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DigitalMage
post Oct 28 2005, 12:51 PM
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I have done a search and noticed it got mentioned but I wonder whether it has been stated as being errata or not, but what is with the riculously high Reactions for Spirits - a Force 5 Air Spirit has a Reaction of 20! Now this wouldn't be such a problem if this just affected Initiative but Reaction is used to defend against Ranged and Melee attacks.

Are the authors really suggesting that I roll 20 dice to defend against each attack??? (I think this might be a place to use the auto Hits rule, but 5 auto hits for reaction is a tough nut to crack!)
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