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#1
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Target ![]() Group: Members Posts: 79 Joined: 8-October 02 Member No.: 3,425 ![]() |
Looked a while at the myth of a modern shadowrunner post... and as far as a security guards job i just dont get it.
In SR, lets face it, its a dangerous place. There are some seriously frightning people out there, not just in terms of skills and contacts, but also in terms of killing power. Really dont understand the moral point of view that someones just a security guard supporting his family by picking up a pay check.... its utter rubbish. If u want a safe job dont take one where you dont have a gun, and are expected to fight off anyone who breaks the Corps rules. I remember taking a lot of moral highground crap for firing normal rounds instead of gel on a run. Now im not a psycho, but the guard could easily of identified me, so i killed him. Now i admit shooting to kill isnt nice, killing the provider of a family isnt nice either. BUT saying a security guard is just a job like any other, without any consequences is wrong in my opinion. |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 279 Joined: 21-March 05 From: Freeport NY Member No.: 7,205 ![]() |
Poli-rhetoric is fun!
...If I can spell rhetoric. Anyhow, you have to keep a few things in mind when discussing Joe Shadowrunner VRS Megacorp. 1: Regardless of circumstances, you have limited resources. So do they. Too bad they're at the upper limit of limited, and you have maybe a box of ammo in your warehouse when they make the 200-man, Agent-Smith-Style attack. When your gun goes "click" and you don't have a clip, you get dropped like a drip. 2: Presuming that somehow you can eliminate all of the normal megacorp guards, you have their elites. In game terms, the Seraphim must have at least 200 Karma each. Novatech's Black Alpha group are all grade 5 initiates (Corporate Download, might have the wrong division of the Black group), which means somewhere over the 50-Karma rainbow, and probably higher. Also, keep in mind that you aren't the only shadowrunner or team alive, and for all you know you'll have the Chromed Accountant knocking on your door. Bet he's got some pretty Betaware. 3: There's nothing that a few Citymasters can't take care of with aerial support. At least, so far as I can see, because en-mass rocket barrages just don't make one's day. 4: Lets assume you somehow survive the never-ending, Six-Wanted-Star style pursuit. You get to your Panther Assault Cannon and pop a few tanks, then switch to rocket launchers. The military gets called in. There is not much defense against a 2060 cruise missile. It might be the cost-equivalent of 500,000 nuyen...But if you're THAT much of a threat? You've had to have cost at least millions in property damage. Suffice to say, it all begins with the runner team. With a few riggers, street-sams, adepts and mages, well you could make a decent stand against a corp force if you have the financial backing. But in the end that allmighty hammer of force-escalation beats you. As you raise the amount of force you use, throwing more and more pounds of C-XII, they increase their commitment. First its just a helpcopter. Then two. Then six. The best part is that the corps produce this stuff for sale, so choosing not to sell it isn't a great loss. Most of this stuff can be rigged, so before long you have an army of drones after you. Then the entire building you're in, be it the Novatech building or any other, is hit. 'Less you somehow team with Deus and make an assault on civilization from the Arc. Then tactical nukes are the next force-escalation level. But it'll happen, the UCAS has already shown its willingness to "contain" threats in Chicago. An out of control AI is a threat. |
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Lo-Fi Version | Time is now: 14th June 2025 - 07:10 AM |
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