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Target ![]() Group: Members Posts: 51 Joined: 30-August 03 Member No.: 5,555 ![]() |
Well, another generic 'question' thread from moi...
I'm soon to be running a campaign which is composed exclusively - at least in terms of the PCs, of course - of magic users, whether those are Aspected Mages or Adepts (there are at present no full mages). No Shaman out of personal preference since with the exception of the more abstract ones presented in MitS I'm not overtly comfortable with them (and the MitS ones I just find intriguing)... Has anyone run this type of campaign before (I would say obviously, but you've got to ask) and, if so, do you have any advice? What overt problems would you expect? How would the opposition be reasonbly stacked if they have foreknowledge of the nature of the group? I'm sure that there re other questions, but I thought that I would just get this posted and see what kind of response there is... Kage :wobble: |
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 ![]() |
OK, here's a yummy listing of non-lethal stuff to use on stereotypical mage-boys.
Atropine CS/Tear Gas Hyper Nausea Gas Pepper Punch They all do things to whack out TNs, thus making anything difficult. Hyper is especially mean when combined with something else that causes Stun, because then they take the normal Stun, then half of that due to Hyper. Edit: These can all be found in Man and Machine in the section with all the drugs and chemicals and such. |
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Lo-Fi Version | Time is now: 27th July 2025 - 03:53 AM |
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