Dec 18 2005, 12:03 AM
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Target ![]() Group: Members Posts: 4 Joined: 28-October 05 Member No.: 7,901 |
One of my players wants to have a fox mentor spirit. So, I'm working out the game mechanics of it.
Advantage: +2 dice with Illusion spells and Con tests. Disadvantage: ??? I need help with the disadvantage for this mentor spirit. I'm thinking of something that promotes the fox's use of cunning over raw power. So, I could go with a simple -1 die with Combat spells, but would prefer something more role-playing oriented. Do any of you have a suggestion? |
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Shadowsmith Fox Mentor Spirit Dec 18 2005, 12:03 AM
Aku for the silly: Auto-SURGES a fox tail
the not so ... Dec 18 2005, 12:06 AM
TonkaTuff You might also want to take the character's cu... Dec 18 2005, 04:41 AM
Cain Ask your player what he thinks would be fair, and ... Dec 18 2005, 08:43 AM
Vaevictis In some cultures, the Fox is considered to be a tr... Dec 18 2005, 06:57 PM
Azralon Wasn't there an official Fox writeup somewhere... Dec 19 2005, 03:13 PM
Shadowsmith Thanks for the replies everyone! I'll work... Dec 20 2005, 11:58 PM![]() ![]() |
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