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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,991 Joined: 1-February 08 From: Off the rock! Back In America! WOOOOO! Member No.: 15,601 ![]() |
I have a player who is keen on learning the Invoking metamagic, he envisions himself riding around on the back of a Greater Guardian spirit who he calls "Haggis". While I hate stomping on players for their love of twinkies I've been getting the vibe that Invocation might be a big bag of game breaking badness. So I ask this:
1. Has anyone actually used Invocation in a game yet? 2. What were the results? 3. If there is stupid power that comes out of this, how do you limit it? 4. Roleplaying guidance so I can make this more than him rolling dice and getting a bigger better spirit for me to hit with mana static. I mean uhm.. erm... |
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 ![]() |
The balance? The drain.
Take a force 6 spirit for example. Regular summoning is average of 2 hits, for 4S drain for them to resist. Not too horrible. Next, they go to invoke (done as part of binding) this is against Forcex2, so 12 dice for this one. Average 4 hits. This would be 8S, except that because it is an invoked spirit, it increases by 50%. So, 12S. (And this assumes the mage gets at least 6 hits, for 2 net hits, (since with only 1 hit, the invoking fails). And, to get a great form power out of it, they would need 9 hits (for 5 net hits). Its hard to succeed with high force spirits. |
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Lo-Fi Version | Time is now: 22nd August 2025 - 06:49 AM |
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