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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 ![]() |
You already have to do this for physical damage, so how is doing it for stun damage that much more bookkeeping? Not that I want to allow it, but from a game balance/workability standpoint, I don't see much trouble with it. |
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Lo-Fi Version | Time is now: 29th July 2025 - 09:37 PM |
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