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Dumpshock Widow aka Mrs Fisty ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,443 Joined: 3-January 05 From: Next to Him Member No.: 6,929 ![]() |
I was reading about this on CNN and it got me thinking. According to the article the raid was planned as a message to other gang members about what happens when police officers get killed. (I could be wrong but that's the gist of the article that I got). My question is this: would this ever happen in your campaign setting? How retaliatory is Lonestar (or whatever security firm/actual police force you use) in your game? What other forces do you bring to bear on players who get a little too forgetful of those on the other side of the law? Any examples would be greatly appreciated as I'm looking for something to subtly (or not so subtly) nudge a few characters back into watching their backs a little bit more.
Any help would be appreciated. Thanks, ya'll. |
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
And if gangs "rise up" against a Lone Star intrusion, what exactly are they going to do? So they have assault rifles and ATGMs, whoop-de-fucking-doo. When it comes to a situation like a quick, well-planned, forceful raid, I seriously doubt the average ganger is going to be even as effective a combatant as the average Habr Gidr militiaman, and LS's special units have as great a technological advantage as TFR in Mog -- only the gangs lack the 500-to-1 numerical superiority and the unifying force of patridiotism, and LS the serious misunderstanding of local culture, that allowed 10/3/93 to happen.
Like for most in this thread, however, this kind of thing would be very rare in my games. The targeted organization(s) would have to be seriously hurting LSs (or any other LEOs) bottom line for them to pull off something like this. |
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Lo-Fi Version | Time is now: 19th June 2025 - 12:14 AM |
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