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> SR4 in play experience, very pleased Gm and players
MaxHunter
post Mar 21 2006, 04:57 AM
Post #1


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The team has just finished a multi-session run in Amazonia.
(Some people might remember about the overprized Ares Alpha discussion)

Well, in that Amazonian run the team was bodyguarding a group of six scientists with no combat experience. They had the company of a former US. Marine who lived in the jungle and worked as the local guide.
The itinerary was quite complicated and the runners and their clients ran into awakened anacondas, corporate spies, giant leeches, magic tropical storms, poison-using indians, itchy spiders, angry nature spirits and some more.
The most climatic fight included an aztlan-sponsored guerrilla the size of a platoon (20+) plus an Azzie shaman and a Leopard Guard Sniper.

Please notice that in most combat encounters there were four runners and seven "good" NPC taking actions, plus the opposition.

This means that in the guerrilla warfare scenario there were more than 32 active characters involved!!

Even in that occasion combat went smoothly and the scene was finished in about three and a half hours. I am quite a resourceful as a GM, but even the players said that this would have been just impossibly long under the old rules.

By the way, the four runners survived (one in overflow, the rest wounded), and two scientists.

Just wanted to share.

Cheers,

Max


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Posts in this topic
- MaxHunter   SR4 in play experience   Mar 21 2006, 04:57 AM
- - Cain   QUOTE Even in that occasion combat went smoothly a...   Mar 21 2006, 06:51 AM
- - Synner   QUOTE (Cain @ Mar 21 2006, 06:51 AM) Maybe I...   Mar 21 2006, 09:29 AM
- - mfb   you can't like SR4! it's bad!   Mar 21 2006, 09:58 AM
- - Grinder   Thanks for the example, mfb MaxHunter: was one o...   Mar 21 2006, 12:35 PM
- - Oracle   In my opinion the new magic system makes it much m...   Mar 21 2006, 12:54 PM
- - Grinder   It's Counterspelling. In my games the mages ...   Mar 21 2006, 01:43 PM
- - Synner   I've found enforcement of cover and visibility...   Mar 21 2006, 02:03 PM
- - Grinder   Exactly And that's what made spells deadlier ...   Mar 21 2006, 02:15 PM
- - Azralon   QUOTE (Grinder) In the games i run magic seems to ...   Mar 21 2006, 02:51 PM
- - Grinder   My player didn't have combat monster (what rea...   Mar 21 2006, 02:59 PM
- - Butterblume   QUOTE (Grinder)Exactly And that's what made s...   Mar 21 2006, 04:55 PM
- - Cain   QUOTE As opposed to a 32-character combat in SR3? ...   Mar 21 2006, 05:04 PM
- - MaxHunter   In this adventure the mage was not unbalancing, no...   Mar 21 2006, 05:19 PM
- - Azralon   QUOTE (MaxHunter @ Mar 21 2006, 01:19 PM) I u...   Mar 21 2006, 05:25 PM
- - Waltermandias   Glad to hear your game went well. My group has ha...   Mar 21 2006, 05:36 PM
- - Cain   QUOTE (Azralon) QUOTE (MaxHunter @ Mar 21 200...   Mar 21 2006, 05:55 PM
- - Grinder   QUOTE (Butterblume) QUOTE (Grinder)Exactly And th...   Mar 21 2006, 05:59 PM
- - Synner   QUOTE QUOTE Not easy to do. Unless of course, the ...   Mar 21 2006, 06:34 PM
- - GuyofDoom   QUOTE (Cain) QUOTE Even in that occasion combat we...   Mar 21 2006, 06:56 PM
- - Azralon   QUOTE (Cain) it's fast, it's fun, ... ...   Mar 21 2006, 07:06 PM
- - Butterblume   QUOTE (Synner)QUOTE QUOTE Not easy to do. Unless o...   Mar 21 2006, 07:23 PM
- - Cain   QUOTE Maybe I just don't know the system of Sa...   Mar 21 2006, 08:27 PM
- - FrankTrollman   The speed of resolution of a role playing system i...   Mar 21 2006, 08:35 PM
- - mfb   QUOTE (FrankTrollman)..but a house cat is much mor...   Mar 21 2006, 09:03 PM
- - Azralon   QUOTE (mfb)QUOTE (FrankTrollman)..but a house cat ...   Mar 21 2006, 09:13 PM
- - mfb   oops. forgot about that.   Mar 21 2006, 09:14 PM
- - Cain   QUOTE Savage Worlds likewise involves the rolling ...   Mar 21 2006, 09:33 PM
- - Azralon   So what's the address of the forums for Savage...   Mar 21 2006, 09:49 PM
- - PBTHHHHT   QUOTE (Cain) Neither system handles this issue an ...   Mar 21 2006, 09:51 PM
- - Brahm   QUOTE (Azralon) So what's the address of the f...   Mar 21 2006, 09:55 PM
- - mfb   so, how about those non-insulting posts, that aren...   Mar 21 2006, 09:56 PM
- - Brahm   QUOTE (mfb) so, how about those non-insulting post...   Mar 21 2006, 10:02 PM
- - mfb   that would be accurate, except that i don't po...   Mar 21 2006, 10:07 PM
- - Brahm   QUOTE (mfb @ Mar 21 2006, 05:07 PM) that woul...   Mar 21 2006, 10:09 PM
- - mfb   no, but i've dabbled in Savage Worlds and D...   Mar 21 2006, 10:13 PM
- - Adam   QUOTE (Brahm) QUOTE (Azralon @ Mar 21 2006, 0...   Mar 21 2006, 10:30 PM
- - Rotbart van Dainig   QUOTE (Cain)Not to mention that Savage Worlds isn...   Mar 21 2006, 10:46 PM
- - Azralon   QUOTE (Rotbart van Dainig) Dogs in the Vineyard. ...   Mar 21 2006, 10:58 PM
- - Brahm   QUOTE (Azralon) QUOTE (Rotbart van Dainig @ M...   Mar 21 2006, 11:07 PM
- - hobgoblin   QUOTE (mfb @ Mar 21 2006, 11:13 PM) no, but i...   Mar 21 2006, 11:15 PM
- - mfb   D&D adequately fills my desire to play pulp ac...   Mar 21 2006, 11:18 PM
- - hobgoblin   well that covers it then...   Mar 21 2006, 11:21 PM
- - Grinder   QUOTE (Synner) QUOTE QUOTE Not easy to do. Unless ...   Mar 21 2006, 11:48 PM
- - Azathfeld   QUOTE (FrankTrollman)The speed of resolution of a ...   Mar 22 2006, 01:17 AM
- - fistandantilus3.0   WE've been having pretty fast combats. Ran aga...   Mar 22 2006, 06:07 AM
- - Deadjester   Savage Worlds sounds like one of those games that ...   Mar 22 2006, 06:43 AM
- - Grinder   QUOTE (fistandantilus3.0) When the team is on the ...   Mar 22 2006, 08:06 AM
- - FrankTrollman   QUOTE (Cain)I haven't delved into nWoD nearly ...   Mar 22 2006, 08:23 AM
- - fistandantilus3.0   QUOTE (Grinder) QUOTE (fistandantilus3.0 @ Ma...   Mar 22 2006, 09:03 AM
- - Cain   QUOTE Savage Worlds features a variable target num...   Mar 22 2006, 09:08 AM
- - Synner   QUOTE (Cain @ Mar 22 2006, 09:08 AM) If we we...   Mar 22 2006, 09:42 AM
- - Grinder   QUOTE (fistandantilus3.0) QUOTE (Grinder @ Ma...   Mar 22 2006, 09:51 AM
- - fistandantilus3.0   He's a very interesting player and character. ...   Mar 22 2006, 10:10 AM
- - Azralon   QUOTE (Azathfeld) It's my experience that the ...   Mar 22 2006, 02:53 PM
- - Azralon   QUOTE (Deadjester) I would say more but I am still...   Mar 22 2006, 02:54 PM
- - Divine Virus   QUOTE (fistandantilus3.0) He's a very interest...   Mar 22 2006, 03:23 PM
- - Azralon   QUOTE (Divine Virus @ Mar 22 2006, 11:23 AM) ...   Mar 22 2006, 04:17 PM
- - Xenith   While I find the attribute + skill to be a little ...   Mar 22 2006, 04:51 PM
- - mfb   QUOTE (fistandantilus3.0)I've had to disallow ...   Mar 22 2006, 06:29 PM
- - FrankTrollman   QUOTE (mfb) QUOTE (fistandantilus3.0)I've had ...   Mar 22 2006, 06:53 PM
- - mfb   no, no, don't speak of it further! it migh...   Mar 22 2006, 07:01 PM
- - Azralon   QUOTE (FrankTrollman @ Mar 22 2006, 02:53 PM)...   Mar 22 2006, 07:07 PM
- - FrankTrollman   QUOTE (Azralon) QUOTE (FrankTrollman @ Mar 22...   Mar 22 2006, 07:18 PM
- - Azralon   I really want to further discuss how the build is ...   Mar 22 2006, 07:25 PM
- - mfb   i hear they do things in the shadows. such as runn...   Mar 22 2006, 07:30 PM
- - Butterblume   Isn't that dangerous, running in dimly lit are...   Mar 22 2006, 07:31 PM
- - SL James   That's why they have Edge.   Mar 22 2006, 07:34 PM
- - PBTHHHHT   Wha-? they're running around in dimly lit are...   Mar 22 2006, 08:42 PM
- - Kremlin KOA   running the shadows.... with scissors   Mar 22 2006, 09:20 PM
- - hobgoblin   QUOTE (PBTHHHHT) Wha-? they're running around...   Mar 22 2006, 09:26 PM
- - SL James   I don't know. I bet insurance companies are th...   Mar 22 2006, 09:28 PM
- - Cain   QUOTE Despite having to compete with a long-awaite...   Mar 22 2006, 09:32 PM
- - Synner   QUOTE (Cain @ Mar 22 2006, 09:32 PM) While I ...   Mar 22 2006, 10:28 PM
- - Azralon   Thanks for the data, Synner. I'd personally l...   Mar 22 2006, 10:46 PM
- - Cain   QUOTE BTW - If that's your reference, CP3.0 ju...   Mar 22 2006, 11:46 PM
- - GuyofDoom   QUOTE (Cain) [Edit] Besides which, I haven't e...   Mar 23 2006, 12:08 AM
- - hobgoblin   pdf rpg-books will be the reason for me buying a e...   Mar 23 2006, 12:16 AM
- - Cain   QUOTE That's more of a computer issue than the...   Mar 23 2006, 12:22 AM
- - SL James   Shit, man. I'm sorry to read that. We should h...   Mar 23 2006, 12:35 AM
- - Cain   Would you know how to fix this? I think I've ...   Mar 23 2006, 01:14 AM
- - SL James   Yeah... Sort of.   Mar 23 2006, 01:19 AM
- - Adam   Cain: Send me a mail to adam@shadowrunrpg.com with...   Mar 23 2006, 02:20 AM
- - MaxHunter   I think Cain has Gremlins (4)... ...maybe it...   Mar 23 2006, 02:47 AM
- - SL James   Nah. When SR4 originally came out a ton of people ...   Mar 23 2006, 02:56 AM
- - Cain   I haven't bought any Fanpro pdf's since th...   Mar 23 2006, 05:56 AM
- - Deadjester   I fined it interesting that SR4 is not selling wel...   Mar 23 2006, 07:47 AM
- - Crusher Bob   The earliers copies of the PDF weren't very ...   Mar 23 2006, 08:57 AM
- - Azralon   QUOTE (Deadjester)I fined it interesting that SR4 ...   Mar 23 2006, 03:20 PM
- - SL James   QUOTE (Deadjester) I fined it interesting that SR4...   Mar 23 2006, 05:16 PM
- - mfb   QUOTE (Deadjester)I find it odd that sombody would...   Mar 23 2006, 07:34 PM
- - emo samurai   What's wrong with the new rules that wasn...   Mar 23 2006, 07:45 PM
- - Kremlin KOA   nope average joe is a 1st level commoner 4hp sorry...   Mar 23 2006, 08:02 PM
- - Azralon   QUOTE (mfb)we hate the rules. i love SR. it's ...   Mar 23 2006, 08:20 PM
- - mfb   *shrug* if people weren't interested in the qu...   Mar 23 2006, 09:09 PM
- - stevebugge   QUOTE (Cain) Shadowrun isn't a hot seller here...   Mar 23 2006, 09:20 PM
- - Azathfeld   QUOTE (Azralon)QUOTE (Deadjester)I fined it intere...   Mar 23 2006, 09:23 PM
- - Deadjester   Haha ya, I should have used ironic, it fits so wel...   Mar 23 2006, 09:27 PM
- - mfb   thank-you for that, uh, insightful... insight? lik...   Mar 23 2006, 09:32 PM
- - SL James   You mean in spite of the numerous attempts to stat...   Mar 23 2006, 09:33 PM
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