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Target ![]() Group: Members Posts: 65 Joined: 3-April 02 Member No.: 2,507 ![]() |
This project started as a simple paper-based format many months ago and as it grew I found it easier to maintain in electronic format. Eventually I put together my own site and it made sense to convert all the Word documents into HTML and voila, the SSC <2060> was born.
One thing that I will be adding over the next couple of weeks is more Shadowtalk but if any of you have ideas let me know. I would really like some feedback, both good and bad, and hope this will be something that both players and GMs can use to enhance their own games. Just a couple of points before we get started: - I didn't use the Firearm Creation rules in the 'Cannon Companion', just some common sense. - I freely used artistic licence when coming up with the stats and description in order to make everything balanced. - Thanks to my players; Skulker, Aegis and Jackhammer, who provided some of the images and descriptions. Enjoy... Street Samurai Catalogue <2060 Edition> |
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
That's one thing you've got to wrestle with when doing real (or even realistic) weapons for SR (or any RPG system). Bipods do stand out in SR, because the only in-game benefit is the RC. I suppose you could just add "Bipod" into the weapon entry and not mention the RC benefit because it doesn't matter with the particular weapon, but that still seems somehow wrong. The -1 additional aimint TN bonus is a good idea. I personally just give -1 TN whenever firing from a well supported position. And yes, the real Steyr Scout does have a bipod. |
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Lo-Fi Version | Time is now: 6th August 2025 - 05:44 AM |
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