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Smiley
post Apr 13 2004, 08:20 AM
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OK, first of all, bear with me. It's 4 am and i'm fading fast.

Now then. Martial arts come with 9 maneuvers and it looks to me like you can learn one for every 2 skill points you have in that martial art. Does this mean you must have a martial art skill at 18 just to get all the maneuvers? And what about learning maneuvers with, say, edged weapons like in pentjak-silat or ninjutsu? It looks to me like Cannon Companion is telling me that to get all that, i could concievably need a skill of 36. 18 for the basic maeuvers and 18 to be able to use them with edged weapons. If so, DAMN.
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A Clockwork Lime
post Apr 13 2004, 04:13 PM
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The solution we have is pretty simple. There are no Martial Arts skills. Unarmed Combat is used when unarmed, and Melee Skills are used with melee weapons. Unarmed Combat can be specialized for use with a specific Maneuver or Combat Option (Called Shots, Subduing, etc). Maneuvers can then be purchased for any of these skills at the standard costs (and are free at character creation, up to one-half your initial skill level). You then tailor your character towards whatever martial art style he prefers.

A character who practices Aikido would likely have Unarmed Combat (Subduing) with the Throw maneuver as his primary skill focus, while someone who practices Fencing might have little more than Edged Weapons (Swords) and various maneuvers thereof.

Why they didn't do it like that to begin with, and then list some samples of how to tailor a character to a specific art, is beyond me.
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- Smiley   Martial arts, maneuvers, and karma   Apr 13 2004, 08:20 AM
- - Mimick   I'd say you're probably right, though I pe...   Apr 13 2004, 08:46 AM
- - Arethusa   You can buy additional maneuvers past your skill l...   Apr 13 2004, 09:06 AM
- - mfb   you only need 9 points in a martial arts skill to ...   Apr 13 2004, 12:20 PM
- - Raptor1033   i just don't like how you have to buy a manuev...   Apr 13 2004, 01:34 PM
- - Moon-Hawk   I can see the rationale behind that one. If you c...   Apr 13 2004, 03:08 PM
- - mfb   i think it's more a matter of what you're ...   Apr 13 2004, 03:20 PM
- - Dashifen   I've played with house rules that say this: i...   Apr 13 2004, 04:02 PM
- - Smiley   QUOTE (Dashifen) I've played with house rules ...   Apr 13 2004, 04:07 PM
- - A Clockwork Lime   The solution we have is pretty simple. There are ...   Apr 13 2004, 04:13 PM
- - Cain   Actually, it's a little easier than all that. ...   Apr 13 2004, 04:24 PM
- - Zazen   I let people buy maneuvers for weapon skills at 4 ...   Apr 13 2004, 04:27 PM
- - Lilt   What do people thing of this scenario: Kung-Fu 2 ...   Apr 13 2004, 05:43 PM
- - A Clockwork Lime   You can only use one Maneuver or Combat Option at ...   Apr 13 2004, 05:44 PM
- - Lilt   It is stated under blind fighting that it can be u...   Apr 13 2004, 05:46 PM
- - Smiley   Probably not, since they're still maneuvers an...   Apr 13 2004, 05:54 PM
- - Moonstone Spider   Really they just need maneuvers for the other skil...   Apr 13 2004, 10:14 PM
- - LaughingTiger   QUOTE (Dashifen) EDIT: Just thought of this, too:...   Apr 13 2004, 11:47 PM
- - A Clockwork Lime   Who says it disappears? Defaulting is an oft-shud...   Apr 13 2004, 11:56 PM
- - mfb   ah, hm. seem to have posted to the wrong thread. o...   Apr 14 2004, 01:12 AM
- - Dashifen   QUOTE (A Clockwork Lime) The solution we have is p...   Apr 14 2004, 03:49 AM
- - Tziluthi   The CC martial art rules are pretty ridiculous. It...   Apr 14 2004, 04:56 AM
- - Solstice   QUOTE (LaughingTiger) QUOTE (Dashifen @ Apr 1...   Apr 14 2004, 05:41 AM
- - Cain   QUOTE So how do you feel about Kenjutsu and the va...   Apr 14 2004, 06:01 AM
- - LaughingTiger   QUOTE (Solstice) interesting points. So how do you...   Apr 14 2004, 08:05 PM
- - A Clockwork Lime   I think the big thing you guys are missing is that...   Apr 14 2004, 08:08 PM


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