Mar 31 2006, 08:56 PM
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Target ![]() Group: Members Posts: 23 Joined: 17-March 06 Member No.: 8,387 |
hey all,
after running a few combats with the new rules, it seems that it leans toward players maxing out their reaction and body attributes. is this correct or does the armor players can wear make up for that gap enough? Willis |
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Willis brutal combat Mar 31 2006, 08:56 PM
Cain I've seen a lot of build-a-traditions that rel... Mar 31 2006, 08:59 PM
Butterblume A hit evaded means no damage, so i think the max r... Mar 31 2006, 09:06 PM
Azralon Historically, character defenses come in three var... Mar 31 2006, 09:07 PM
GrinderTheTroll QUOTE (Azralon) Historically, character defenses c... Mar 31 2006, 09:22 PM
Rooks thats why I stun my enemies, it basically makes th... Mar 31 2006, 09:52 PM
James McMurray Don't forget toxins, which ignore most armor c... Mar 31 2006, 10:05 PM
James McMurray Another effect the deadliness of combat may have i... Mar 31 2006, 11:05 PM
GrinderTheTroll QUOTE (James McMurray) Another effect the deadline... Mar 31 2006, 11:48 PM
Large Mike The trick to avoiding the player-GM arms race is f... Apr 1 2006, 01:07 AM
Clyde No defense is possible against a surprise attack. ... Apr 1 2006, 04:39 AM
Azralon QUOTE (Clyde @ Apr 1 2006, 12:39 AM) My playe... Apr 1 2006, 04:57 AM
Teulisch one of the key points to survival in shadowrun, is... Apr 1 2006, 05:01 AM
NightHaunter The old "if you're getting shot at it... Apr 1 2006, 11:21 AM
Ankle Biter QUOTE (NightHaunter) The old "if you're g... Apr 1 2006, 04:29 PM
The Horror QUOTE (Willis) hey all,
after running a few comba... Apr 1 2006, 06:50 PM
ThatSzechuan QUOTE (The Horror)Armor doesn't make up for no... Apr 1 2006, 10:23 PM
hobgoblin ah, the beauty of a point based build system Apr 2 2006, 12:50 AM![]() ![]() |
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