[Dragons6thW] Consequences of losing a Great., GMs please help me discuss the pros/cons |
[Dragons6thW] Consequences of losing a Great., GMs please help me discuss the pros/cons |
Aug 30 2004, 12:41 AM
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Target Group: Members Posts: 6 Joined: 30-August 04 Member No.: 6,615 |
I was currently planning a run where there would be a possibility for my team to flat out kill a great dragon. And not just any great dragon, but the big one, Lofwyr. Now The odds of them pulling it of are EXTREMELY slim at best and I have countermeasures for if they get close to it but there is still that chance that they pull it off.
What would the reprecautions of such a serious powerplayer in the world of Shadowrun to just be blown away by a group of meta-human runners? Any thing good or bad could help. My current Pros are so, this team get the glory (plus the almost unlimited bounties) of killing Seader-Krupps main Dragon. They retire rich and famous and proud. Europe, Asia, and the MIddle East are free fromm his control. Transys Neurnet (Cele) gets control of the grids of Europe and a new Loremaster is found (Ghosty?). However the Cons are slightly harder to plan out. Do the other greats welcome the death of their greatest enemy, or do they take his assassination as a direct insult (and threat) to their proud race and declare war not only on those responsible, but the entire Metahumanity. And what of Saeder-Krupp, will they go under or will a new Great/adult take them over in Lofys place? Any help with this would be great. Also if any other GM is having a run for or against another Great then they may themselves use this Thread as a way to find info. I have DOTSW and im purchasing POAD:DS soon so I may be able to help some people. Thanks alot and may dealing with Dragons be your best! |
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Oct 6 2004, 02:47 AM
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
1) Always remember the special powers Greats get that deal with their Karma Pool. (pp. 178-179)
2) This is a GD, not some random paracritter that happens to be slightly intelligent. They plan things for dozens of decades at a time. On the comment that everything should have stats: Ever take a peek at Harlequin/Harlequin's Back? Not once do they give stats for The Laughing Man. Why? He's the driving force, for one. For two, he can do anything and everything you can, and better. If you give something stats, it can die. If you don't want it dead, it doesn't have stats. Therefore, FASA never gave him stats. It also specifically states that dragons follow a different type of magic. They don't have a path, a totem, a specific point of interest... Just magic. |
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