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> Physical Wounds and KO'd
Raizer
post Feb 7 2006, 03:10 PM
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So, my question is this. When a character takes enough damage to exceed their physical condition monitor, what happens to the character. I see nowhere that I can find that they fall unconcious. The only rules I can find is that they continue to take 1 damage per Body in turns. Can they still function at this level or do they fall? If they fall unconcious does their stun monitor automaticall fill to full? What happens to them if they are stabilized? Do they wake? Do they stay ko'd? Till when? What happens if after being stabilized they are healed? Can they get right back up if their condition monitor for Stun wasn't filled?

I.E.: I had a player last night have their character get shot defending themselves from the Chiller Thrillers in the Food Fight adventure. Wendy finally got a good burst into him. His Stun monitor was at 2 but he had his Physical monitor completely filled.

What happens to him?

He was stabilized and then magically healed for a huge 5 boxes. Can he get up?
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Posts in this topic
- Raizer   Physical Wounds and KO'd   Feb 7 2006, 03:10 PM
- - Darkness   Read again: Page 153, Unconsciousness If either ...   Feb 7 2006, 03:26 PM
- - TinkerGnome   Beat me to it, but still: QUOTE (SR4 p153)Unconsc...   Feb 7 2006, 03:28 PM
- - Churl Beck   I have a better question. The sidebar of page 184...   Feb 7 2006, 05:41 PM
- - Darkness   Well it says, the mage continues to project. But n...   Feb 7 2006, 11:46 PM
- - Cold-Dragon   An astral form is dead/disrupted if the physical m...   Feb 8 2006, 12:10 AM
- - Churl Beck   QUOTE (Darkness)Well it says, the mage continues t...   Feb 8 2006, 12:38 AM
- - Shrike30   QUOTE (Churl Beck) It says that physical and stun ...   Feb 8 2006, 12:48 AM
- - Churl Beck   QUOTE (Shrike30 @ Feb 7 2006, 07:48 PM) QUOTE...   Feb 8 2006, 12:58 AM
- - Darkness   QUOTE (Churl Beck @ Feb 8 2006, 01:38 AM) [sn...   Feb 8 2006, 08:45 PM
- - Azralon   QUOTE (Churl Beck) Granted, this passage is hardly...   Feb 8 2006, 08:49 PM
- - Churl Beck   QUOTE (Darkness)Ah, no. You got me wrong there. It...   Feb 9 2006, 12:52 AM
- - Darkness   No, not stim patches. *goes and checks his books* ...   Feb 9 2006, 02:12 AM
- - ThreeGee   QUOTE Those made the transition to SR4, however in...   Feb 9 2006, 08:46 AM
- - Churl Beck   QUOTE (ThreeGee) They don't work in the same w...   Feb 9 2006, 05:46 PM
- - Azralon   QUOTE (Churl Beck) Based on this, it depends on wh...   Feb 9 2006, 06:05 PM
- - ThreeGee   QUOTE The description is slightly different but th...   Feb 9 2006, 06:33 PM
- - Churl Beck   QUOTE (Azralon)QUOTE (Churl Beck @ Feb 9 2006...   Feb 9 2006, 06:42 PM
- - Churl Beck   QUOTE (ThreeGee @ Feb 9 2006, 01:33 PM) The e...   Feb 9 2006, 06:48 PM
- - ThreeGee   QUOTE In SR4 a stim patch with a rating equal to t...   Feb 9 2006, 07:00 PM
- - Azralon   QUOTE (Churl Beck) If unconsciousness = resting, t...   Feb 9 2006, 07:05 PM
- - nick012000   QUOTE (Azralon) QUOTE (Churl Beck @ Feb 9 200...   Feb 10 2006, 03:55 AM
- - Churl Beck   QUOTE (nick012000) Or, just let Stun damage overfl...   Feb 10 2006, 06:02 AM
- - nick012000   Yes, he will. Stun patches might prevent unconscio...   Feb 10 2006, 10:01 AM
- - mintcar   Because stim patches use the same rules as High Pa...   Feb 10 2006, 11:53 AM
- - Churl Beck   QUOTE (mintcar) Because stim patches use the same ...   Feb 10 2006, 04:29 PM
- - Azralon   I think the logic flaw (brought on by RAW wording)...   Feb 10 2006, 05:23 PM
- - Churl Beck   QUOTE (Azralon) I think the logic flaw (brought on...   Feb 10 2006, 06:45 PM
- - Azralon   QUOTE (Churl Beck) QUOTE (Azralon @ Feb 10 20...   Feb 10 2006, 06:54 PM


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