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ruvidan
post Jan 10 2006, 02:33 PM
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I miss the combat pools of SR3, so I've changed the rules of Edge, and thought I would share it with everyone.

Edge - is different. Instead of being luck, this is the sheer energy and efficiency that one learns through experience. It's one thing to be skillful and another to learn how to capitalize on those skills while using the last amount of energy/effort. Roll the amount of dice equal to your skill. If two attributes are being used, use the lower number. Edge can be used once per entire test (extended tests w/multiple rolls can only use edge once)

1. Before a roll. All 6's are rerolls
2. After a roll. Only 6's on edge is a reroll.
3. Burn 1 edge to get 3 successes. If you wish to burn more than 1 edge, then each point burned provides 2 successes. Cannot get more successes than skill.

Purchasing Edge: Purchase at 5 BPs per point. 5 Karma in actual game. There is no maximum, but at character creation can only have max 6, (humans 7)

What this means is that you may end up with characters with 20 edge. This represents being able to capitalize on energy by the experience gained through actually going through missions. It's the difference between a 18 year old who is very skillful in combat but hasn't seen it, and the 40 year old veteran who has learned to be more economical. Plus this makes higher scores in skills even more worth it.
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