Mar 21 2006, 04:57 AM
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Moving Target ![]() ![]() Group: Members Posts: 718 Joined: 10-September 05 From: Montevideo, in the elusive shadows of Latin America Member No.: 7,727 |
The team has just finished a multi-session run in Amazonia.
(Some people might remember about the overprized Ares Alpha discussion) Well, in that Amazonian run the team was bodyguarding a group of six scientists with no combat experience. They had the company of a former US. Marine who lived in the jungle and worked as the local guide. The itinerary was quite complicated and the runners and their clients ran into awakened anacondas, corporate spies, giant leeches, magic tropical storms, poison-using indians, itchy spiders, angry nature spirits and some more. The most climatic fight included an aztlan-sponsored guerrilla the size of a platoon (20+) plus an Azzie shaman and a Leopard Guard Sniper. Please notice that in most combat encounters there were four runners and seven "good" NPC taking actions, plus the opposition. This means that in the guerrilla warfare scenario there were more than 32 active characters involved!! Even in that occasion combat went smoothly and the scene was finished in about three and a half hours. I am quite a resourceful as a GM, but even the players said that this would have been just impossibly long under the old rules. By the way, the four runners survived (one in overflow, the rest wounded), and two scientists. Just wanted to share. Cheers, Max |
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MaxHunter SR4 in play experience Mar 21 2006, 04:57 AM
Cain QUOTE Even in that occasion combat went smoothly a... Mar 21 2006, 06:51 AM
Synner QUOTE (Cain @ Mar 21 2006, 06:51 AM) Maybe I... Mar 21 2006, 09:29 AM
mfb you can't like SR4! it's bad! Mar 21 2006, 09:58 AM
Grinder Thanks for the example, mfb
MaxHunter: was one o... Mar 21 2006, 12:35 PM
Oracle In my opinion the new magic system makes it much m... Mar 21 2006, 12:54 PM
Grinder It's Counterspelling.
In my games the mages ... Mar 21 2006, 01:43 PM
Synner I've found enforcement of cover and visibility... Mar 21 2006, 02:03 PM
Grinder Exactly And that's what made spells deadlier ... Mar 21 2006, 02:15 PM
Azralon QUOTE (Grinder) In the games i run magic seems to ... Mar 21 2006, 02:51 PM
Grinder My player didn't have combat monster (what rea... Mar 21 2006, 02:59 PM
Butterblume QUOTE (Grinder)Exactly And that's what made s... Mar 21 2006, 04:55 PM
Cain QUOTE As opposed to a 32-character combat in SR3? ... Mar 21 2006, 05:04 PM
MaxHunter In this adventure the mage was not unbalancing, no... Mar 21 2006, 05:19 PM
Azralon QUOTE (MaxHunter @ Mar 21 2006, 01:19 PM) I u... Mar 21 2006, 05:25 PM
Waltermandias Glad to hear your game went well. My group has ha... Mar 21 2006, 05:36 PM
Cain QUOTE (Azralon) QUOTE (MaxHunter @ Mar 21 200... Mar 21 2006, 05:55 PM
Grinder QUOTE (Butterblume) QUOTE (Grinder)Exactly And th... Mar 21 2006, 05:59 PM
Synner QUOTE QUOTE Not easy to do. Unless of course, the ... Mar 21 2006, 06:34 PM
GuyofDoom QUOTE (Cain) QUOTE Even in that occasion combat we... Mar 21 2006, 06:56 PM
Azralon QUOTE (Cain) it's fast, it's fun,
... ... Mar 21 2006, 07:06 PM
Butterblume QUOTE (Synner)QUOTE QUOTE Not easy to do. Unless o... Mar 21 2006, 07:23 PM
Cain QUOTE Maybe I just don't know the system of Sa... Mar 21 2006, 08:27 PM
FrankTrollman The speed of resolution of a role playing system i... Mar 21 2006, 08:35 PM
mfb QUOTE (FrankTrollman)..but a house cat is much mor... Mar 21 2006, 09:03 PM
Azralon QUOTE (mfb)QUOTE (FrankTrollman)..but a house cat ... Mar 21 2006, 09:13 PM
mfb oops. forgot about that. Mar 21 2006, 09:14 PM
Cain QUOTE Savage Worlds likewise involves the rolling ... Mar 21 2006, 09:33 PM
Azralon So what's the address of the forums for Savage... Mar 21 2006, 09:49 PM
PBTHHHHT QUOTE (Cain) Neither system handles this issue an ... Mar 21 2006, 09:51 PM
Brahm QUOTE (Azralon) So what's the address of the f... Mar 21 2006, 09:55 PM
mfb so, how about those non-insulting posts, that aren... Mar 21 2006, 09:56 PM
Brahm QUOTE (mfb) so, how about those non-insulting post... Mar 21 2006, 10:02 PM
mfb that would be accurate, except that i don't po... Mar 21 2006, 10:07 PM
Brahm QUOTE (mfb @ Mar 21 2006, 05:07 PM) that woul... Mar 21 2006, 10:09 PM
mfb no, but i've dabbled in Savage Worlds and D... Mar 21 2006, 10:13 PM
Adam QUOTE (Brahm) QUOTE (Azralon @ Mar 21 2006, 0... Mar 21 2006, 10:30 PM
Rotbart van Dainig QUOTE (Cain)Not to mention that Savage Worlds isn... Mar 21 2006, 10:46 PM
Azralon QUOTE (Rotbart van Dainig) Dogs in the Vineyard. ... Mar 21 2006, 10:58 PM
Brahm QUOTE (Azralon) QUOTE (Rotbart van Dainig @ M... Mar 21 2006, 11:07 PM
hobgoblin QUOTE (mfb @ Mar 21 2006, 11:13 PM) no, but i... Mar 21 2006, 11:15 PM
mfb D&D adequately fills my desire to play pulp ac... Mar 21 2006, 11:18 PM
hobgoblin well that covers it then... Mar 21 2006, 11:21 PM
Grinder QUOTE (Synner) QUOTE QUOTE Not easy to do. Unless ... Mar 21 2006, 11:48 PM
Azathfeld QUOTE (FrankTrollman)The speed of resolution of a ... Mar 22 2006, 01:17 AM
fistandantilus3.0 WE've been having pretty fast combats. Ran aga... Mar 22 2006, 06:07 AM
Deadjester Savage Worlds sounds like one of those games that ... Mar 22 2006, 06:43 AM
Grinder QUOTE (fistandantilus3.0) When the team is on the ... Mar 22 2006, 08:06 AM
FrankTrollman QUOTE (Cain)I haven't delved into nWoD nearly ... Mar 22 2006, 08:23 AM
fistandantilus3.0 QUOTE (Grinder) QUOTE (fistandantilus3.0 @ Ma... Mar 22 2006, 09:03 AM
Cain QUOTE Savage Worlds features a variable target num... Mar 22 2006, 09:08 AM
Synner QUOTE (Cain @ Mar 22 2006, 09:08 AM) If we we... Mar 22 2006, 09:42 AM
Grinder QUOTE (fistandantilus3.0) QUOTE (Grinder @ Ma... Mar 22 2006, 09:51 AM
fistandantilus3.0 He's a very interesting player and character. ... Mar 22 2006, 10:10 AM
Azralon QUOTE (Azathfeld) It's my experience that the ... Mar 22 2006, 02:53 PM
Azralon QUOTE (Deadjester) I would say more but I am still... Mar 22 2006, 02:54 PM
Divine Virus QUOTE (fistandantilus3.0) He's a very interest... Mar 22 2006, 03:23 PM
Azralon QUOTE (Divine Virus @ Mar 22 2006, 11:23 AM) ... Mar 22 2006, 04:17 PM
Xenith While I find the attribute + skill to be a little ... Mar 22 2006, 04:51 PM
mfb QUOTE (fistandantilus3.0)I've had to disallow ... Mar 22 2006, 06:29 PM
FrankTrollman QUOTE (mfb) QUOTE (fistandantilus3.0)I've had ... Mar 22 2006, 06:53 PM
mfb no, no, don't speak of it further! it migh... Mar 22 2006, 07:01 PM
Azralon QUOTE (FrankTrollman @ Mar 22 2006, 02:53 PM)... Mar 22 2006, 07:07 PM
FrankTrollman QUOTE (Azralon) QUOTE (FrankTrollman @ Mar 22... Mar 22 2006, 07:18 PM
Azralon I really want to further discuss how the build is ... Mar 22 2006, 07:25 PM
mfb i hear they do things in the shadows. such as runn... Mar 22 2006, 07:30 PM
Butterblume Isn't that dangerous, running in dimly lit are... Mar 22 2006, 07:31 PM
SL James That's why they have Edge. Mar 22 2006, 07:34 PM
PBTHHHHT Wha-? they're running around in dimly lit are... Mar 22 2006, 08:42 PM
Kremlin KOA running the shadows.... with scissors Mar 22 2006, 09:20 PM
hobgoblin QUOTE (PBTHHHHT) Wha-? they're running around... Mar 22 2006, 09:26 PM
SL James I don't know. I bet insurance companies are th... Mar 22 2006, 09:28 PM
Cain QUOTE Despite having to compete with a long-awaite... Mar 22 2006, 09:32 PM
Synner QUOTE (Cain @ Mar 22 2006, 09:32 PM) While I ... Mar 22 2006, 10:28 PM
Azralon Thanks for the data, Synner. I'd personally l... Mar 22 2006, 10:46 PM
Cain QUOTE BTW - If that's your reference, CP3.0 ju... Mar 22 2006, 11:46 PM
GuyofDoom QUOTE (Cain)
[Edit] Besides which, I haven't e... Mar 23 2006, 12:08 AM
hobgoblin pdf rpg-books will be the reason for me buying a e... Mar 23 2006, 12:16 AM
Cain QUOTE That's more of a computer issue than the... Mar 23 2006, 12:22 AM
SL James Shit, man. I'm sorry to read that. We should h... Mar 23 2006, 12:35 AM
Cain Would you know how to fix this? I think I've ... Mar 23 2006, 01:14 AM
SL James Yeah... Sort of. Mar 23 2006, 01:19 AM
Adam Cain: Send me a mail to adam@shadowrunrpg.com with... Mar 23 2006, 02:20 AM
MaxHunter I think Cain has Gremlins (4)...
...maybe it... Mar 23 2006, 02:47 AM
SL James Nah. When SR4 originally came out a ton of people ... Mar 23 2006, 02:56 AM
Cain I haven't bought any Fanpro pdf's since th... Mar 23 2006, 05:56 AM
Deadjester I fined it interesting that SR4 is not selling wel... Mar 23 2006, 07:47 AM
Crusher Bob The earliers copies of the PDF weren't very ... Mar 23 2006, 08:57 AM
Azralon QUOTE (Deadjester)I fined it interesting that SR4 ... Mar 23 2006, 03:20 PM
SL James QUOTE (Deadjester) I fined it interesting that SR4... Mar 23 2006, 05:16 PM
mfb QUOTE (Deadjester)I find it odd that sombody would... Mar 23 2006, 07:34 PM
emo samurai What's wrong with the new rules that wasn... Mar 23 2006, 07:45 PM
Kremlin KOA nope average joe is a 1st level commoner
4hp
sorry... Mar 23 2006, 08:02 PM
Azralon QUOTE (mfb)we hate the rules. i love SR. it's ... Mar 23 2006, 08:20 PM
mfb *shrug* if people weren't interested in the qu... Mar 23 2006, 09:09 PM
stevebugge QUOTE (Cain) Shadowrun isn't a hot seller here... Mar 23 2006, 09:20 PM
Azathfeld QUOTE (Azralon)QUOTE (Deadjester)I fined it intere... Mar 23 2006, 09:23 PM
Deadjester Haha ya, I should have used ironic, it fits so wel... Mar 23 2006, 09:27 PM
mfb thank-you for that, uh, insightful... insight? lik... Mar 23 2006, 09:32 PM
SL James You mean in spite of the numerous attempts to stat... Mar 23 2006, 09:33 PM![]() ![]() |
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