Skill Ratings: Modified vs. Bonus, Are you sure you know the difference? |
Skill Ratings: Modified vs. Bonus, Are you sure you know the difference? |
Feb 22 2006, 11:23 PM
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Moving Target Group: Members Posts: 371 Joined: 10-January 06 From: Regina Member No.: 8,145 |
I picked up on something that was clarified in the lastest errata (v 1.3) and I wanted to make sure everyone else was aware of it as well.
In SR4 there is (now) a clear distinction between a modification to a skill rating and a bonus to a skill rating. The errata re-wrote 2 very key paragraphs on pg. 63 and pg. 109 that talk about the difference. The most important point is that an implant, power, or ability that modifies a skill rating has a limit: the modified skill rating cannot exceed the BASE rating by more than 1.5, rounded DOWN. That means that for your Gunslinger Adept to have a modified Pistols skill of 9, he/she must have a the base skill at 6. This distinction also makes other ablities, like Kinestics, way more powerful as they provide bonus dice and thus, can "improve" something an unlimited amount. I just wanted to make sure everyone else saw what I saw. |
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