8 2012, 11:35 PM
|- - Garvel   QUOTE (Thanee @ Oct 8 2012, 09:16 AM) It ...   Oct 8 2012, 02:35 PM
|- - Draco18s   QUOTE (Garvel @ Oct 8 2012, 10:35 AM) IMH...   Oct 8 2012, 02:36 PM
|- - Thanee   QUOTE (Garvel @ Oct 8 2012, 04:35 PM) Tha...   Oct 9 2012, 06:50 AM
|- - Garvel   QUOTE (Thanee @ Oct 9 2012, 07:50 AM) It...   Oct 9 2012, 10:30 AM
|- - Udoshi   QUOTE (Thanee @ Oct 9 2012, 12:50 AM) Wel...   Oct 9 2012, 10:50 PM
|- - Aerospider   QUOTE (Udoshi @ Oct 9 2012, 11:50 PM) Rer...   Oct 10 2012, 11:49 AM
|- - Thanee   QUOTE (Aerospider @ Oct 10 2012, 01:49 PM...   Oct 11 2012, 05:29 AM
|- - Aerospider   QUOTE (Thanee @ Oct 11 2012, 06:29 AM) Yo...   Oct 11 2012, 08:41 AM
||- - Thanee   QUOTE (Aerospider @ Oct 11 2012, 10:41 AM...   Oct 11 2012, 12:53 PM
|- - Cain   QUOTE (Thanee @ Oct 10 2012, 09:29 PM) Yo...   Oct 11 2012, 08:59 AM
|- - Aerospider   QUOTE (Cain @ Oct 11 2012, 09:59 AM) Spen...   Oct 11 2012, 11:08 AM
- - Garvel   Missing rule: "Note that if a test results in...   Oct 9 2012, 03:33 AM
|- - Midas   QUOTE (Garvel @ Oct 9 2012, 04:33 AM) Mis...   Oct 9 2012, 06:42 AM
||- - Garvel   QUOTE (Midas @ Oct 9 2012, 07:42 AM) How ...   Oct 9 2012, 09:58 AM
|- - Aerospider   QUOTE (Garvel @ Oct 9 2012, 04:33 AM) Mis...   Oct 9 2012, 04:00 PM
|- - Midas   QUOTE (Aerospider @ Oct 9 2012, 05:00 PM)...   Oct 10 2012, 06:54 AM
- - pbangarth   RE: Edge and Glitches   Oct 9 2012, 03:49 AM
- - Cain   First of all, I refuse to use the term "glitc...   Oct 9 2012, 11:14 AM
- - FriendoftheDork   Well in some cases rolling badly will kill you. In...   Oct 9 2012, 11:30 AM
|- - bannockburn   QUOTE (FriendoftheDork @ Oct 9 2012, 01:3...   Oct 9 2012, 11:33 AM
|- - FriendoftheDork   QUOTE (bannockburn @ Oct 9 2012, 01:33 PM...   Oct 9 2012, 01:08 PM
|- - Aerospider   QUOTE (FriendoftheDork @ Oct 9 2012, 02:0...   Oct 9 2012, 02:44 PM
- - bannockburn   In general, yes. If it is a situation where they c...   Oct 9 2012, 02:20 PM
- - Dakka Dakka   Why is everyone so opposed to the idea that the di...   Oct 9 2012, 04:31 PM
|- - FriendoftheDork   QUOTE (Dakka Dakka @ Oct 9 2012, 06:31 PM...   Oct 9 2012, 06:34 PM
|- - Thanee   QUOTE (Dakka Dakka @ Oct 9 2012, 06:31 PM...   Oct 11 2012, 05:24 AM
- - tsuyoshikentsu   In the phrase "what is supposed to be a fumbl...   Oct 9 2012, 10:32 PM
|- - Midas   QUOTE (tsuyoshikentsu @ Oct 9 2012, 11:32...   Oct 10 2012, 07:01 AM
- - Dolanar   Mind you many people are trying to describe the co...   Oct 10 2012, 07:12 AM
- - NiL_FisK_Urd   Disallowing rerolling if a glitch occured also scr...   Oct 10 2012, 08:36 AM
|- - Midas   QUOTE (NiL_FisK_Urd @ Oct 10 2012, 09:36 ...   Oct 10 2012, 09:40 AM
|- - Dakka Dakka   QUOTE (NiL_FisK_Urd @ Oct 10 2012, 10:36 ...   Oct 10 2012, 01:36 PM
|- - NiL_FisK_Urd   QUOTE (Dakka Dakka @ Oct 10 2012, 02:36 P...   Oct 10 2012, 05:44 PM
- - FriendoftheDork   QUOTE (tsuyoshikentsu @ Oct 10 2012, 12:3...   Oct 10 2012, 03:08 PM
|- - tsuyoshikentsu   QUOTE (FriendoftheDork @ Oct 10 2012, 07...   Oct 10 2012, 04:38 PM
- - LurkerOutThere   Appropos of nothing if the intent was tO allow ref...   Oct 10 2012, 08:34 PM
|- - StealthSigma   QUOTE (LurkerOutThere @ Oct 10 2012, 04:3...   Oct 10 2012, 08:49 PM
- - DMiller   Nearly every professional of any type has succumbe...   Oct 11 2012, 01:19 AM
|- - Garvel   QUOTE (DMiller @ Oct 11 2012, 01:19 AM) I...   Oct 11 2012, 03:58 AM
|- - DMiller   QUOTE (Garvel @ Oct 11 2012, 12:58 PM) Ye...   Oct 11 2012, 04:51 AM
||- - Garvel   QUOTE (DMiller @ Oct 11 2012, 04:51 AM) I...   Oct 11 2012, 05:56 AM
|- - FriendoftheDork   QUOTE (Garvel @ Oct 11 2012, 05:58 AM) Ye...   Oct 12 2012, 12:06 AM
|- - Midas   QUOTE (Garvel @ Oct 11 2012, 04:58 AM) As...   Oct 13 2012, 05:19 PM
|- - Midas   Double post   Oct 13 2012, 05:19 PM
- - Cain   Well, speaking as a GM and as someone who's fu...   Oct 11 2012, 01:50 AM
|- - Draco18s   QUOTE (Cain @ Oct 10 2012, 09:50 PM) (Whi...   Oct 11 2012, 02:01 AM
- - Tymeaus Jalynsfein   I have seen 19 Dice both Glitch and Critically Gli...   Oct 13 2012, 06:53 PM
|- - Cain   QUOTE (Tymeaus Jalynsfein @ Oct 13 2012, 11...   Oct 14 2012, 02:49 AM
- - toturi   Whether a Critical Glitch is a subset of Glitches ...   Oct 14 2012, 02:56 AM
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