Dec 22 2005, 04:26 AM
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Moving Target ![]() ![]() Group: Members Posts: 197 Joined: 26-February 02 Member No.: 1,542 |
Frosty and Bookwyrm brought up some nice points in my Nuyen post. I started this as a reply but I thought it would make a good post in and of itself.
One group I played with for a while had running almost down to science (Well IMHO we did.) But did we sweat? You betcher ass we did. We laid down some ground rules on what we would do and what we wouldn't. So I guess I'll lay them out here. These are in no particular order. 1. Only the face and one other person go to the meet with Johnson. At least that is what the Johnson hopefully thought. We never went with the whole team at the meet. Sure they were close by in the building as they could be in case s**t went down. We basically did this to limit exposure. If all the Johnson saw were two people then we might have an edge. Sure the Johnson could be ultra-paranoid and it wouldn't matter but it pays to be safe. 2. Do not get to know each other contacts. Your contacts are just that, YOURS. Again this was good to limit exposure. Generally if someone captures and interrogates you they will want to pry all the info they can from you. With mages this becomes an even bigger problem. The less you know the better. 3. Always have a safe house. We had team safe houses and we also had safe houses that no one else on the team knew about. Again if the s**t goes down you know there is always someplace safe you can go. Maybe. 4. Hoard info like miser hoards gold. Information is power but it can also kill you. This is one problem with Legwork. Spreading nuyen and info around town is great way to get yourself killed. Sometimes you have to but like Redford's character told Pitt's in Spygame "You just gave away three pieces of information for one. Also you lied so now the lie has to become truth." Basically give away just enough to get what you need. A good Face is essential for this, or a kick ass decker who can cover his tracks. 5. Always have a way out. On run always have at least two escape routes. Know how to get out of city if everyone is looking for you. 6. Check out your contacts. Now your GM may not even think of this, but it's good to know who you're dealing with. Have they screwed people over in the past? Why? What happened? What is their normal business practice? And get some dirt if you can, especially if you don't trust them. Is that Street Doc you go to a junky? Does that fence have a Lone Star sheet? Does he trade people to the Star for letting him off the hook? Is there a cop you know who is dirty? 7. If you have to shoot or fight assume the worst. Basically if you have to use your weapon things have gone to hell. If you make it out dump your gear. Cops love Ballistic matches. Burn you clothes. Hell blow up your gateway vehicle if you can. Basically if there is anything that can tie you to a run dump it. One thing is to get a former Forensic Mage to use magic to wipe a place clean. Ritual Sorcery is a bitch. I know some of you munch players are saying "What the hell are you talking about? That's where the fun starts!" And there is nothing wrong with a game like that but if you are playing an SR game with a more realistic aspect this is very bad. 8. Don't ever screw a Johnson. Sure he may be the prick of the world. He may stiff you on some payment. But don't get cute. Basically come humble and leave quietly. Now that's not to say you should take in the ass but don't start it. In our world Johnson's could be got it to. By screwing people you make enemies. Johnsons wouldn't do that to us all that often (I think it happened twice), but you know karma is a bitch. One Johnson died by our hand the other was killed by someone else who was more badass then us who had a score to settle. 9. Always take into account the possible consquences of your act. Only fool takes a job he doesn't how it's going to go down after it's over. Sure sometimes you need the money and can't know all the particulars, sometimes you don't want to know, but don't be spending that nuyen you just got when Knight Errent is looking for persons matching your description. I mean all you did was rip a file from a small software Corp, right? Remember this mantra "What we do is illegal somewhere. To someone I'm a criminal." If you guys got any rules your team or character lives by and why post 'em. Be glad to read 'em |
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Lazarus The Code Dec 22 2005, 04:26 AM
Kyoto Kid Excellent points.
Unfortunately, no one in our ... Dec 22 2005, 05:23 AM
Wiz In Red I had a character who lived by the Code of Chivalr... Dec 22 2005, 05:24 AM
Kagetenshi My current character's rough code:
1) Always ... Dec 22 2005, 05:59 AM
Calvin Hobbes Killing everyone who frags with you sends a messag... Dec 22 2005, 06:36 AM
Oracle My charater's rules are surprisingly similar t... Dec 22 2005, 06:44 AM
Liper My Fav characters main code/mattra whatever was si... Dec 22 2005, 08:00 AM
Dawnshadow Never leave a teammate behind, if said teammate is... Dec 22 2005, 02:52 PM
mmu1 Hmm... I don't know if any character I play ha... Dec 22 2005, 03:23 PM
warrior_allanon QUOTE (Oracle) My charater's rules are surpris... Dec 22 2005, 05:03 PM
Chance359 From Wedge in the SSC:
"BLAM! A single g... Dec 22 2005, 09:03 PM
Kyoto Kid KKs code is pretty simple (see below) Dec 22 2005, 09:43 PM
nick012000 1. Paranoia is your freind. Listen to it. You live... Dec 22 2005, 10:24 PM
Anythingforenoughnuyen "...no women, no kids-that's the rules...... Dec 23 2005, 12:32 AM
Solstice 1. Don't take your own car(s), helicopter, pla... Dec 23 2005, 02:58 AM
Snow_Fox I suaully ended up as the face for the group, by t... Dec 23 2005, 03:14 AM
Liper QUOTE 2. We do not do wetwork unless proof of bein... Dec 23 2005, 05:50 AM
Mortax Mortax:
(I may not remember all of it so I may ha... Dec 23 2005, 08:00 AM
warrior_allanon QUOTE (Liper) QUOTE 2. We do not do wetwork unless... Dec 23 2005, 08:19 AM
The Question Man "Never violate a woman, nor harm a child. Do ... Dec 23 2005, 04:47 PM
Mr.Platinum It's Always about the Nuyen and how to earn it... Dec 23 2005, 05:04 PM
Critias Wow. This whole thread's like a collection of... Dec 23 2005, 05:08 PM
TheHappyAnarchist QUOTE (Mr.Platinum) When dealing with the star , u... Dec 23 2005, 05:39 PM
Kagetenshi QUOTE (TheHappyAnarchist) Use lethal force on cops... Dec 23 2005, 06:20 PM
TheHappyAnarchist Give me one thing that lethal force will get you t... Dec 23 2005, 07:01 PM
Kagetenshi Certainty.
A similar discussion.
In SR3 Stun is ... Dec 23 2005, 07:13 PM
Kyoto Kid QUOTE (The Happy Anarchist)
Different characters... Dec 23 2005, 10:02 PM
Foreigner Echo what Kage, mmu1, and Solstice said.
My chara... Dec 23 2005, 11:10 PM
TheHappyAnarchist QUOTE (Kagetenshi) Certainty.
A similar discussio... Dec 23 2005, 11:41 PM
TheHappyAnarchist From that discussion, I found Ed Simmons questions... Dec 24 2005, 12:36 AM
toturi Stay alive. Everything else is secondary to this. Dec 24 2005, 01:12 AM
nick012000 This is why the Sanitize spell is so useful. Takes... Dec 24 2005, 03:51 AM
Wounded Ronin As a tribute to the 80s I think it's important... Dec 24 2005, 04:31 AM
Wounded Ronin QUOTE (Foreigner)
Being raised in Japan, he follo... Dec 24 2005, 04:33 AM
Lazarus First Critias... nice... You called it.
I thi... Dec 24 2005, 07:11 AM
Kagetenshi QUOTE they're really just pragmatic rather tha... Dec 24 2005, 07:18 AM
Foreigner QUOTE (Wounded Ronin) That's basically Stephen... Dec 24 2005, 01:39 PM
Solstice QUOTE (toturi) Stay alive. Everything else is seco... Dec 24 2005, 06:24 PM
Kagetenshi It isn't a part of everyone's priorities, ... Dec 24 2005, 07:03 PM
Solstice QUOTE (Kagetenshi) It isn't a part of everyone... Dec 24 2005, 11:11 PM
nick012000 QUOTE (Lazarus) I do find it interesting that almo... Dec 25 2005, 01:09 PM
mmu1 If you don't metagame your approach to Stun an... Dec 25 2005, 04:30 PM
Critias Yeah. Waving a gun at someone is waving a gun at ... Dec 25 2005, 04:57 PM
Wounded Ronin I like that houserule about needing to roll to kee... Dec 25 2005, 11:15 PM
Lazarus For those you who are curious that house rule is a... Dec 26 2005, 04:14 AM
FrankTrollman Chun the Unavoidable had a pretty lenient code. He... Dec 26 2005, 08:31 AM
nick012000 So does that mean you can't have sex with your... Dec 26 2005, 01:15 PM
mmu1 QUOTE (Wounded Ronin @ Dec 25 2005, 07:15 PM)... Dec 26 2005, 04:54 PM
FrankTrollman QUOTE (nick012000) So does that mean you can't... Dec 26 2005, 06:42 PM
Vagabond My take on it.
I'm such a plug-whore. Dec 27 2005, 04:32 AM
nick012000 QUOTE (FrankTrollman) QUOTE (nick012000 @ Dec... Dec 27 2005, 06:06 AM
FrostyNSO I can't believe the forum rules actually menti... Dec 27 2005, 06:09 AM
Westiex And for those who think Frosty is joking, take a l... Dec 27 2005, 06:20 AM
Glyph I guess the mods feel that some jokes aren't q... Dec 27 2005, 06:32 AM
Critias Hundredth? Be serious. Dec 27 2005, 10:27 AM
Snow_Fox QUOTE (Critias) Wow. This whole thread's like... Dec 27 2005, 03:33 PM
Snow_Fox QUOTE (FrostyNSO) I can't believe the forum ru... Dec 27 2005, 03:35 PM
TheHappyAnarchist I still have not seen any convincing arguments for... Dec 27 2005, 07:37 PM
FrankTrollman QUOTE (Snow_Fox) Do I need to show more leg?
I... Dec 27 2005, 07:50 PM
RunnerPaul QUOTE (Snow_Fox)QUOTE (FrostyNSO @ Dec 27 200... Dec 28 2005, 03:14 AM
Critias QUOTE (Snow_Fox) QUOTE (Critias @ Dec 23 2005... Dec 28 2005, 04:31 AM
Lazarus QUOTE (mmu1) QUOTE (Wounded Ronin @ Dec 25 20... Dec 29 2005, 01:43 AM
Lazarus QUOTE (TheHappyAnarchist) I still have not seen an... Dec 29 2005, 02:00 AM
Nidhogg Grr, it seems like the forum ate my previous post,... Dec 29 2005, 03:32 AM
mmu1 QUOTE (Lazarus) Nah, it's not that bad but it... Dec 29 2005, 05:43 AM
warrior_allanon QUOTE (FrankTrollman) QUOTE (Snow_Fox @ Dec 2... Dec 29 2005, 06:55 AM
Kagetenshi QUOTE (Nidhogg @ Dec 28 2005, 10:32 PM) 2) Th... Dec 29 2005, 08:08 AM
Critias I can understand the rigger trying to be inconspic... Dec 29 2005, 08:19 AM
Kagetenshi Though I object on principle, I would not have cal... Dec 29 2005, 08:25 AM
Nidhogg A rigger with an odd vehicle is MUCH easier to get... Dec 29 2005, 08:27 AM
Kagetenshi See now, you just said "getaway vehicle... Dec 29 2005, 08:34 AM
nick012000 Precisely. A rigger's job is to provide heavy ... Dec 29 2005, 09:17 AM
Critias QUOTE (nick012000) Precisely. A rigger's job i... Dec 29 2005, 09:19 AM
Nidhogg Vehicles have very little use on most kinds of run... Dec 29 2005, 09:22 AM
nick012000 Or, he could give a motor home zillions of points ... Dec 29 2005, 09:24 AM
Snow_Fox QUOTE (warrior_allanon) QUOTE (FrankTrollman ... Dec 29 2005, 01:30 PM
Birdy The Code (actually: Some rules)
+ Always survive... Dec 29 2005, 03:32 PM
warrior_allanon QUOTE + Orks good, Dwarfs ok, Elves useless
bird... Dec 29 2005, 04:57 PM
Birdy QUOTE (warrior_allanon) QUOTE + Orks good, Dwarfs ... Dec 29 2005, 05:43 PM
Lazarus QUOTE (mmu1 @ Dec 29 2005, 05:43 AM) Unless I... Dec 29 2005, 06:12 PM
FrankTrollman Uhh... as written, your dice pool to keep fighting... Dec 29 2005, 06:30 PM
Fix-it Birdy: good rules, but I can tell english is not y... Dec 29 2005, 09:15 PM
Birdy QUOTE (Fix-it) Birdy: good rules, but I can tell e... Dec 29 2005, 09:40 PM
PBTHHHHT QUOTE (Birdy) QUOTE (warrior_allanon @ Dec 29... Dec 29 2005, 09:52 PM
Mr.Platinum SO far my runners don't really have a code, th... Dec 29 2005, 10:46 PM
Lazarus QUOTE (FrankTrollman @ Dec 29 2005, 06:30 PM)... Dec 30 2005, 04:42 AM
Ed Simons QUOTE (Vagabond)My take on it.
I'm such a plu... Dec 30 2005, 06:14 AM
warrior_allanon QUOTE (Birdy) QUOTE (warrior_allanon @ Dec 29... Dec 30 2005, 08:42 AM
Ed Simons QUOTE (Birdy) The Code (actually: Some rules)
+ I... Jan 1 2006, 08:47 PM
Mr.Platinum My new code is.
Don't beleieve Emo Samuria
d... Jan 1 2006, 11:27 PM
emo samurai Heh. Emo Samuria. Land of the samuriai. Jan 2 2006, 03:28 PM
Lagomorph My character's moral code went in the toilet w... Jan 2 2006, 11:25 PM
FrostyNSO I like it. That code is pretty much what I was pr... Jan 2 2006, 11:27 PM
TheHappyAnarchist QUOTE (Lagomorph) My character's moral code we... Jan 3 2006, 10:10 PM
DireRadiant A rule to live by... Never take the elevator. Jan 3 2006, 10:56 PM
mmu1 Stopping briefly by a board where people were disc... Jan 4 2006, 09:30 PM
Capt. Dave My Code:
Identify, locate, and engage the target.... Jan 4 2006, 11:20 PM
emo samurai If the Pueblo Corporate Council's Deltaware cl... Jan 5 2006, 01:01 AM
Mr.Platinum i'm still sticking with my code of not beleivi... Jan 5 2006, 01:04 AM
emo samurai The girl scouts are linked to the UFO's. Whene... Jan 5 2006, 01:44 AM![]() ![]() |
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