![]() |
![]() |
![]()
Post
#1
|
|||
Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 13-January 05 From: Forgot where his meat body was Member No.: 6,971 ![]() |
Browsing the FanPro 2005 catalogue from Battlecorps in pdf format, this just sprung to my eye:
Emphasis mine. So not only do we get a new streamlined book, but we also get the extra advanced rules announced at the same time? Am I the only one feeling a sense of deja vu here? |
||
|
|||
![]() |
![]()
Post
#2
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,078 Joined: 26-February 02 Member No.: 67 ![]() |
There's also a lot more to consider than just opinions of which you like better. I mean, right now, shamans have a ruleset for their use of magic, hermetics have another one (their spirit conjuring works differently, they don't get totem bonuses, etc.), houngans have another one (yes, yet another system for spirit conjuring), etc., etc.
To me, from a design perspective, that's a bit of a nightmare. It's not really a matter of whether I like the material or not, but you've got a situation where it's already a mess on the bottom, no less building and developing on it later (like adding stuff like the Hermetic schools, which I love the concept of, but it makes a complicated system even more complicated). Really, I'd think you'd want as fundamentally basic a system on the bottom as possible, regardless of whether you're talking about shamans, hermetics, houngans, wuxing, psionicists, followers of the Many-Headed Puppy God, whatever. Then leave it open enough that you can expand on it with advanced rules that create conceptual differences between the various types of casters while all working on the same basic rules system. Kinda like what Crimson mentioned, where Hermetic Schools and Totems might work with the same basic rules frame in mind. That said, I really have no idea what they are doing yet or have planned. So we'll see. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 27th July 2025 - 05:50 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.