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#1
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Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 30-August 07 Member No.: 12,989 ![]() |
Hoi,
Ive got a problem within my group. Mudane players feel disadvantaged by their magic teammates that can earn money thru enchating reagents and selling em for good money. This doenst happen so often, but imagine a hacker and a streetsam that have to watch how their colleagues from time to time between the runs make more money then in the runs. The point is that I am not sure how to let the mudane players make some money between the runs. I found a solution for the streetsam, he developed thru his career some nice connections and is now selling/buying weapons. He does it on minimal base, so that he can miss for a few days to be part of a shadowrun, but engage his gunrunner role from time to time. The problem is my hacker, he wants to create stuff like fake IDs and sell em, or plunder something in the matrix. Does their a char exist, or some rules what a hacker can do inbetween without big Gamemaster interaction? Have to mention that we handle almoste all stuff between the runs on our local forum, that way it cant run out of controll. Regards. |
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#2
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Target ![]() Group: Members Posts: 54 Joined: 28-January 05 Member No.: 7,028 ![]() |
We have the opposite situation in my campaign, in that it is the mundane who makes all of the money!
Orichalicum production can be an issue but 30 uninterrupted days is pretty hard to manage for most PCs with any kind of enemies. Meanwhile the decker just rams his computer skill, gets a hold of a good deck and then steals time on a host. By using an auto-coder and the help of a halfway competent assistant he can start cranking out programs like there is no tomorrow. The decker we have pushed his skill way past the SOTA into the teens and then started selling mega high rating programs to the corps in exchange for money. Even though we limited the number of non-source copies he could sell to four he still started making mega-bucks very quickly. With a good program plan and other favourable situational modifiers you can blast out rating 20 programs in what seems like no time with sufficient skill. The decker has accumulated vast wealth whilst most of the awakened PCs have pennies to scrap together as they spend it all on foci and the like. |
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